Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!

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Erasculio wrote:
I hope GGG will use the 3.0 update to fix this. They can keep the other rewards - the treasures and the enchantments - but the Ascendancies shouldn't be linked to something so unlike the rest of the game.


Except it isn't unlike the rest of the game, GGG implemented some traps into maps because it is fitting for an ARPG game to deal with traps, even the new game Guardians of Ember have traps, D3 technically has traps, people just like to pretend like traps don't belong in ARPG, at least in PoE its a more focused effort.

If there was a more difficult challenge to put the points behind, go for it, but the usual answer I get from people like you is just put it behind malachai, LUL
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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Erasculio wrote:
I hope GGG will use the 3.0 update to fix this. They can keep the other rewards - the treasures and the enchantments - but the Ascendancies shouldn't be linked to something so unlike the rest of the game.


Another player with common sense intact.

Thank you for stating your thoughts, exile.

Be well
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The_Reporter wrote:
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Erasculio wrote:
I hope GGG will use the 3.0 update to fix this. They can keep the other rewards - the treasures and the enchantments - but the Ascendancies shouldn't be linked to something so unlike the rest of the game.


Another player with common sense intact.

Thank you for stating your thoughts, exile.

Be well


Again there isn't really a reason. Technically if you look at a game from an outside perspective, it consists of many parts.

If you base the game on old Maelstrom times, a lot is in the game now that isn't like the rest and one thing are ascendancies. So since ascendancies aren't like anything in the rest of the game (actually they are quite contrary to what seemed to be the idea behind the skilltree), why should they be guarded by something unlike the rest of the game.

When maps were introduced this was completly new gameplay and for once actually new in ARPGs alltogether, while traps are not such a new things. So the question would be, would it make any difference if GGG decided to put traps on the game beforehand?

Thing is for a long time they were unable to do that, Desync was terrible and they would likely wanted to do something but even if you look at the older boss encounters (exspecially oversoul) you see how forgiving they are because they had to be designed with desync in mind. PoE would have had traps already if they would have fixed the desync issues earlier. It would also very likely have more of those messy teamfights we have no with malachai etc. the old ones are very straight and often quite forgiving, they have a lot of safe spots and allow the player to get far enough out of range that a bit of desync won't matter.
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Erasculio wrote:
I hope GGG will use the 3.0 update to fix this. They can keep the other rewards - the treasures and the enchantments - but the Ascendancies shouldn't be linked to something so unlike the rest of the game.


I too hope that GGG fixes it in 3.0. The Labyrinth game play is significantly different and many agree with you. I've added you to the list now 704 account names.

Here's information from Erasculio's profile.
Joined:
Oct 20, 2013

Last Visited:
Jan 15, 2017

Total Forum Posts:
126 (0.11 posts per day)

I also note that over 50% of the posts were made prior to release of the horrible Labyrinth. It seems pretty clear that these consideration makes the chance of Erasculio being my alt account or the alt account of a small handful of people that make up the list of 704 similar accounts to just be a silly paranoid conspiracy theory that has been completely debunked.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Emphasy wrote:
If you base the game on old Maelstrom times, a lot is in the game now that isn't like the rest and one thing are ascendancies. So since ascendancies aren't like anything in the rest of the game (actually they are quite contrary to what seemed to be the idea behind the skilltree), why should they be guarded by something unlike the rest of the game.

When maps were introduced this was completly new gameplay and for once actually new in ARPGs alltogether, while traps are not such a new things. So the question would be, would it make any difference if GGG decided to put traps on the game beforehand?

Thing is for a long time they were unable to do that, Desync was terrible and they would likely wanted to do something but even if you look at the older boss encounters (exspecially oversoul) you see how forgiving they are because they had to be designed with desync in mind. PoE would have had traps already if they would have fixed the desync issues earlier. It would also very likely have more of those messy teamfights we have no with malachai etc. the old ones are very straight and often quite forgiving, they have a lot of safe spots and allow the player to get far enough out of range that a bit of desync won't matter.


