Path of Building: Offline Build Planner [v1.4.71]

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OneShot1Kill wrote:
Does anyone know if there is a way to modify gems to the new standards? Also how to add new gems?


This might help. Not sure if I'll try it or not though, or just wait for the update:

https://www.reddit.com/r/pathofexile/comments/ay20j8/custom_pob_update_preliminary_36_changeslvl_20/


Thanks for the updates!
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RasputonIII wrote:
After the new update, my level 93 character's passive points dropped from 116 to 94/123 with no particular reason. The DPS and other stats also changed.


The tree updated with lots of changes
Dear Openarl,


first of all a huge thanks for your investment of time in this handy program!
It's great to see that you could make your passion to your job and found a position at GGG :)

I'd like to make a suggestion, cause I'm confused by the displayed MH crit effect mod numbers in PoB.
For the sake of simplycity let us stick to a melee attacker.
Let
crit chance = cc,
hit chance = hc,
effective crit chance = ecc,
main hand crit multiplier = cm.

Then the crit effective mod number seems to be computed via
(1 - ecc) * 1 + ecc * cm
according to the tooltip popping up when hovering the entry.
This seems to be perfectly fine, if the ecc does not involve hit chance, as the following concrete example illustrates. Assume
cc = 100%,
hc = 90%.
Now ecc = 90% as it is composed of cc and hc (in our example ecc computation is easy). However,
the crit effective mod number contains two terms, the second of which is
ecc * cm which equals the damage from crits really hit. In fact, the other term of (1-ecc) * 1 (portion from non crits) is not zero, but no strike is non critical. I suggest substituting ecc in that equation with the number you call 'crit confirmation roll' as it seems to be a more intutive computation to me.


Edit: I just created a character, realising the concrete example above ... the final value shown seems to be fine, just the tooltip popping up displays a different formula.


Best, pipewrench :)
Last edited by pipewrench13#0180 on Mar 8, 2019, 5:46:02 AM
I am not sure if Rolling Flames (potentially other jewels as well) calculations work after 2.6.0 patch changes:





jewel radius was changed?

might of the meek is reaching less nodes :(
Hi, love pob. is there any way to print out lists of equipment and skills?
the tree is incorrect. at least in the shadow tree at Resourcefulness and Lethal Assault.
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AreYouSeriousClark wrote:
the tree is incorrect. at least in the shadow tree at Resourcefulness and Lethal Assault.


True true, i was so confused when PoB and PoE Planner show different stuff in shadow area. Hope it will be fixed soon.
EDIT: solved, PoB assumed that I constantly have Arcane Surge...


Somehow now after importing my character, I have a mana regen of 159 ingame, while PoB says I should have 188.6. I am not sure how it was before the update, did any mana regen get nerfed, or is the new PoB version showing a wrong value?
Last edited by E_Zann#0906 on Mar 9, 2019, 3:43:22 AM
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neomvll wrote:
jewel radius was changed?

might of the meek is reaching less nodes :(


last update solve this problem, ty!

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