PoE-ItemInfo Script (Version 2.3+)

Edit:

Oops, double post.
Last edited by Odissius#5853 on Aug 11, 2017, 8:23:19 AM
"
Odissius wrote:
Hey man, it's not working for me...never had an issue running PoE AHK scripts in the past, help?

This is with the latest version of AHK installed (1.1.26).


It looks like you want to run the script from inside the zip file. Windows allows you to click it and view it like a folder, but it is still packed. You need to unzip the file into a regular folder.
"
aRTy42 wrote:
It looks like you want to run the script from inside the zip file. Windows allows you to click it and view it like a folder, but it is still packed. You need to unzip the file into a regular folder.


Oh geez. I feel silly right now.

Thanks man.
Hi, just wondering what the other columns mean? I understand the first is the range it can fall in. what about the other ones?
"
drbrauerusmc wrote:
Hi, just wondering what the other columns mean? I understand the first is the range it can fall in. what about the other ones?


I have a pair of gloves with 33% cold resistance. If I use the script on it, the line reads:

"
+33% to Cold Resis...   30-35 (50)   6-48 (84)   T4 S

Which means the current roll is within a bracket of 30-35 and that bracket becomes available at item level 50.

The total span of the mod is 6-48 (worst bracket worst roll to best bracket best roll) and the top bracket/tier becomes available at item level 84.

The bracket that I got is "tier 4" (fourth best) and the mod is a suffix.



As an overview about item mods and brackets I can recommend http://poeaffix.net
3.0.02
================================
from aRTy42

* Updated Divination cards with data from the wiki. Note that a lot of information is still missing.
* Updated and corrected Unique data from the wiki.
* Added the quality information for the new 3.0 gems.
* Fixed a few weapon mod matching issues. Not all new 3.0 mods are supported yet, still.
* Adopted the new wording for the two map mods concerning "Elemental Ailments" (no longer "Status Ailments"). This includes rewording in the MapModWarnings.txt.
Hi,

Can someone please tell me what "(pseudo)" means exactly:

(pseudo) 3% increased Evasion (Global)
(pseudo) +40 to Accuracy Rating

The full tooltip was:

--------
Chimeric Mangler
Jasper Axe
Item Level: 39
Base Level: 36
Max Sockets: 3
Phys DPS: 126.8
Elem DPS: 0.0
Chaos DPS: 0.0
Total DPS: 126.8
--------
Affixes (6):
2 Prefixes
4 Suffixes
--------
85% increased Physical Damage 85-109 (35) 85-109 (35) T1/4 P
Adds 5 to 8 Physical Damage 4-9 (13) 9-24 (36) T4/5 P
+15 to Dexterity 13-17 (11) 23-27 (33) T3/4 S
9% reduced Enemy Stun Threshold 8-9 (20) 10-11 (30) T2/3 S
+9 Life gained on Kill 7-10 (23) 7-10 (23) T1/2 S
+10 to Accuracy Rating 5-15 (1) 131-165 (33) T5/5 S
--------
(pseudo) 3% increased Evasion (Global)
(pseudo) +40 to Accuracy Rating
--------

Thanks,
"
Psykore wrote:
Hi,

Can someone please tell me what "(pseudo)" means exactly:

(pseudo) 3% increased Evasion (Global)
(pseudo) +40 to Accuracy Rating

The full tooltip was:

...


3% Evasion comes from 15 dexterity.
40 Accuracy adds up from 15 dexterity (30) and the rolled 10.

Those "(pseudo)" mods are there to makes secondary effects clearer and sums easier. Strength for example also gives life and adding up resists on items for "total resistance" is sometimes handy.
Thanks, that makes sense.

I have 2 belts. These are normal items.

Ingame tooltip:

Leather Belt
Item Level: 58
Requires Level 8
-------------------
+38 to maximum life

-----------------

PoEiteminfo tooltip:

Leather Belt
Item Level: 58
--------
(pseudo) +76 to maximum Life

and the second item:

Heavy Belt
Item Level: 58
Requires Level 8
-------------------
+32 to Strength

Heavy Belt
Item Level: 58
--------
(pseudo) +32 to maximum Life
(pseudo) +64 to Strength
(pseudo) 12% increased Melee Physical Damage

What I don't understand here is why the ingame tooltip stat is doubled in the PoEiteminfo tooltip translation for both of these items.
"
Psykore wrote:
What I don't understand here is why the ingame tooltip stat is doubled in the PoEiteminfo tooltip translation for both of these items.


That's a bug.
I think the implicit is counted several times because the script expects some kind of explicit mods. I guess no one checked the function for white items before or at least didn't report it.

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