Current Development Priorities

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sidtherat wrote:

this tight schedule affects quality of this product in a way that is pretty much destructive to its image. release issues are already a given - huge, gamebreaking tech issues and gameplay issues.


+1. Unfortunately for me it's gotten unforgivable. I do still play but I no longer support. I expected GGG to have learned by now that for the players that support this is really a lot worse than waiting for quality content. All about the $$$ and the game suffers for it at every release.

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Chris wrote:

Our ISP had two issues recently that affected networking for some users.


I might be entirely alone, but I'm sick of hearing this. Either you need to change the company you work with or you are full of sh*t. If a supplier is consistently failing me, and it begins to hurt my customers, I change suppliers. If you do not think that these so called "ISP" issues are negatively impacting your customers you are wrong and it is time to admit that. Furthermore, I can tell you that the worst thing I can do for my customers (residential and commercial) is blame someone else. If something is late or a specific milestone cannot be met I take 100% responsibility because, at the end of the day, it is my job to make sure things are correct and, regardless of the source, it is my fault if something fails. Excuses are like assh*les, everyone has them and they all stink. Quit making excuses or you will never improve.
Regarding Performance improvements:
Are there any plans to implement some more options for the user to turn on/off?
Like limiting the number of sounds played simultaneously or particle effects and stuff?

While it looks kinda cool to see dozens of tiny little bones splattering out of a skeleton when it walks into my Blade Vortex, it really grinds up my frametime over 9000 if I jump into a big pack of those (even with "--nosound"), so disabling that kind of thing would help a lot with older machines like mine I'd guess.
If I got a Dollar for every time PoE runs worse than Skyrim,
I could buy a rig that can run this pile of code smoothly.
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Dos_Fafner wrote:
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Chris wrote:

Our ISP had two issues recently that affected networking for some users.


I might be entirely alone, but I'm sick of hearing this. Either you need to change the company you work with or you are full of sh*t. If a supplier is consistently failing me, and it begins to hurt my customers, I change suppliers. If you do not think that these so called "ISP" issues are negatively impacting your customers you are wrong and it is time to admit that. Furthermore, I can tell you that the worst thing I can do for my customers (residential and commercial) is blame someone else. If something is late or a specific milestone cannot be met I take 100% responsibility because, at the end of the day, it is my job to make sure things are correct and, regardless of the source, it is my fault if something fails. Excuses are like assh*les, everyone has them and they all stink. Quit making excuses or you will never improve.

I suspect that some things, as this, that you consider to be excuses are simply stated reasons.

Every ISP has technical issues. So do the links between you and them. GGG's ISP has been deemed reliable enough to stick with. In my experience, Blizzard's self-imposed downtime far exceeds any ISP- or otherwise-related downtime GGG has ever had. I think you need to learn to manage your expectations.
I left me...
Great to see guys. Keep up the good work!
Great, great, great!

I'm so excited!

Now please set my drop and chance orb odds to "normal" again!

:P just kidding.
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Durentis wrote:
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HikaruYami wrote:
Second... my signature. ITEM LOGGING.

No. And "morally outraged?" Please. Such is reserved for the likes of Brock Turner getting off with a slap on the wrist instead of being hung by his [Removed For Support].


I mean, I'm significantly more morally outraged by the Brock Turner decision made by Aaron Persky, definitely (at least the jury did a good job; I didn't expect them to convict a white male athlete on all counts). But I feel like GGG has a responsibility to its users, and their policy of not replacing items that GGG accidentally destroys (which, like my sig says, hasn't happened to me) is worth a bit of moral outrage IMO :)
Last edited by codetaku#0468 on Jun 16, 2016, 8:47:38 AM
this are great news for us, thanks guys.
🅰🅻🅸🅽 ::: ! ♥ PoE ツ 👌 :::
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Durentis wrote:

Every ISP has technical issues. So do the links between you and them. GGG's ISP has been deemed reliable enough to stick with. In my experience, Blizzard's self-imposed downtime far exceeds any ISP- or otherwise-related downtime GGG has ever had. I think you need to learn to manage your expectations.


This is hardly the only online gaming company but it is the only company I know of that consistently makes these excuses for their game's poor performance.

A reason is: I go to the store to buy groceries. Getting groceries is the reason.
An excuse is: I did not go to the store because the streets are rough. The streets being rough is the excuse.

Are the streets possibly rough? They certainly might be. Does that mean you as a provider for your household should tell your children they can't eat because the city did not do their job? I hope not.

Comparing Blizzard's downtimes to the issues that plague path is ludicrous. I have NEVER played a game as glitchy as PoE; certainly not a Blizzard game (for the record I loathe D3, but you can't argue it's in a comparable state to PoE; PoE is lightyears behind with regards to smooth gameplay). Furthermore, I have never seen a gaming company make excuses like GGG does.

I note not a single supporter tag on your account; this is probably why you have no expectations. As an avid supporter of the game, I have expectations. As these expectations are consistently not met with each new release, I have opted to no longer support the game. This is logical. Failure should not be rewarded. I'll play PoE because it's still moderately fun, but future support would entail a complete change of design direction and I just don't see that happening. It is GGG's decision to release consistently bugged and glitched content; as the consumer, it is my decision to no longer pay for an increasingly poor product. If you went to buy a car and were dissatisfied with the vehicle would you expect the salesman to say "Well really your expectations of this car need to change"? No, because it is the dumbest possible thing that anyone could ever say in sales. A consumer driven economy means the consumer's expectations set the market, not the suppliers' standards.

I find it unlikely that I am the only supporter driven away by GGG's present business model but ultimately time will tell.
Very nice work as usual GGG !

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