[2.4 Video] CWDT KYS (sometimes) Pathfinder Top Tier Clear Speed All Shaper Guardians Down ESC

With your gloves, shouldn't you want to put the flame surge first? So you get the EE proc from last skill (not fire) then flame surge plus fire damage for a large hit?

I see you changed in profile, to not have flame surge in gloves but just wondering. Might be best plan. Tough as then all other spells will have the +res.

Edit: Also thoughts on putting in elemental weakness somewhere? Reducing enemy res by 39% would be pretty great. I would think better than one additional spell. not like the builds needs the aoe, would be great for bosses or hard monsters with high res. Also would stack with EE. For some huge res reduction.
Last edited by morinr#3239 on Oct 11, 2016, 4:09:03 PM
How does EE work with the additional fire dmg mods? cuz since all skills in glove does fire damage doesn't that mean EE is screwing up flame surge?

Also isn't cyclone only faster if you have more movespeed not atk speed?

And don't you want your skills to pretty much cast everytime you cyclone so your CWDT can't be that high level? Cuz of the extra armour from both Molten Shell and Rumi's? That'll make your skills cast like every 3-5 cyclone casts with all armour buffs up no?
Last edited by Efeyth#5978 on Oct 12, 2016, 3:26:27 PM
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chrisjp wrote:
Spoiler
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echelontee wrote:
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chrisjp wrote:

why this bittrtdream didnt work?Melee Splash have 160% mana multiplier.but i use this one just 270 mana cost.ty

I don't think melee splash applies to cyclone.

Question! Is Tempest Shield block that important? I feel like it will mess up the EE. Also, I don't understand why you use Bladefall ; it's not affected by elemental damage or Elemental Overload so I feel like another skill would be better here


I managed to get the bitterdream corruption in 11 tries, not too bad.

Spoiler
Approx cost: 4 jeweller + 3 fusing + 5 chrome for socketing, ~1 fusing each bitterdream (average cost), 1 vaal orb per mace.

Total Cost: 11 vaal, 44 fuse, 44 jeweller's, 55 chrome.

Rough Cost: 40 chaos

Not too bad, even if quite unlucky shouldn't cost too much, right? haha


yes,I learned it later.and know how to use it.now it cost 645 mana with 3 fevered mind,use the bitterdream i post,cheaper:)

what skill you use for it to be 645 mana?
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Efeyth wrote:
How does EE work with the additional fire dmg mods? cuz since all skills in glove does fire damage doesn't that mean EE is screwing up flame surge?

Also isn't cyclone only faster if you have more movespeed not atk speed?

And don't you want your skills to pretty much cast everytime you cyclone so your CWDT can't be that high level? Cuz of the extra armour from both Molten Shell and Rumi's? That'll make your skills cast like every 3-5 cyclone casts with all armour buffs up no?

cyclone is affected by both movespeed and atk spd. I personally fit in a blood rage for the additional more dmg and atk spd from frenzy charges, along with blood rage's flat attack spd buff

higher lvl cwdt means higher lvl spells, only way this build does dmg. if you click cyclone next to your character very rapidly you'll do more than enough damage to yourself per second to proc the spells often

question: would adding another fevered mind jewel be worth it? can get up to 30% spell dmg (26-28 is more realistic) which is respectable damage for a jewel, while also increasing the mana cast further, which should mean more casts per second
IGN: EchelonTL, neophyte
Guild: Team Liquid
Last edited by echelontee#5792 on Oct 13, 2016, 2:50:26 AM
my molten shell doesn't proc and it is not supported by the CWDT in the spellbar http://imgur.com/a/HrmbJ
Please help
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TriIceS wrote:
my molten shell doesn't proc and it is not supported by the CWDT in the spellbar http://imgur.com/a/HrmbJ
Please help


Your cwdt says it can only support gems level 44 or lower. Your molten shell is level 48.
Last edited by koopa77#4352 on Oct 13, 2016, 10:36:11 PM
For the gloves, should you only have flame surge, so you get the bonus from EE on its one large hit, then can put ele other spells that don't do too much dmg, ie RF, ele weakness, GC?

Is herbalism worth the 5 points, don't really rely on flasks for health or mana recovery, just want to have flask uptime. The 5 points for 20% life isn't worth it, unless you have all other life already.

Would you recommend going for it at the end of the build, I might respect out of herbalism to get EE & a couple more life nodes. Will decrease life by 10% increased, but will have a huge dps increase. Then next levels can get jewl!
Last edited by morinr#3239 on Oct 14, 2016, 9:39:40 AM
Hey, nice build, I really want to play it!
Why do I need weapon elemental dmg on bitterdream tho?
Sorry for noob ^^
regards,
I like turtles and cheesecake
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darilein wrote:
Hey, nice build, I really want to play it!
Why do I need weapon elemental dmg on bitterdream tho?
Sorry for noob ^^
regards,


Essential for higher mana cost (more damage your taking= higher cwdt's proc level)
Ok, thank you! I will try to get one =)
I like turtles and cheesecake
Hello,

i use this build. Build is very nice. i like it. i will do a new build. So, I sell all of my items.

My gear
Spoiler



















Please offer me pm.

Note: Amulet and belt craft movement speed %5 very hard I use amulet 17x divine orb, belt 25x divine orb.

Build link: https://www.pathofexile.com/forum/view-thread/1753462/page/1

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