Path of Exile or Path of progressively one-dimensional playstyle? A history lesson
AR and EV do not really need any buff. they work as intended and do their job very well
it is just that The Sponge builds are 10 times better in every f.. way. and you can ofc add AR and EV to The Sponge via flasks and whatnot game got dumbed down to a point when we should move to 'toughness' metric from d3 anyway. 'buffer' + 'replenish rate' matter a lot more we once had a complex, intricate game. these elements are still there. but stuff has been added that eclipses all the old and replaces it. note: i bet most players never actually gave AR/EV a fair shot. and i do not blame them. CI + instant leech is far superior in every way. |
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"I think I had a good understanding of the problem at the time: the offensive nodes on the tree were weak enough compared to the defensive ones such that investing in defenses not only made the game easier, but improved clearspeed better too, due to the ability to ignore more telegraphs and spend less time manually evading. However, I had weak understanding of where to go from there, and my solution created new problems equally as bad, essentially reversing the problem. Getting the diagnosis right while getting the cure wrong solves little; if your doctor correctly identifies that you have early-stage colon cancer and prescribes LSD to fix it, your doctor sucks. Regarding spending less time manually evading: this is one reason why I feel hit-stuns (vs players) are a very interesting facet of ARPG design. On the plus side, they can make players lose DPS time when hit, which solves the "tanks save time not manually evading" issue mentioned earlier; however, in PoE bring very tanky makes one essentially immune to stuns, so it doesn't really work here. On the negative side, stun-locking can make it so a fast telegraph followed by a slow telegraph can prove fatal for a tanky character which is supposed to be nigh-immune to fast telegraphs, at least as far as survivability goes. Something along the lines of "you can move while stunned, but cannot attack" would probably be best. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Jan 26, 2017, 1:12:29 AM
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" Well, that conversation was about making a character able to tackle the hardest possible content. I do feel that not all builds should be able to do it simply because not all players aim for it, and I also firmly believe that no builds should be able to trivialize it. Having a highest tier encounter that's possible for every decent build doesn't really work even in games with a lot lower gap between build tiers. Most skill combos that make sense in current state of the game are indeed able to reach 'decent' level on my power scale and that's probably a good thing because that's the lowest point most players aim for. Nonsense concepts and straight messed up builds, obviously enough, shouldn't work. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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I went quickly through the OP, last paragraph is exactly my thought. Now I am playing more D3 because it has became basically the same, except at PoE i can get gear more quickly, because of trading and in D3 i can see the numbers. Otherwise basically the same experience. No strategy needed, just build, stack "good enuf" dmg reductions and otherwise all out on DPS.
PoE is probably the best example of current Arpgs where the way of glass cannon is the best way, all the way out, just leech through shit, don't care about the mechanics, as long as you keep boss kills under 5 seconds which is one slap of 5 flasks, everything is all fine and dandy. I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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