[DEAD in 3.0] DESTROY THE ATLAS! | 2H Dual Warchief Totem

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Fizban140 wrote:

Also why do you say we would need two setups for bloodlust? Basically everything can bleed except Chimera and Minotaur so you swap out a gem for them.

Because you can't bleed with the skill where bloodlust is linked?

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(40-59)% more Melee Physical Damage against Bleeding enemies
Cannot cause Bleeding

If your dmg setup (aw + x + y...) is linked with bloodlust, you won't get enemies bleeding. The bleeding "source" hitting is the skill not the item. So, you won't benefit from the % more dmg since the enemie needs to be bleeding. It's answered into topics like this: https://www.pathofexile.com/forum/view-thread/1247157/page/1

And going off path of building and getting into practice, the amount of bleed is insane when you counts flasks (or the corrupted glove) + double dipping that we have atm.
Last edited by Darkkaos#6160 on Mar 12, 2017, 6:35:37 PM
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Darkkaos wrote:
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Fizban140 wrote:

Also why do you say we would need two setups for bloodlust? Basically everything can bleed except Chimera and Minotaur so you swap out a gem for them.

Because you can't bleed with the skill where bloodlust is linked?

"
(40-59)% more Melee Physical Damage against Bleeding enemies
Cannot cause Bleeding

If your dmg setup (aw + x + y...) is linked with bloodlust, you won't get enemies bleeding. The bleeding "source" hitting is the skill not the item. So, you won't benefit from the % more dmg since the enemie needs to be bleeding. It's answered into topics like this: https://www.pathofexile.com/forum/view-thread/1247157/page/1

And going off path of building and getting into practice, the amount of bleed is insane when you counts flasks (or the corrupted glove) + double dipping that we have atm.


Path of Building does flasks now so I'll look into that later. I read that thread and I'm still not sure what the mechanic is now.

So is it the skillset that is linked to bloodlust that can't cause bleeding (the totem)? Because if so we just need a way to hit an enemy at all to cause bleeding (leap slam I guess) with Disfavour.
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Fizban140 wrote:

So is it the skillset that is linked to bloodlust that can't cause bleeding (the totem)? Because if so we just need a way to hit an enemy at all to cause bleeding (leap slam I guess) with Disfavour.


Yeah, skills linked with bloodlust can't cause bleeding, no matter what.

You really can just use leap slam. Bleed last base 5s and you could use inc. duration (Idk if this affirmation is true!) but people into this thread complain that the build is squishy and you would just "leap" into the boss face every few secs? I don't know the OP opinion and others, but I don't think this a nice approach.

And I don't really use Path of Building, but my last season character shows that my bleed was doing 114k without flasks and so on. Am I doing something wrong there? (So many options disabled there. I just enabled "Are you always on full life" and got 171k bleeds LOL)
Spoiler


Don't forget to change configuration to "target moving" (it's huge. from 19k still to 114k) since the target usually pursue the character because the taunt (not shapers case).
Last edited by Darkkaos#6160 on Mar 12, 2017, 7:49:47 PM
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Darkkaos wrote:
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Fizban140 wrote:

So is it the skillset that is linked to bloodlust that can't cause bleeding (the totem)? Because if so we just need a way to hit an enemy at all to cause bleeding (leap slam I guess) with Disfavour.


Yeah, skills linked with bloodlust can't cause bleeding, no matter what.

You really can just use leap slam. Bleed last base 5s and you could use inc. duration (Idk if this affirmation is true!) but people into this thread complain that the build is squishy and you would just "leap" into the boss face every few secs? I don't know the OP opinion and others, but I don't think this a nice approach.

And I don't really use Path of Building, but my last season character shows that my bleed was doing 114k without flasks and so on. Am I doing something wrong there? (So many options disabled there. I just enabled "Are you always on full life" and got 171k bleeds LOL)
Spoiler


Don't forget to change configuration to "target moving" (it's huge. from 19k still to 114k) since the target usually pursue the character because the taunt (not shapers case).


