Labyrinth for rework! Make POE great again!
" Don't run it then. |
|
" Well we had this already on page 1. " You can't just not run lab or you cripple your char & your wealth! German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" Last edited by 666lol666#3140 on Jul 21, 2016, 8:11:43 PM
Some items in this post are currently unavailable.
|
|
Make POE great again!
|
|
" That would only be true if you are able to kill about 10-15 players per second and can just run through everything. PvP is actually not like the lab. Unless of course the class cannons meat, than it actually might just be the same. But now that they buffed ES in the Lab CI chars can almost pretend there are no traps. They were already, exspecially with Trickster or Occultist one of the best Lab runners, but now... well |
|
Lab is great.
I actually love not engaging monsters in an ARPG. Lets me play in a, if i dare calling it "hipster" style. Most of my play comes from murdering countless enemies, but with the lab i dont have to touch anything beside levers and doors and then just trap my way through that silly boss that pops up for 1 second before hes sent into the ground. ARPGS were about killing monsters and reaching the boss. I love this new approach where its just reaching the boss and opening chests. Maybe they could add a map where we only open chests and dont fight anything. Oh wait. My bad. Cheers |
|
When people say "lab haters are only a vocal minority", they are being the most dishonest human beings in the gaming world.
Make POE Great Again! |
|
" Maybe they should just blame it all on a YouTube video? |
|
We have to fix it. We have to fix it now. We have to fix it fast. This radical game design has to end.
|
|
" on a positive note: the labyrinth teaches those beginners that always wondered how to survive boss fights that you can kite attacks and actually use your movement skills to precisely reach safe spots. age and treachery will triumph over youth and skill!
| |
We need to build a cognitive wall, and build it quickly! We need to stop the idea of radical game design from infiltrating GGG or we won't have an ARPG anymore!
Make POE Great Again! |
|