[2.6] CI Best Scourge ClawFlurry, Up to 134+ Mill DPS,Uber/Shaper/Guardians, Budget Version Inc.

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BloodShotEyes wrote:
I literally have the exact same gear and i only get up to 12k tooltip, so i don't see how he has 134k


ur gear is miles away from Zabosnus gear, u dont even wear abyssus and voidheart.
it has been explained so many times now that the screenshots werd made in 2.5 breach league with almost perfect gear 4. DAMAGE mods jewels and every single buff up.

you will never get close to 100k with ur rings and amulet and and and...
IGN: Lawyne (Stream: www.twitch.tv/lawyne) [inactive]
100% Life Shaper in 1s https://www.twitch.tv/videos/173720595
Practical Blade Flurry https://tinyurl.com/practicalBF
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haenic wrote:
Hi all,

Can you run three auras without SkyForth? Just curious, if I got 20% disc helm enchant and enlighten 4, if it will be enough or do you also need the 6% from Skyforth to make it confortable? Only 81 mana unreserved without the skyforths.


with enchant, enlighten 4 and skyforth u dont need any mana node for 3 auras. (that way i have 141 unreserved mana)
without skyforth u want at least the 4% node near CI

edit: also no 2% jewel
IGN: Lawyne (Stream: www.twitch.tv/lawyne) [inactive]
100% Life Shaper in 1s https://www.twitch.tv/videos/173720595
Practical Blade Flurry https://tinyurl.com/practicalBF
Last edited by Lawyne on Apr 16, 2017, 6:11:53 PM
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Lawyne wrote:
"
haenic wrote:
Hi all,

Can you run three auras without SkyForth? Just curious, if I got 20% disc helm enchant and enlighten 4, if it will be enough or do you also need the 6% from Skyforth to make it confortable? Only 81 mana unreserved without the skyforths.


with enchant, enlighten 4 and skyforth u dont need any mana node for 3 auras. (that way i have 141 unreserved mana)
without skyforth u want at least the 4% node near CI

edit: also no 2% jewel


I have mana reduction node and jewel and I sit at 32 mana left lol

edit. nvm I have enlighten lvl 3, aparently I need lvl 4
Last edited by Ukisan on Apr 16, 2017, 7:05:56 PM
Been leveling as this build for the past week and it seems pretty solid once you hit certain threshold of gear. Would not recommend for beginners and I would definitely not roll with abyssus in a hardcore leagues. Having said that, I think the build is pretty fun once you get rolling. Leveling isn't too bad once you get CI and damage kicks ass as soon as you can equip scourge (actually leveled with mortem morsu until 70, pretty solid damag). Only 86 atm but I'll be putting some attempts on shaper once I get a few more nodes. Killed minotaur twice with a couple deaths, so still need to work on some things. With flasks/con effect I get around 60k tooltip BUT I'm only at 8k ES with abyssus, so reflect and t16 bosses hurt like hell.

Anyway here's my gear for reference
Isn't mortem morsu quite a bad weap or am I missing something? Budgeted scourges seem better even with a 80% chance to hit and the wolves are a huge help and damage soak for a weak geared char. Sure you get to poison on hit but with a 30-35% voidheart, sin passive and the poison nodes under the claw cluster you're already at 80-85% to poison a bleeding foe. These three gears may cost you 30-40 chaos tops if you monitor them for a bit.
Hey,

Can someone look up my character and tell me what to do to increase my damage and survivability? I am currently working on uber lab [fkin random trials...] and good 6L armor but even then my dmg seems soo weak. I know that my gear is far from perfect but still it's weird that it is such shit compared to this build.

Also I would like to ask is Voidheart mandatory for this build? It gives "only" chance to poison/bleed on hit, isn't assassin passive enough?

One more thing, Immortal call with just increase duration is enough? I feel like w/o endurace charges it is useless.

Finally, what's the point of vaal discipline? It looks like it can't be casted by CWDT. Is it just for bosses like vaal haste? I have problem with DOT damage +blood rage. Those two combined with no enemies around means slow death, is that vall discipline for? Even then CD on souls seems too much for that purpose.
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Ukisan wrote:
Hey,

Can someone look up my character and tell me what to do to increase my damage and survivability? I am currently working on uber lab [fkin random trials...] and good 6L armor but even then my dmg seems soo weak. I know that my gear is far from perfect but still it's weird that it is such shit compared to this build.

