[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert

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guggelhupf wrote:
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cremates wrote:
Is there anything you would do different if on HC?


less dmg and more hp i think, maybe more armor too


Jugg over 'serker would be a good choice too. Using an Abyssus with the increased damage taken can get scary quickly.

Warchief has so much damn damage that you could easily go the Jugg or Champion routes: the difference between 600k dps and 200k dps (numbers out of my ass) won't be that noticable unless you're pushing twinned Core or uber, and even then the damage won't be what saves you. Solid play and knowledge would win out.
Sorry to spam your thread over the last 24 hours, TC, but I just wanted to let you know that I am a highly satisfied customer.

I usually start mapping earlier than I should with characters, but I just jumped into a couple of t2's and a t3 (all 5-6 affix) at level 58 with 3k HP and resists around 10-20% below cap.
It went swimmingly.

Even in sub-par gear, and the first 2 ascendancy points, my totems are sitting just shy of 13k TT (in hideout) and slaughtering everything.

10/10, would build again. Can't wait to get some real jewelry with flat phys and throw Abyssus on, this thing is going to scale like a monster.
Why do we use melee damage on full life? My life seems to fluctuate a lot, wouldn't it not be worth it?
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kayklown wrote:
Why do we use melee damage on full life? My life seems to fluctuate a lot, wouldn't it not be worth it?


i tried to remove and add some sup gems and this setup was the best for most dmg imo. and because u dont realy need to stay in the packs and the warcrys heal u for 25% through pain reaver it should be not the problem to stay full life. but if its hard for u to stay full life than u can switch it out for less duration (less dmg (30% More) than MDoFL (50%)) to have a constant dmg pool ;)
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
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FocusedFelix wrote:
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guggelhupf wrote:
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cremates wrote:
Is there anything you would do different if on HC?


less dmg and more hp i think, maybe more armor too


Jugg over 'serker would be a good choice too. Using an Abyssus with the increased damage taken can get scary quickly.


the problem on juggernaut sub class is that u dont have any heal, so if i would change the sub class i would go to chieftain the get the "1% of Damage dealt by your Totems is Leeched to you as Life". with other sub classes u dont have any heal (only ur flasks)
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Hi,

right now, i got 5 endurance charges, do you thing it's worth to take 2 more endurance charges (spend 4 skill points) ( 7 in total) to sacrifice some dps?

here is my gear

Gear




HP: 4.5k
DPS:
- at h/o: ~180k (Concentration)
- all buffs (without ToH): ~420k
Last edited by 1up1up1#5083 on Aug 1, 2016, 5:34:31 AM
i think 5 is good with ur belt and boots, i would not take more charges imo. because i think im tanky enough. but if u scared about phys dmg, its a good option. otherwise i would pick more hp, because 4,5k is not "that" much for high dmg impact ^^
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Last edited by guggelhupf#2310 on Aug 1, 2016, 3:08:05 PM
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guggelhupf wrote:
i think 5 is good with ur belt and boots, i would not take more charges imo. because i think im tanky enough. but if u scared about phys dmg, its a good option. otherwise i would pick more hp, because 4,5k is not "that" much for high dmg impact ^^


Thanks very much for your comment.
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guggelhupf wrote:
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ForteBraccio wrote:
it could need an hybrid flask or a couple of points on mana reg, eventually u don't have to spam too much the totem, I don't think it would be a huge problem. I don't have too much time right now but I hope soon I ll try on my slayer ;)


ye ^^ i tried it at my duelist (gladiator), the block is realy nice, and the dmg is also ok. but i like my berserker more because the nice heal from "war bringer", the duelist need the flask. wich i only use for bleed with my berserker - and as soon the league end i will switch to the Death door boots and than this problem is also solved :D



Why would you switch the Atziri's for these? Able to survive more?
because the only time i die is when i forget to use my bleeding flask ;)

and the +1 end charge is also nice. and i could change my life bleeding flask to a remove freeze or curse one
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Last edited by guggelhupf#2310 on Aug 4, 2016, 10:36:34 AM

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