Additions and Improvements to Map Mods
yay less Armour mod :D because Armour is so great anyway :D another small punch to lifebuilds while ES still stays supreme
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Last edited by InventorOfTrees#2169 on Jan 23, 2017, 11:18:59 PM
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[x] Map mod against armor
[x] Map mod against evasion [ ] Map mod against energy shield GGG balancing team strikes again :-DDD |
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Loving these additions. I like how now there's a mod for any kind of build. Everybody gets shit.
Well, except chaos, but that's actually ok since chaos builds are already sub-par in damage. At least now they have a solid advantage in maps if nothing else :D "Let your smile change the world, but don't let the world change your smile." -unknown "The Emperor beckons and the world attends." -Izaro "Shine boldly so that all may find you when the night falls." -Izaro Last edited by devon752#5895 on Nov 28, 2016, 5:04:13 PM
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Finally! I really like most of these changes, finally something punishing for 'new' builds.
but weren't we supposed to get Challenges today? Or it was Thursday, not Tuesday... |
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Glad to see Blood Magic removed! Was hoping for "All nerds have X reflect" to be removed as well, since it's just as crippling but eh.
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" Halle-fucking-lujah! Good riddance. |
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I'm impressed again ! Nice spread of mods, I only miss something energy shield related ...
I think removing blood magic wasn't necessary, but whatever I guess. And good riddance of those charge mods, that sound of removing charges drove me insane ! Last edited by leto2626#2588 on Nov 28, 2016, 5:05:07 PM
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Its just a few chaos of rerolling more, nothing fun.
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meh
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