[2.6] Atmotion's 100% fire 'Xogama' Cyclone - Fun, Easy, Cheap, Fast, Endgame Viable (No 5-6L req!)

Hello !

I'm playing this build right now and really loving it, but I wonder why ConcEffect is not used on this build ?

Some guy told in this thread that it's even better when used with point blank and is a must have for this build... I don't get why not using this then ?

Thanks.
Double post.
Last edited by Karisma91#2876 on Dec 15, 2016, 1:16:00 PM
Hello,

Why do we take the Headsman Ascendancy? We do not do any physical damage to warrant the Phys reflect reduction.

Would it be better to go endless hunger to brutal fervour? Thoughts?


Also, thoughts on Dying sun unique flask? Could help with reflect and +2 projectiles seems neat.
"
Karisma91 wrote:
Hello,

Why do we take the Headsman Ascendancy? We do not do any physical damage to warrant the Phys reflect reduction.

Would it be better to go endless hunger to brutal fervour? Thoughts?


Also, thoughts on Dying sun unique flask? Could help with reflect and +2 projectiles seems neat.


You do it for the 15% AoE and the 20% More damage. And it's not like you do zero phys damage either assuming you have cyclone supported.
Nachos? Yes.
"
Rowen_Edge wrote:
"
Karisma91 wrote:
Hello,

Why do we take the Headsman Ascendancy? We do not do any physical damage to warrant the Phys reflect reduction.

Would it be better to go endless hunger to brutal fervour? Thoughts?


Also, thoughts on Dying sun unique flask? Could help with reflect and +2 projectiles seems neat.


You do it for the 15% AoE and the 20% More damage. And it's not like you do zero phys damage either assuming you have cyclone supported.



with the xoph amu, you do actually do 0 phys dam
ign: Sacreeraldriledig
"
Violente wrote:
"
Rowen_Edge wrote:
"
Karisma91 wrote:
Hello,

Why do we take the Headsman Ascendancy? We do not do any physical damage to warrant the Phys reflect reduction.

Would it be better to go endless hunger to brutal fervour? Thoughts?


Also, thoughts on Dying sun unique flask? Could help with reflect and +2 projectiles seems neat.


You do it for the 15% AoE and the 20% More damage. And it's not like you do zero phys damage either assuming you have cyclone supported.



with the xoph amu, you do actually do 0 phys dam


Yeah you're right, I forgot about AoF on there. Either way the 20% MORE damage is the thing that matters on it.
Nachos? Yes.
How does this build compete against, say, Lighty's 2H Cyclone build for end-game viability, survivability and DPS?
All that and a bag of chips!
I'm thinking of spending 10 regrets to switch to this tree.

www.poeurl.com/V0q

You lose a bit of accuracy and armor but gain move speed, attack speed proj damage and most importantly vaal pact.

I'm not sure how it'll feel so I want some opinions before I spend the orbs.


Last edited by Remnence#7463 on Dec 15, 2016, 9:19:29 PM
"
Remnence wrote:
I'm thinking of spending 10 regrets to switch to this tree.

www.poeurl.com/V0q

You lose a bit of accuracy and armor but gain move speed, attack speed proj damage and most importantly vaal pact.

I'm not sure how it'll feel so I want some opinions before I spend the orbs.



For me the leech from this builds is sufficient, only one shot kills me, and Vaal Pact don't protect me from this :(
"
vempire_ghost wrote:
"
Remnence wrote:
I'm thinking of spending 10 regrets to switch to this tree.

www.poeurl.com/V0q

You lose a bit of accuracy and armor but gain move speed, attack speed proj damage and most importantly vaal pact.

I'm not sure how it'll feel so I want some opinions before I spend the orbs.



For me the leech from this builds is sufficient, only one shot kills me, and Vaal Pact don't protect me from this :(


For the most part I find this true but I've run into a few places where it would help. Core Malachi and the Breachlords for sure.

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