Lab is so bad

Made a new char and had to exit on normal because dead ends arent fun. Why is this garbage still in the game? Learn from grifts in d3, they had similar designs in v 1.0.

Every time i do the lab, i think of all the other things i could be doing.

Its like a new dev team made this, still makes no sense how it made it live.
Last bumped on Jul 19, 2016, 5:45:37 PM
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cant you post in the 'main' thread you and your friend have created? (oh you wont because it is mostly you huys talking with yourselves..)


you guys generate most if not all threads about the lab and then claim that there is the 'buzz' around it. arent you bored?
Well look at it this way; GGG is doing a bang up job teaching you what not to do in your RPG Maker games lol.
Last edited by GeorgAnatoly#4189 on Jul 15, 2016, 12:56:16 AM
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GeorgAnatoly wrote:
Well look at it this way; GGG is doing a bang up job teaching you what not to do in your RPG Maker games lol.


Gameplay wise, its like your wife brings in another man because she thinks it would be fun.

The sad part is the game is great, but the lab is just really bad. I dont mind the fights or traps, but the dead ends are unbearable.

People like sid run the lab all day and remember a static layout, yet complain about maps that are random. I guess im unable to understand things that make no sense.
Last edited by Chadwixx#5277 on Jul 15, 2016, 1:09:09 AM
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Chadwixx wrote:

Gameplay wise, its like your wife brings in another man because she thinks it would be fun.


Just has to be said...
Spoiler
If you practice it enough you might like it. xD


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Chadwixx wrote:
People like sid run the lab all day and remember a static layout, yet complain about maps that are random. I guess im unable to understand things that make no sense.


Actually, while the layout is static for the day each instance is not and there is some variation between each run.
Just a lowly standard player. May RNGesus be with you.
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Chadwixx wrote:
Made a new char and had to exit on normal because dead ends arent fun. Why is this garbage still in the game? Learn from grifts in d3, they had similar designs in v 1.0.

Every time i do the lab, i think of all the other things i could be doing.

Its like a new dev team made this, still makes no sense how it made it live.


Dead ends aren't fun? May I ask you - how? XD
How do you even reach a "dead end" in Lab? Because, you know, there are these MAPS next to each door, that shows you where you are, so you can avoid dead ends.

Oh my, this Lab hate will never end. And that is great! #PopCorn

Ps.

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Chadwixx wrote:
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GeorgAnatoly wrote:
Well look at it this way; GGG is doing a bang up job teaching you what not to do in your RPG Maker games lol.


Gameplay wise, its like your wife brings in another man because she thinks it would be fun.


Hey, I don't judge! Also, in cases you did not know (and I don't want to ruin your childhood here) - there are people who actually do the stuff you mentioned. :O So yeah, sometimes being a purist means you're gonna have less fun. :v
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Last edited by Perq#4049 on Jul 15, 2016, 1:54:58 AM
Oh man, OP. I feel what you're saying. There's not a lot of fun to be had in there. Dead ends and gold doors.

Yawn city.

What's your RPG Maker game recommendation, Georg? (No lab-alike stuff plz) :)
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How do you even reach a "dead end" in Lab?

It's not like the lab is a labyrinth filled with dead ends ;).
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Chadwixx wrote:
Made a new char and had to exit on normal because dead ends arent fun.

"Right hand" rule? Anyone? Too complicated for the majority?
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Chadwixx wrote:
Why is this garbage still in the game?

Deal with it, because there are people who like it.
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Chadwixx wrote:
Every time i do the lab, i think of all the other things i could be doing.

Then don't do the Lab, don't play the game, what's the point in this particular time-killing?
Fun? Then do something in-game that provides the fun. Simple enough.
(For all who will post "but the lab is mandatoryyyy" - it's not, so please, don't bother starting this conversation)
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Chadwixx wrote:
Its like a new dev team made this, still makes no sense how it made it live.

It makes sense lore-wise, mechanics-wise and content-wise.

Anything GGG would release still won't be liked by a percentage of people. You can't please everyone.
Remember, suffering is convenient.
That is why many people prefer it.
Happiness requires effort.
this has a new quality: people seriously complaining about a labyrinth having dead ends!

m(
age and treachery will triumph over youth and skill!

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