Also I would like to ask is Voidheart mandatory for this build? It gives "only" chance to poison/bleed on hit, isn't assassin passive enough?

One more thing, Immortal call with just increase duration is enough? I feel like w/o endurace charges it is useless.

Finally, what's the point of vaal discipline? It looks like it can't be casted by CWDT. Is it just for bosses like vaal haste? I have problem with DOT damage +blood rage. Those two combined with no enemies around means slow death, is that vall discipline for? Even then CD on souls seems too much for that purpose.


I'm far from any authority nor expert but voidheart is mandatory, and as high % posion chance as you can afford since every hit stacks the dot, I would also reccomend the fatal toxins node unless you can afford legacy voidheart. You also messed up by taking deadly infusion instead of toxic delivery first (20% MORE damge as chaos based on your phy dmg and 100% MORE damage from poison on crit, with also scales with that 20% bonus too, those are not your "increase" modifiers).

Voidheart + toxic delivery + noxious strike + double dipping is where most of the magic comes from, or so it appears.

About righteous fire, I haven't used it but I've read that if you hotswap the weapon it's socketed into, it stops.

Vaal discipline has the same function as a health flask for a life based char

As for survival, there's not much to say, too few ES nodes, abyssus.
Last edited by Andropovovanov on Apr 17, 2017, 5:27:34 PM
So someone randomly said "First one to whisper me your worst joke gets my stuff", so of course I won and he gave me the gear I'm currently wearing. He said he was able to clear Shaper with it, however he's clearly better than I am as I usually die a few times to corrupted T13 bosses (and too chicken to go higher).

The build just shreds bosses, however the leech takes a bit to bring you to 100% (at my damage level)

I've got a few questions & any help/advice is VERY appreciated!


Biggest problems (keep in mind I have like 3 ex):

Gear:

Stun Immunity - No Eye, No Valyarium ring, no boot enchant. Should I buy a Kiara's? Should I grab a valyrium and take the dps hit?


Lightning Resistance: I'm at a very low amount. I want to clear all content so I'm guessing I need to have them maxed. In your opinion is it worth it to spend all the money I have to readjust my gear to be maxed lightning res? The enchants I have on the rings are 1ex each (aka 66% of my available funds).

Gloves:
I've got Haemophilia which are awesome for map clearing speed but no voidring or stun immunity. Should I replace the gloves with ES/resist gloves and grab a voidring? I feel like it would be good


Links:
I was handed a crap-ton of gems, so if you have suggestions on what to do with GGRR of the gloves it would be appreciated!!
"
"
Ukisan wrote:
Hey,

Can someone look up my character and tell me what to do to increase my damage and survivability? I am currently working on uber lab [fkin random trials...] and good 6L armor but even then my dmg seems soo weak. I know that my gear is far from perfect but still it's weird that it is such shit compared to this build.

Also I would like to ask is Voidheart mandatory for this build? It gives "only" chance to poison/bleed on hit, isn't assassin passive enough?

One more thing, Immortal call with just increase duration is enough? I feel like w/o endurace charges it is useless.

Finally, what's the point of vaal discipline? It looks like it can't be casted by CWDT. Is it just for bosses like vaal haste? I have problem with DOT damage +blood rage. Those two combined with no enemies around means slow death, is that vall discipline for? Even then CD on souls seems too much for that purpose.


I'm far from any authority nor expert but voidheart is mandatory, and as high % posion chance as you can afford since every hit stacks the dot, I would also reccomend the fatal toxins node unless you can afford legacy voidheart. You also messed up by taking deadly infusion instead of toxic delivery first (20% MORE damge as chaos based on your phy dmg and 100% MORE damage from poison on crit, with also scales with that 20% bonus too, those are not your "increase" modifiers).

Voidheart + toxic delivery + noxious strike + double dipping is where most of the magic comes from, or so it appears.

About righteous fire, I haven't used it but I've read that if you hotswap the weapon it's socketed into, it stops.

Vaal discipline has the same function as a health flask for a life based char

As for survival, there's not much to say, too few ES nodes, abyssus.


Thanks a lot for your replay!

I need to do one more trial for uber lab. I took Deadly Infusion first since that's what it says in the guide. I'll try to get is asap as well as void heart and quality gems.

edit. Also I have the same skill tree [for my lvl] and pretty much all ES nodes :/
Last edited by Ukisan on Apr 17, 2017, 6:22:44 PM
Another idea that should help is socketing fortify support with whirling blades.

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