Detailed Atlas Mechanics
" That doesnt answer my question at all. I have empty atlas. I buy t15s, which lead to the guardians. I complete only those t15s, so they r unlocked. Now i buy more t15s and run only them. So my map pool consists of only the unlocked t15s, t16s, t1s and the few t14s, which connect to the t15s. The probably real question here is, how maps drop? Do i have a separate drop chance for each tier or is it a global chance to drop a map and than it will be decided, which tier it is? If it's the former, than what i implied 1st, wouldnt work the way, i think. If it's the later, than it would. | |
" lol map drops → rolls a locked map → oops map drop canceled. -_-
| |
Is it possible to use shaper's orbs more than once on lower tier maps?
As in, could you upgrade a tier 5 map to a tier 10 map and then upgrade it again to a tier 15 map? On the first day of gaming, RNG brought for me: one Flame Hellion of Frost on The Rocky Climb. Last edited by Flisky on Aug 24, 2016, 6:08:26 AM
| |
please guys,
who not use this atlas as a storage for maps also? people are gonna have to sort their maps in tabs and stuff, and it would be nicer if they could get stored in the atlas instead |
|
" Ughhhh seriously??? This whole system does not sound good at all. Also use some critical thinking. This isnt making maps great again this is making us run maps with terrible layouts so we can unlock other maps... ProbablyGettingNerfed - L100 Occultist Vinktarded - L100 Pathfinder GoogleDiversityHire - L100 Necromancer 3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life. Last edited by TheAshmaker on Aug 24, 2016, 6:11:23 AM
|
|
" That's a good thought, and a logical way to solve some of the issues people are talking about if it is indeed the case. |
|
" No worry dude. Make easy 1 mod magic, regal easy mod. Now vaal, often u get just the corrupted tag or sometimes it will unid the map. I both cases u can run the map having only 2 easy mods as rare corrupted. Last edited by 1337fun on Aug 24, 2016, 6:12:53 AM
| |
" Well, it's the most likely way to have it work to prevent straight-up abuse; however, it still lets you use the system in a favourable way, along with the looming possibility of fucking over account-wide bonusses if you run 1 bad map (see my post on previous page). | |
I'm still a bit lost with the Shapers Orbs mechanic.
" Does that mean only T10, or could I upgrade a T1-9 if I prefered? " " So firstly T1 can always drop and secondly if they drop shaped then they drop 5 levels higher. How do these two mechanics interact? If I shape a T1 does that mean I'll get one T6 dropping at the T1 rate? (because the drop rate was decided by the T1 and then map was shaped to T6) Or when the system goes reaching for a T1 will it never find the shaped version? (because now there are only 3 T1s on my Atlas) And then tying in the first question, could I eliminate T1s from my pool entirely? Last edited by SixtusTheFifth on Aug 24, 2016, 6:23:57 AM
|
|
" Just because you use a shapers orb doesn't mean the normal version of the map will never drop. The normal version of a map will still drop in the relevant tier maps, the Shapered version can only drop in tiers that are relevant to it. |