Mechanical Questions Thread

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Abdiel_Kavash wrote:
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imLuCaSsS wrote:
Thanks but You didn't answered my question.

Assassin have a notable called "100% inc damage if is there only nearby enemy".

Question is: If I'm using a golem I don't get this buff because golem is a allie? Or doesnt count? Can I use a golem while being assassin and still get this buff?

The only way to broke this buff of 100% damage is being in party with other players?


A golem is not an Enemy. Another player in your party is not an Enemy.

If there is precisely one monster near you, it does not matter how many minions or party members are also nearby, there is always only one nearby enemy. The effect does not take your minions or other allies into account in any way.

Oh right... thanks! Somehow I was always confused with this status xD
My end, it justifies my means,
All I ever do is delay,
My every attempt to evade,
The end of the road
And my end....
Hi, I'm having a hard time understanding why my Punishment buff doesn't last for the 4 seconds it's supposed to last:



In the video you can see the Punishment buff icon appears with a 4 sec timer underneath, yet it disappears almost immediately, no 4sec count-down.



If you compare it to the other effects with a countdown, such as Blood Rage, you can clearly see it is not lasting the 4 seconds.

I've checked and I don't see what is decreasing the duration and if something IS decreasing the duration, then why is that not reflected on the '4sec' timer under the icon?

It almost seems as though the BF release was clearing the buff...

Any help would be appreciated!
Last edited by corosou#7048 on Feb 22, 2018, 12:09:10 AM
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corosou wrote:
Hi, I'm having a hard time understanding why my Punishment buff doesn't last for the 4 seconds it's supposed to last:


This almost seems like a bug to me. I went over your character and I can find nothing that would remove the buff from you. Would you mind posting in the bug report forum? You might want to also include the original video link - the gif is too tiny to be able to see what's going on properly.

Could the buff duration possibly be affected by the boss's reduced curse effectiveness, and not properly reflected by the buff timer?
Last edited by Abdiel_Kavash#5296 on Feb 22, 2018, 12:19:24 AM
Are buffs received from the Necromancer tree affected by Ichimonji?

How does Conduit interact with Ichimonji equipped? Would charges not be shared because they are considered a buff?

Thanks, can't wait for Pokemon of Exile update!
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Abdiel_Kavash wrote:
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corosou wrote:
Hi, I'm having a hard time understanding why my Punishment buff doesn't last for the 4 seconds it's supposed to last:


This almost seems like a bug to me. I went over your character and I can find nothing that would remove the buff from you. Would you mind posting in the bug report forum? You might want to also include the original video link - the gif is too tiny to be able to see what's going on properly.

Could the buff duration possibly be affected by the boss's reduced curse effectiveness, and not properly reflected by the buff timer?


Thanks, I think it's what you said, the reduced curse effectiveness:



So, there might be an issue with the timer display. IMO it should take into account the reduction and not show 4secs in the icon, but the actual reduced time.
Yes, Punishment's buff duration is affected by Curse Effectiveness. Welcome to "countless reasons Punishment blows".

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emaginashon wrote:
Are buffs received from the Necromancer tree affected by Ichimonji?

How does Conduit interact with Ichimonji equipped? Would charges not be shared because they are considered a buff?

1. Yes. All of the bonuses from Commander of Darkness are applied through Buffs.
2. Charges are never Buffs.
whether minion(Mirror/blink Arrow) have Iron Reflexes when i wear "Arborix" bow ?
whether minion(Mirror/blink Arrow) have "Far Shot" when i wear "Arborix"?
whether (Mirror/blink Arrow) minion have attack speed cap in current leagues?
(post withdrawn -- problem solved)
Last edited by MateoAce#4648 on Feb 22, 2018, 8:36:53 AM
I would like some clarification on the base crit chance of Inpulsa's broken Heart explosions. I'm imagining it has the base 5% crit of most skill corpse explosions, but just want to make sure!
Is the phenomenon described in https://www.pathofexile.com/forum/view-thread/2049437/page/1 intended, or is making use of this (to sell guardian kill credit or elder kill completion) considered an exploit?
Last edited by angelic_knight#1728 on Feb 22, 2018, 1:24:27 PM

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