Scorching Ray Skill Gem Mechanics
This skill will be awesome :)
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like it as always!
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GGG - you are just so so so out of touch with how this game is played.
You keep making it worse. Please stop. [FORGE] Guild /view-thread/1664516
[SHOP] /view-thread/393743 ~~~~~~~~~~~~~~~~~~~~~~~ Want to join a MULTI-GAMING community including one of POE's oldest guilds??? ==> https://gamersforge.com | |
" We can all agree that the standing still firing mechanics is shit, but depends on its damage value, the skill can actually be awesome. BV is limited in mechanics: low range, has to constantly re-cast to maintain DPS. Yet we all know how broken it is currently. Incinerate always has pretty bad mechanics as well: standing still, channeling, huge mana cost. However, it was still the best spell to use pre 2.1. Just think about those limitations as trade-off when using a skill with obscene damage. |
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" The Dy'Ness Tank build ? Can stay still and cast attack spells! | |
so chieftain + sire of shards + dual totem?
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MTX to make it look like Piety's laser beam?
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" This spell doesn't have projectile tag, so NO! But it would be fun if it was! The Searing Touch Lathi + Templar (Hierophant) + 3(4) totems (more resistance reduction)! 40% MOM Life based also good! Chieftain isn't very good option, because: 1)you won't be able leech from DOT damage. 2) no 20% additional physical damage as fire. 3) No taunt on hit. | |
I'm feeling like a prostitute now. Piety here I come
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Can't wait to play aruond with the new abilities!
Joined: Jul 31, 2012
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