R.I.P. [2.6] Explosive Arrow - Elementalist Build Guide (multi class + version, in depth theory)
Hi again, I want to ask about ascendancy. I,v got enough of damage and I want to drop Beacon of Ruin for Pendulum of Destruction, Iv seen u have taken even Mastermind of Discord, but how do u activate it except Lightning Trap? TY! :3
Last edited by Atreyu322 on Dec 27, 2016, 6:21:30 PM
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If you really have enough damage then by all means go for Mastermind or just Pendulum. You can "activate" Mastermind of discord with any Lightning skill (skill has lightning tag). Some examples would be orb of storms and lightning arrow. You could even use something like arc or shock nova.
http://pathofexile.gamepedia.com/Category:Lightning_(gem_tag) Here's a full list but you need to use an active lightning skill. Greengroove's Loot Filter Scripts: poeurl.com/OMs
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" Followed your advice! Got Devoto's and Winds of Change also found an essence wurm and I'm using Purity of Elements. I no longer get gibbed by lightning and getting frozen is no biggy now! Thanks a ton. What would I look for on the chest btw? (other than HP) I find i take quite a bit of physical damage and was wondering if stacking evasion was better than armor? And this is a silly question but do you think there's any way to work a Queen of the Forest into the build for some sweet move speed :) Thanks again! | |
" Note that if you play Elementalist you do not need Essence worm. In general we can use range at our advantage. We can off screen stuff and we can kite manually. For this reason Armour should be generally better. However this build is not going to have a great advantage from stacking either. If you want speed you can use two quicksilver flasks of adrenaline. But having one with the "of heat" mod may be very desirable for Tull and Shaper,... Dont forget to use blink arrow. The best chest in slot is Kaomks. Life is the number 1 priority. Second is having resistances (over) capped. For safe running in ele weakness red maps you need 170 to all resists! I honestly think that if you want to run Queen of the forest the build would have to be fundamentally different. For that to work you need to stack dex and evasion. But we mostly hang on the left side of the tree and we use Armour of hybrid gear. If you play SC don't worry too much and just have fun. Maybe get something like this: http://poe.trade/search/amamisinaharit Greengroove's Loot Filter Scripts: poeurl.com/OMs
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Hello
I play flameblast totems, but problem, whoever I ask, no one knows the answer. Si o came to this topic, cause synergy is similar. Here's my question guys Can someone please explain EE, I use orb of storms (frenzy) mob takes more dmg from fire, I hit them with flameblast (EA), mob takes less fire dmg, and thus less ignite dmg? Or do you count orb of storms (frenzy) hiting right after flameblast initial hit? One more thing Why is firepen so good, I thought that curses are counted first, then fire pen, but if mob has close to 0, or minus resist, after curses, fire pen gem is useless? Isn't empower>fire pen by huge margin, even in high res maps? Help me out guys | |
" EE with EA and EE with FB work differently. With EA you have 2 steps to the damage, the initial hit when the arrow hits, and then the second hit when the arrow explodes. This is why we use EE with EA. As long as you have either cold or lightning damage, and NO FLAT FIRE on your EA, then you will proc EE with the initial hit (with will raise mob cold/lightning damage, whichever you have flat of on EA, and LOWER their fire res), and then the arrow explodes, while they are EE'd from the initial arrow hit. Because this cycle works on every single hit with EA, it is really good. This is also the reason that you would not use EE with Flameblast. Even if you were to use Orb of Storms to try to proc EE, in order to time it right you would basically lose 100% of your clear speed. It would never be worth it. It would be even worse with totems, since you cannot control their targetting or timing at all. Inevitably you would LOSE damage, since your FB would most definitely at least sometimes go off while mobs were EE'd incorrectly (with lowered cold/light res, and increased fire res). Resistance penetration can bring mobs BELOW 0% resist. So if a mob has 50% fire res, and you have 60% pen, then the mob effectively has -10% fire res. U MAD? Last edited by Docbp87 on Dec 28, 2016, 4:04:23 PM
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" Even tho Docbp87 already answered this I'll go ahead and chip in since I already started. :) I'm not sure what u mean by frenzy. EA works a bit different than flame blast. With ea the arrow applies the EE and then the explosion is bigger. However after the explosion the EE changes so that the mob gets resistant to fire and thus the burn is weaker. We can re apply the correct EE right after explosion for best effect. This works because we attack really fast. If you use orb of storms it will proc good EE. But right after the flameblast explosion you need to re apply the EE asap to get best effect. I think it can still work if orb of storms is reliable. You will have better damage when orb is down (boss fight) but MUCH lower damage when orb is not down. It may still work for trash but you'd want to use orb for BIG boost in damage. It may not work well in breaches! Then again it could also be ok i guess?? Need to test... Try to practice in a safe zone with low level gems so that you don't kill mobs with any skill. Hover over on top to read out the active mods on a specific mob. http://pathofexile.gamepedia.com/Resistance_penetration For the penetration I think that the curse comes after. But I really don't know. I think! Enemies can have negative resistances. the gem will never be useless. I'd say your best bet is to find a Flameblast build guide and follow it. Start here: https://www.pathofexile.com/forum/view-thread/1774022 gl Greengroove's Loot Filter Scripts: poeurl.com/OMs
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Ok, I understand the part with EA and EE and fb, ty.
But I am not sure I am aware how curses and fire pen works. Flammability says "Mobs have - 44% less fire resistance" Fire pen says "Penetrates 37% fire resistance" Do they work the same, like just deduct from total res? Example: 60 - 44 -37 = minus 21% fire res? P.S. I have Mastermind of discord, elementalist ascendancy, 25% penetration of fire dmg, does it work same as fire pen gem? Curses are weaker on bosses, so flamma wont be 44%, but closer to 20%? Does fire pen gem (and mastermind) always deduct flat -37 and -25%? Sorry for dumb questions, I am just trying to find out the mechanics of res. Lets says boss has 70 res. 70 - 37%(fire pen) - ~20%(flammability) -25% (mastermind) = minus 12% fire res Did I get it correct? All resistances are just being deducted, doesnt matter if it says minus res, or penetrates res? Thanks! | |
Thanks Greengroove,
Thing is I have a guide for fb, and they all use EE, which makes no sense, but okey.. Other thing I do not understand is how res is being calculated. I posted longer post after your answer. Thanks again guys! | |
Your assumptions are correct. I think EE may be good with orb of storms. I would need to test to see. But if others use it, then that's your answer.
If you don't use orb but you still have EE you will do less damage. However that damage is fine for trash... And on bosses you get big boost to damage when you most need it. Mastermind + orb is great combo. For breaches you still use orb. Not all mobs will get hit hard. Just some of them. However since you prolif you should be fine. and when the trash spawns are gone the orb will target tougher mobs if not sooner. That is my assumption :) But I may also be wrong. EDIT: What are your Ascendanies? Greengroove's Loot Filter Scripts: poeurl.com/OMs Last edited by Greengroove on Dec 28, 2016, 5:08:56 PM
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