PoE-ItemInfo Script (Version 2.3+)

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PowerGNU wrote:
Suggestion:

Could you make it possible for the macro to play a sound, if an item has a tier 1 mod? Maybe customizable tier and number of mods.


Technically yes, but I don't think that system would really help. You still want to take a closer look because several mods are still great in t2 or t3, so you can't rule items out like this straight away, but on the other hand there also exist horrible t1 mods such as life regen, reduced requirement and max mana, so you can't rely on t1 mods being valuable either.

Also I rather don't want to have the script give the impression that it can estimate value when it just can't. People have to learn what to look for themselves.
That is why I suggested it be customizable, so it's possible to ignore bad T1's and include great T2 and T3's :-).

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PowerGNU2 wrote:
That is why I suggested it be customizable, so it's possible to ignore bad T1's and include great T2 and T3's :-).


Customisable is far more complicated. I'm currently not looking to spend much time on new features and this one would also not be my first priority. It might be implemented at some point, but no promises.
Hi, How to turn off the Poe.Ninja auto currency update i want to use the manual currency file. Because the info that it gets from the site is wrong for somereason.
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WAFFEN69 wrote:
Hi, How to turn off the Poe.Ninja auto currency update i want to use the manual currency file. Because the info that it gets from the site is wrong for somereason.


What is wrong specifically?

Currently there is no option to switch it off I think. The local/manual rates are only used when the script can't connect to poe.ninja.
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aRTy42 wrote:
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WAFFEN69 wrote:
Hi, How to turn off the Poe.Ninja auto currency update i want to use the manual currency file. Because the info that it gets from the site is wrong for somereason.


What is wrong specifically?

Currently there is no option to switch it off I think. The local/manual rates are only used when the script can't connect to poe.ninja.


The prices are not the same, in the program are different than the site.Thats why i want to use the costom manual rates that i add.
no update for 3.0?
 
Last edited by aRTy42#1524 on Aug 4, 2017, 3:58:41 PM
3.0.00
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from aRTy42, Eruyome

* Reworked AdditionalMacros (by Eruyome). Refer to the ReadMe section at the start of the AdditionalMacros.txt file.
* Improved several technical aspects regarding file downloads and updates (by Eruyome).
* Added most unambiguous new mods and updated existing ones. NOT included: The new hybrid mods and mods that overlap (such as the new "increased fire/cold/lightning damage" prefix on weapons that combines with the suffix).


Be extra careful with the new mods, since not everything is included yet and the script might handle it weirdly.
the new reworked additional macro doesnt work with old ones isit?

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