Why is Tempest Shield infinitely better then Riposte/Reckoning

Yeah, tempest shield really isn't THAT good. It's useful for the 3% or so block it gives, but the damage really isn't there. Your napkin math doesn't change that. You won't be getting 50 blocks in a second anywhere in the game except doing weird stuff with the dweller of the deep, and that's just a gimmicky thing.

The only damage dealing build I've seen that primarily uses tempest shield was some build that required you to run only reflect maps, and it had to attack with another skill to actually hit with tempest shield. It's nowhere near as good as you say. If you really want, go ahead and test it- it's not going to kill stuff nearly as fast as reckoning, riposte, and vengeance.
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dudiobugtron wrote:
Tempest shield requires casting. This means it requires player time, active monitoring, and a hotkey slot, or, you need to use it with trigger gems making its damage worse, and less reliable. Vengeance doesn't require casting.

Tempest Shield requires a shield. Vengeance doesn't.

Temepst Shield requires you to block before it will activate. Vengeance doesn't.

Tempest shield doesn't hit in an AoE around you. Vengeance does.



If you take 5 seconds to read the title of my thread im talking about riposte and reckoning the melee phys version of tempest shield

Both of which are triggered on block

Your vengeance point has no point in this thread or feedback

And it cannot even be used with facebreakers, so it cannot even be used on FB builds..
Last edited by Bloomania#2606 on Sep 7, 2016, 12:28:25 PM
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Maswasnos wrote:
Yeah, tempest shield really isn't THAT good. It's useful for the 3% or so block it gives, but the damage really isn't there. Your napkin math doesn't change that. You won't be getting 50 blocks in a second anywhere in the game except doing weird stuff with the dweller of the deep, and that's just a gimmicky thing.

The only damage dealing build I've seen that primarily uses tempest shield was some build that required you to run only reflect maps, and it had to attack with another skill to actually hit with tempest shield. It's nowhere near as good as you say. If you really want, go ahead and test it- it's not going to kill stuff nearly as fast as reckoning, riposte, and vengeance.


Completely unequivocally wrong feedback

You are stating a fallacy about leveling in low lvl areas without even considering the possiblity that you are wrong, which you are.


As a cyclone block build i have 75% spell/attack block, i run into packs non stop.

The block stack from the gladiator tree shows you how many successful blocks you get in a few seconds.

There have been common occurrences when I charge in and get 50+ stacks of block


So really you are just way out of your zone right here, talking about something you really have no clue about.

Tempest shield doesnt need to be primary to have a good tooltip dps

reflect map tempest shield was nerfed awhile ago it doesnt work


vengeance is not part of my title of feedback so why bring it up


im talking about block to block trigger gems


nothing you said has even come close to counter the fact That tempest shield is much better then riposte/reckoning, which at max perform at like 1/4th of tempest
Last edited by Bloomania#2606 on Sep 7, 2016, 12:35:09 PM
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A melee character cannot kill monsters at range without normal melee skills, so unfair !


Thats not what i said or complained about, i simply talked about all the ridiculous benefits of tempest vs the other 2 block mechanics. Babyrage in a feedback post? thats a waste of everyones time


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But seriously, reckoning is just stronger than tempest shield ....

Again just completely false info about stuff you dont even know about or have tested. Its as if someone who has no idea how cars work is trying to teach a mechanic.

Im not going to waste my time speaking with you anymore you clearly are just out of ur element here and have nothing to contribute.


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If you are being hit 50 times within 2 seconds and all those ennemies are still alive btw ... you might be doing something wrong.


Last confirmation that you are a completely unaware of how block builds and melee builds work

Further responses from you are ignored

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Also if I'm not mistaking, tempest shield is a buff and will be completely canceled by nullifier mobs.

