Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!
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Zrevnur wrote:
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mark1030 wrote:
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Xavathos wrote:
Attacking me on 0 challenges in a league I obviously haven't played yet, typical. Let's compare our challenges when I'm done, shall we? Or, you know, don't, because nobody cares and it's completely and utterly irrelevant to the topic, or indeed, any topic.
Edit: Lab is love, lab is life. Izaro for president, mandatory pro-lab shout outs etcetc.
He keeps his profile hidden so you can't tell he's got characters he currently plays. He's got a lab runner he doesn't want anybody to know about.
Dat feel when you hide profile but it still shows your characters dead on ladder. Hes soo low tier its hilarious.
Most of the game is gear check, and I agree with that. It's what ARPG base loot is about....
But there are some boss fights such as Dominus, Malachai and Atziri that also require some player skills, and it give some flavour to the game. Make it a better experience.
The Lab is one of the first zone in the game that actually require player skill, which is very awesome if you ask me. You can't just do it blindly without thinking even if you have the strongest gear ever. It require a little bit of skill.
For sure, todays lab has been godly, ive been farming the shit out of it. Soo much fun, shame i saw it soo late though. Lab resets in a few more hours soo i gotta get some more runs in.
And like tabs full of other helmets i still need to do. Sad part is i have some of the best ones done already in my standard collection soo there isnt too much more i need.
Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner.
"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
For sure, todays lab has been godly, ive been farming the shit out of it. Soo much fun, shame i saw it soo late though. Lab resets in a few more hours soo i gotta get some more runs in.
And like tabs full of other helmets i still need to do. Sad part is i have some of the best ones done already in my standard collection soo there isnt too much more i need.
Damm you sure had good drop.
I mostly enjoy doing the lab for the Lab enchant, they are pretty neat and fun to have on your gear. I think the game lacked of "on hit" mechanic from gear and proc stuff.
Also, I just love Izaro he's a such an awesome character. And the last fight is probably the best boss fight of the entire game. I love it when it's all lava floor and there's just the middle with blade pillar rolling around. You have to fight for few seconds on a reallly realllllly small area... Then you can move out when the lava turn off and you have to space to fight him properly.
It's the most interractive and exciting fight of the entire game, and I want more of this. I actually hope to see traps in some of the new acts... maybe during boss fights or new act boss?
Labyrinth is awesome, it's one of the best thing added to the game. Because most of it is just a gear check.... now you have a little something that is purely based on player's skills.
The labyrinth is more of a 'gear check' than the rest of the game. Use the correct pots with the correct gear items and the lab-flavour character builds and it's easy as pie.
Lab (minus Izaro on bad days) is a lot easier/cheaper to outgear than any of the endgame bosses. It just has different (IMO nonsensical) "rules" which may make people think otherwise.
No wonder it's lost, it's in the middle of the jungle!
For sure, todays lab has been godly, ive been farming the shit out of it. Soo much fun, shame i saw it soo late though. Lab resets in a few more hours soo i gotta get some more runs in.
And like tabs full of other helmets i still need to do. Sad part is i have some of the best ones done already in my standard collection soo there isnt too much more i need.
Damm you sure had good drop.
I mostly enjoy doing the lab for the Lab enchant, they are pretty neat and fun to have on your gear. I think the game lacked of "on hit" mechanic from gear and proc stuff.
Also, I just love Izaro he's a such an awesome character. And the last fight is probably the best boss fight of the entire game. I love it when it's all lava floor and there's just the middle with blade pillar rolling around. You have to fight for few seconds on a reallly realllllly small area... Then you can move out when the lava turn off and you have to space to fight him properly.
It's the most interractive and exciting fight of the entire game, and I want more of this. I actually hope to see traps in some of the new acts... maybe during boss fights or new act boss?
Im actually hoping for that too. They had some in other maps soo they might add it in newer content. The traps make a really good game dynamic, its funny cause a long, long time ago i remember making a thread about how i enjoyed these kinds of mechanics torchlight 2 had, like traps, hidden treasure rooms, etc, really enjoyed it in torchlight and now i get to enjoy it in my favorite ARPG.
I love enchanting stuff as well, im having insane luck right now with chests giving Reliquary Keys, 2/5 runs ive gotten one, used both. Promised myself id use any i find and thus far i have. Havent had any luck with it yet but i expected as much. Labyrinth currency chests seem to be a good way to try and get them.
Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner.
"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.