That's all reasonable enough. I do believe you are correct.

Different gameplay is not intrinsically bad. (And by different, I'm talking about more than just traps. The Labyrinth is extremely different in other ways, much more important ways, than the inclusion of traps.)

When different gameplay is so deeply despised, it's fairly natural for its critics to point to the fact that it is so different and claim that that is a weakness.

But that's one big, fat red herring. The Labyrinth sucks for its detractors because they do not find it fun. The fact that it is also different from what has come before is mere circumstance.

New content which introduces no radical changes and is also considered unfun would be equally bad, of course. Even moreso if it included significant rewards (the uberlab includes THREE, not to put too fine a point on it), making it that much more difficult to ignore.
Wash your hands, Exile!
No one cares about how many people you have in your list that dislike lab. GGG already said they intentionally released lab expecting a minority to dislike it. Cherry picking supporters is not going to support your cause. You think anyone cares if less than 1000 vocal players dislike lab or not, alt or not. No. Especially not when player retention is higher....

I already made it known you are going to need at least 20k supporters. At the rate you been going since the release of lab this is never going to happen.

Just be happy you get to do lab 1 less time when 3.0 comes. Thats the only change you will see.
Chroniccomplainerreviews.wordpress.com

Your source for quality honest reviews to save you time and money!
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The_Reporter wrote:
"
Erasculio wrote:
I hope GGG will use the 3.0 update to fix this. They can keep the other rewards - the treasures and the enchantments - but the Ascendancies shouldn't be linked to something so unlike the rest of the game.


Another player with common sense intact.

Thank you for stating your thoughts, exile.

Be well


Get any further up there and we're going to have to flag this thread as inappropriate for children.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
Jgizle wrote:
No one cares about how many people you have in your list that dislike lab. GGG already said they intentionally released lab expecting a minority to dislike it. Cherry picking supporters is not going to support your cause. You think anyone cares if less than 1000 vocal players dislike lab or not, alt or not. No. Especially not when player retention is higher....

I already made it known you are going to need at least 20k supporters. At the rate you been going since the release of lab this is never going to happen.

Just be happy you get to do lab 1 less time when 3.0 comes. Thats the only change you will see.


Exactly. This is their game, their vision and their presentation and it's a wonderful one all around. We are privileged to be allowed to play it. Not to say there aren't issues or you can't voice your opinion of course, but this thread is something else entirely, sonething much worse. Get off your high horses already.

Respect GGG and play, or don't and quit. I'll keep saying this seeing as I'm hardly the only one repeating myself here...
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
Xavathos wrote:
Not to say there aren't issues or you can't voice your opinion of course, but this thread is something else entirely, sonething much worse. Get off your high horses already.


fully agree. this thread/the op reminds me of someone being on a crusade. but if he doesnt get how silly and funny this all looks and how much of a clown (tehe ;) he makes of himself let him continue to count each single of the cryhards that come to _complain_ (you know that people are more likely to voice their dislike than their agreement/come to forums if they have something to complain? and even then... there are _still_ so FEW of them, lol).

(uber)lab is one of the most thrilling, rewarding and fun elements in this game.
"Glattes Eis, ein Paradeis, für den, der gut zu tanzen weiß" - F. Nietzsche
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Clownkrieger wrote:
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Xavathos wrote:
Not to say there aren't issues or you can't voice your opinion of course, but this thread is something else entirely, sonething much worse. Get off your high horses already.


fully agree. this thread/the op reminds me of someone being on a crusade. but if he doesnt get how silly and funny this all looks and how much of a clown (tehe ;) he makes of himself let him continue to count each single of the cryhards that come to _complain_ (you know that people are more likely to voice their dislike than their agreement/come to forums if they have something to complain? and even then... there are _still_ so FEW of them, lol).

(uber)lab is one of the most thrilling, rewarding and fun elements in this game.


There only appears to be few because many fear persecution from the forum bullies here for raising their concerns.

If the bullies were properly monitored and punished, many more would come forward.

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