Black Screen. 32bit.

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Mian_Scaratan wrote:
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genius4soul wrote:
Is this going to be solved ?


Going on how much communication there has been on this issue im very afraid the answer will be no... Losing a couple percent of any customer base is a fair price to pay if it makes all the others even a tiny fraction 'happier' (read;get them to pay for stuff). GGG is a company that needs to make money, happy customers or a good product are nice things to have but they will always be secondary goals just to serve the making money part. Real shame that they leave people who used to support and recommend this game hanging like this.



No joy :( should of not missed black friday sales gah!



edit: Still no news on fix to 32 bit client ?
Last edited by Tresemme on Nov 30, 2016, 11:44:10 PM
Meanwhile, 1 day & 12 hours are left until new league starts. But Black Screen problem is still here..
RIP MY HC SLAYER LACERATE ATTEMPT, TY GGG
Stop ignoring us GGG and fix damn thing
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Widzer wrote:
Stop ignoring us GGG and fix damn thing


This. 1 day left. If everyone experiencing this has to miss the Breach launch, it's going to reflect extremely poorly on GGG as a company. Fix or delay. A launch with this bug, or anything like it, still at large is NOT acceptable!
People who don't like the Labyrinth are not a minority: Be heard - say you don't like it in your signature. Don't leave complaining about lab to others - GGG needs to see how many people dislike it. Ascendancy must be gated on true ARPG content, not a poorly-crafted internet Legend of Zelda wannabe.
As I understand, they will return DX9 rendering in default in 2.5.0, and DX11 will be just option before it will work correctly on all supported systems even on our weak.
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Nakoh wrote:
As I understand, they will return DX9 rendering in default in 2.5.0, and DX11 will be just option before it will work correctly on all supported systems even on our weak.


A Dev said that?, i kinda agree they should revert everything to DX9 and anything that has to do with graphics updates or Graphics Improvments to leave it to DX11 :/
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Nakoh wrote:
As I understand, they will return DX9 rendering in default in 2.5.0, and DX11 will be just option before it will work correctly on all supported systems even on our weak.


That's all well and good, but its the DX9 login that doesn't render properly for me. The DX11 beta doesn't have the blackscreen problem. Instead it gets no fps and crashes anytime im in town. Seems launch will be damned either way without some sort of blanket fix. This is me holding my breath...
Yeah this is bad.... properly 'how to slowly steer your company into the abyss'-bad

We'll see if we will be able to play breach at all (or heck, try out blade fluffy before it gets nuferino'd like a mjolner)
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Nakoh wrote:
As I understand, they will return DX9 rendering in default in 2.5.0, and DX11 will be just option before it will work correctly on all supported systems even on our weak.


I believe you are mistaken. The biggest problems are actually with the updated DX9 client. They'd need to revert to the 2.4.1 client for it to work again, and that version lacks cloaks.
People who don't like the Labyrinth are not a minority: Be heard - say you don't like it in your signature. Don't leave complaining about lab to others - GGG needs to see how many people dislike it. Ascendancy must be gated on true ARPG content, not a poorly-crafted internet Legend of Zelda wannabe.

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