Thanks I didn't check enemy moving, definitely not worth dropping bleed!
So what's the final verdict guys? Can I with this build in Legacy league, tackle T16 and Shaper without selling my kidneys, or have I made a mistake putting in 83 levels on this?
Last edited by Dying__Lights#4017 on Mar 13, 2017, 7:51:23 AM
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Dying__Lights wrote:
So what's the final verdict guys? Can I with this build in Legacy league, tackle T16 and Shaper without selling my kidneys, or have I made a mistake putting in 83 levels on this?


I cleared corrupted t15 core with using BoR and 400 dps axe deathless at level 83. (temp chains, damage and so on was the mods)
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Sztefen1 wrote:
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BigDRaidBoss wrote:
This build has been a great league starter and has carried me a long way. I'm starting to do T16 maps and feel like I have hit a huge wall in DPS. Gaurdians give me a lot of trouble and im not sure what I should do first to improve my DPS. Here is my gear:




Thanks for sharing this awesome build!


You dont have 6-link and use poison gem. We can assume, you have actually 4-link. Voidheart ring, 6-link armor (rapid decay and melee on full life) would be a good boost. With your gem setup beating guardians is very, very difficult. Damage is by far too low.

I think you can still use poison gem in 6-link (and melee on full life) and beat guardians. Then there is no need to use voidheart (and after nerf its not so strong and requires many passives, that we could skip when not using voidheart).

For chimera and hydra swap your posion gem for culling strike (they dont take any damage over time anyway). Actually im beating them with this setup, so with so good rolled disfavour its possible for sure. But melee on full life gem is a huge boost, you just need it for guardians.


his gem levels are far too low. first of all you should level your gems that will hugely boost your dps
I just spent about 15ex on a 6L Brass Dome, I could have gotten Disfavour and a decent 6L chest for the same price. What is the benefit on Brass Dome? I know it's a bit expensive right now but the 6L is what really cost me the money.
Hi, i´ve been quite lucky with drops this season and made enough currency to buy disfavour and a few more nice rare items and the build is starting to look pretty good now. I just have a few questions..

1) Are Veruso gloves really that good (especially without vuln on hit corruption)? compared to rares with high hp, res, phys dmg, attack speed and lab enchant.

2) Is that mana regen on jewelry necessary for endgame? i am currently running without arctic armor (low lvl enlighten) and have no problem with rallying cry.

3) This is my first build that is using poison.. is there some way to calculate its damage? (currenty i am just using poison gem because your guide says, that its good ..)
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Fizban140 wrote:
I just spent about 15ex on a 6L Brass Dome, I could have gotten Disfavour and a decent 6L chest for the same price. What is the benefit on Brass Dome? I know it's a bit expensive right now but the 6L is what really cost me the money.


In fact, I prefer to bui Disfavour first. Disfavour > BoR > Flasks (witchfire + roar + promisse) > 6L.

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Mern wrote:
Hi, i´ve been quite lucky with drops this season and made enough currency to buy disfavour and a few more nice rare items and the build is starting to look pretty good now. I just have a few questions..

1) Are Veruso gloves really that good (especially without vuln on hit corruption)? compared to rares with high hp, res, phys dmg, attack speed and lab enchant.

2) Is that mana regen on jewelry necessary for endgame? i am currently running without arctic armor (low lvl enlighten) and have no problem with rallying cry.

3) This is my first build that is using poison.. is there some way to calculate its damage? (currenty i am just using poison gem because your guide says, that its good ..)


1) Veruso is nice because the utility (shock immunity + little dmg increased) and the easy corruption. A good crafted glove with corruption would be insane to get (yes, the corruption is CRAZY! Must have).

2) Mana regen only into chieftain (dropped choice). Zerk can use warcry.

3) Math... or, use Path of Building now.

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