PoE 1 Xbox servers are restarting now. They should be back up in approximately .
PoE 1 Sony servers are restarting now. They should be back up in approximately .
PoE 1 Xbox servers are undergoing maintenance. Some features will be unavailable.
PoE 1 Sony servers are undergoing maintenance. Some features will be unavailable.

Mechanical Questions Thread

what is the interaction with Eldritch Battery - Eldritch Battery also causes energy shields to no longer grant a chance to avoid stun.

and the new vile bastion - It also grants immunity to stun while you have any amount of energy shield.

which mod will overright which? thanks
Is 20% increased Effect of non-Damaging Ailments on Enemies from Bacon of Ruins still affect on 3.3.1?

since it doesn't show on node, I wonder ?
Hey, i just theorycrafted an build utilising panquetzalitli and herald of ash but noticed that herald of ash-kills dont trigger the explosion. Is this intended? It stats "enemies killed explode" so it should work , right?
Good luck
"
emilbeisser1234 wrote:
Hey, i just theorycrafted an build utilising panquetzalitli and herald of ash but noticed that herald of ash-kills dont trigger the explosion. Is this intended? It stats "enemies killed explode" so it should work , right?
Good luck


The item's description is incomplete on purpose.

"
Mark_GGG wrote:
That stat requires that the kill happen from spell or attack damage. This is intentional.

The call was made that stat description had to prioritise fitting on one line over being fully detailed.


Source.
Last edited by Abdiel_Kavash#5296 on Jul 5, 2018, 1:57:38 AM
Hello! My question is about Blast Rain. If-Projectile damage: Although Blast Rain does not fire projectiles (and therefore cannot benefit from projectile effects such as chaining and additional projectiles), like any bow skill it does deal projectile damage and will be affected by any appropriate damage modifiers (such as Physical Projectile Attack Damage Support). so blast rain must be affected by pierce(more proj damage),but its doesnt(from lioneye's vision).
Hey MARK GGG I have question about The Pantheon power : SOUL OF SOLARIS, one of the sub power is : Take no EXTRA DAMAGE from critical strikes if you have taken critical strike recently. Is that mean if I take the 1st critical strike, the extra damage from this strike apply and afther that critical strikes damage afther this one dosent apply OR my character also Take no extra damage from critical strike damage even the 1st critical strike hit me.
The Holy Bible
"
Scryer16 wrote:
Hey MARK GGG I have question about The Pantheon power : SOUL OF SOLARIS, one of the sub power is : Take no EXTRA DAMAGE from critical strikes if you have taken critical strike recently. Is that mean if I take the 1st critical strike, the extra damage from this strike apply and afther that critical strikes damage afther this one dosent apply OR my character also Take no extra damage from critical strike damage even the 1st critical strike hit me.


The damage of the 1st crit will be normal, which starts at doing 150% damage. Any subsequent crits over the next 4 seconds will instead deal no extra damage and thus have damage values for a regular 100% damage hit despite being a crit.

Keep in mind this can continue indefinitely though. If you get crit at 1 second then crit again at 3 seconds, you have 4 seconds after the 3 second crit of still taking crits as normal hits in terms of damage. Each crit you take after the 1st will keep the timer going, so to totally reset it you'd have to not have been crit for at least 4 seconds.
Last edited by Jackalope_Gaming#1826 on Jul 5, 2018, 1:19:58 AM
"
poperemenno wrote:
Hello! My question is about Blast Rain. If-Projectile damage: Although Blast Rain does not fire projectiles (and therefore cannot benefit from projectile effects such as chaining and additional projectiles), like any bow skill it does deal projectile damage and will be affected by any appropriate damage modifiers (such as Physical Projectile Attack Damage Support). so blast rain must be affected by pierce(more proj damage),but its doesnt(from lioneye's vision).
Quick question, I'm about to do a poison fire build with Volkuur's Guidance. I've use Ice shot for main attack but then I thinking about using Ele hit(already only fire) but will it trigger any poison? And please I need a deep explanation :d Thanks
"
flamingheart95 wrote:
Quick question, I'm about to do a poison fire build with Volkuur's Guidance. I've use Ice shot for main attack but then I thinking about using Ele hit(already only fire) but will it trigger any poison? And please I need a deep explanation :d Thanks


If Elemental Hit rolls Fire, you can only deal Fire damage. Poison always deals Chaos damage, thus you will not be able to deal any damage with Poison applied by Elemental Hit. A Poison that would deal zero damage is not applied at all in the first place, for the purpose of modifiers "against poisoned enemies" and such.

TL;DR: It is impossible to Poison enemies using Elemental Hit.

See this thread for a similar discussion about Cold damage and Ignite, including comments by Mark_GGG. Poison works in the same way.
Last edited by Abdiel_Kavash#5296 on Jul 6, 2018, 12:28:42 AM

Report Forum Post

Report Account:

Report Type

Additional Info