[2.3] Angryaa's Juggernaut Uber Labyrinth farmer

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Graiaule wrote:
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alexvsevil wrote:
im looking for a build that can just faceroll uber lab with low stress, full key runs, seems like this one has good reviews but id like to hear from some people who have been succeeding in uber lab. how easy is it? how many times have you died? what can kill you? etc! thanks!


Essences can have Izaro one-shot me even with full endurance charges. Conduits are a bit less of a problem but still annoying.

The main issue I have is getting past stacked traps with 0 endurance charges and no safe places to rest. Doesn't happen often but a pita when it does.

There was one L-shaped area yesterday that had 2 oscillating roombas on the ground and 2 more in the air, in an area with zero monsters or totems to get charges from. I failed to get past that.


Essences cannot spawn in the labyrinth.
Now that we dont run IC in our CWDT setup, what do we replace it with?

Also, isnt it better to just selfcast the vuln/enfeeble instead of leaving it to CWDT? And then slot in golem into a low level CWDT for permanent uptime.
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kompaniet wrote:
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Graiaule wrote:
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alexvsevil wrote:
im looking for a build that can just faceroll uber lab with low stress, full key runs, seems like this one has good reviews but id like to hear from some people who have been succeeding in uber lab. how easy is it? how many times have you died? what can kill you? etc! thanks!


Essences can have Izaro one-shot me even with full endurance charges. Conduits are a bit less of a problem but still annoying.

The main issue I have is getting past stacked traps with 0 endurance charges and no safe places to rest. Doesn't happen often but a pita when it does.

There was one L-shaped area yesterday that had 2 oscillating roombas on the ground and 2 more in the air, in an area with zero monsters or totems to get charges from. I failed to get past that.


Essences cannot spawn in the labyrinth.


Essences are one of the three mods Izaro can have. He's not talking about the essences specific to the league.
The spec still does what it says.
I went in at 78, could go in earlier, but i wanted some specific passives.
I didnt use CWDT setup, i had Immortal Call but never used it. I was self casting Enduring Cry.
I have 590 life regeneration.
Traps were a joke, Izaro 1st and 2nd trial was a joke, his hammer hit did nothing to me, in the end there was some close calls, but mainly because i was messing up my endurance stacks.
Now if you can get this char up to 90 you get some awesome passives that greatly benefit the build imo.
Starting from Path of the Warrior to the right all 4 melee increase passives, then all resist passives and socket and finish at Sentinel.
You get resistances enough to put on both Devoto's and voidheart.
what about cwdt - enfeeble- molten shell - SHOCK NOVA ? 50% dmg?
Explosive Cleave Gladiator by supreme_pizza
https://www.pathofexile.com/forum/view-thread/1609862
Is a voidheart(even the nerfed version) mandatory? Can you replace it with something else?
which golem do i get? im not sure if i should get the flame or stone golem
which reward do i choose from oyun from act 4? The choices are: lightning golem, flame golem, stone golem, ice golem, chaos golem and abyssal cry. i am level 37 with 214 strength, 53 inteligence and 26 dex.. and right now im using morning star as my weapon
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jimboelessar wrote:
Is a voidheart(even the nerfed version) mandatory? Can you replace it with something else?


Not mandatory. But most convenient.

You can use a rare two hander with an open prefix crafted with bleed on hit (needs vagan lvl 7)
Then take Dirty techniques notable down in duelist area for 25% chance to poison.

You can also use Snakebite unique gloves + 3x Pacifism jewels to get permanent poison. Works without pacifism too but then you need to use frenzy or something once in a while vs izaro to keep the frenzy charges up.

Poison support gem is a possibility too. Replace Fortify with that and use leap slam to keep Fortify up.

You can even do without poison and bleeding. I farmed lab a long time before i could afford a voidheart and it worked just fine.

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Amadeuseric wrote:
which reward do i choose from oyun from act 4? The choices are: lightning golem, flame golem, stone golem, ice golem, chaos golem and abyssal cry. i am level 37 with 214 strength, 53 inteligence and 26 dex.. and right now im using morning star as my weapon


I prefer the Stone golem. The regen goes well with the theme of the build. If you don't like that use any of the others except Ice golem and Lightning golem. Those are bad.

Spec into the +30 dex/int notables to cover stat point requirements for gear and gems.
Last edited by kompaniet#2874 on Nov 19, 2016, 1:53:18 PM
I ran this build in 2.3 and ran it again in 2.4. You can definitely still get 1 shotted by bad mods + dual wielding. If you get hit with a wind slash w/ essences + fonts or anything with a double buffed elemental mod, it can be GG.

I would say Brass Dome is a good pick, it allows you to pick skip the fortify ascendancy and go for the double armor buff. I ended up with around 75k armor which is actually good mitigation even from a 10k phys hit. Brass Done also prevents crits, which is really nice vs Izaro.

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