Again wrong Tempest shield is a spell/cast it is not a buff i even linked you the wiki and you still dont look at anything........ -.-
Last edited by Bloomania#2606 on Sep 7, 2016, 12:25:40 PM
you are such a *nice* guy

wanted to talk with you and maybe have a meaningful discussion but.. you are such a *nice* guy

btw - exceptionally weird cyclone build and the fact you are still alive in HC means that this game has gotten play-while-watching-tv easy. these flasks, these life rolls (or rather lack of them).
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Once again, you need to cast Tempest Shield. Tempest Shield is not a trigger gem, what part of that do you not get? You can turn it into a trigger by slotting it with Cast When Damage Taken. For example Cast When Damage Taken - Tempest Shield - Molten Shell - Immortal Call for some defense.


This post isnt about molten shell

If you are trying to tell me "you need to cast tempest shield" You clearly have never used it and are just blabbering about something you have no idea about.....

Do i need to make you a video to show you that taking duration nodes increases its duration...
How as a full block build it never goes off, its permanently on as you go through the map......

EVEN IF it does go off because there are no mob around.. you act like pressing a button that triggers a 12+ second skill that refreshes itself and can do insane damage, is bad....



Do i need to make you a video showing you how i cast it once before entering a map and it stays on for almost the entire duration of the map?

Do you understand that im asking why its balanced like this because its not balanced at all....

FFS i will gladly manually cast reckoning if thats what it needs to have no cooldown and function like tempest..

Do you understand that block builds will constantly block 75% of all hits/spells

As a gladiator you even get a small stack notice on the top showing you how many abilities you've blocked...

Do you understand that in maps people run mods that speed up mob and that it will activate all the time....


Im talking about tempest shield vs riposte reckoning in terms of end game.

Im not talking about lvling up from 1-2 in coast.
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sidtherat wrote:
you are such a *nice* guy

wanted to talk with you and maybe have a meaningful discussion but.. you are such a *nice* guy

btw - exceptionally weird cyclone build and the fact you are still alive in HC means that this game has gotten play-while-watching-tv easy. these flasks, these life rolls (or rather lack of them).


I am nice...

I dont appreciate when people come on my feedback post to GGG and instead of actually talking about the issue, which would require someone to be knowledgeable about the game and understand mechanics, they just spew out false information.

The fact of the matter is tempest shield is MUCH better then Riposte/Reckoning

Thats not a debate its a fact

Im asking GGG why are they balanced like this

Most of the responses have been from people who dont understand how the mechanics work.....

like "if you block 50 times and they arent dead ur doing something wrong"

Ez scenario - run into a pack as cyclone, there are ranged titty girls in the back spamming their attacks at you, you block 50+ attacks.......

I dont have time to sit and explain the game with people who cant even understand the basic scenarios.

I also refuse to talk with people who continually ignore what im talking about and bring up things that the feedback has nothing to do with.


And weird cyclone build? K lol
Last edited by Bloomania#2606 on Sep 7, 2016, 12:26:56 PM
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benjaminbona wrote:
Lets say you also get hit 50 times within 2 seconds
Let's say you are just mad and need a medical attention, mmmkay?
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
WOW, OP talking about "babyrage" that is very ironic ( and kinda funny I have to say ).

And yes, if you get hit 50 times in 2 seconds, you are doing something wrong, because just moving makes you dodge most of the range hits, even with cyclone ( if you are playing cyclone with basically no movespeed on your char ... you also are doing something wrong ).
( Fyi, reckoning can have a much higher chance to either stun them, or kill them on trigger, in case ot titty bitches. But anyway that exemple is kinda dumb since their do not follow you when you move ... jeez ... ).

So you have nothing else to say other than "you're wrong" and "it's a fallacy", well that was to expect tbh lol, not the first time neither the last.
And you call this feedback ?


And yes, in case you did not know, most good builds atm ( even the ones using tempest shield, I have a 90+ char using it, with inc duration and many passives to boost it. and I'm most of the time inside the pack - melee ) destroy shit so fast that it does not always refresh.



So know, you have your own experience and are dismissing anything else that is different from it :

you don't know what you are talking about.

Cheers lol.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Sep 7, 2016, 11:23:30 PM
still no real feedback to my feedback or response from GGG explaining why tempest shield is so much better


Either nerf tempest shield so its fair for melee or buff melee thats all im askin

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