Mechanical Questions Thread
" That’s seems easily testable. But anyways, yes, In fact, Culling implicitly are Global to any damage hit you deal |
|
" As Vipermagi said, doesn’t affect it. I’m sure, before 3.0 the double dipping mechanics would allow that. But not now. For caustic arrow, the skil does say though that’s Projectile damage does affect it. |
|
" This would not have worked pre-3.0 either. Caustic Arrow's cloud is not derived from Attack Damage, and thus has never benefited from Attack-specific modifiers. |
|
" Ah, k. I know it’s not attack damage DoT, atill thought “damage with bow” would affect the dot directly applied by the bow attack, during double dipping. Oh well. |
|
Not sure if this is correct thread for this, but I was just curious if it was stated anywhere if there is an Increased Item Quantity multiplier on monsters from Abyss cracks/depths. I read on the wiki there was for Breach monsters. If so, what is that multiplier number for abyss/breach respectively? Was having a hard time locating it.
|
|
What is the reason that Mantra of Flames isn't working with Blood Rage?
|
|
" from wiki: Blood Rage - Currently bugged and doesn't work with the jewel |
|
Hi, I am thinking of trying out a build involving gloomfang amulet and voltaxic rift bow for spark. And i really would like to know how the mechanics behind it will work that i want a confirmation.
Ok so, for example if i hit for 100lightning dmg/spark- i have gloomfang with 20% extra non-chaos as chaos dmg per chain, and i equip voltaxic rift bow( meaning ill have 40lightning/60chaos dmg),will the dmg after chain be a total of 120dmg(40lightning80chaos) or 108dmg(40l/68chaos dmg)? Not good at putting what i want to know into words, but i hope you get what i mean by this example, is the dmg increase from gloomfang counted from the base dmg i had before conversion, or when i allready have casted the spark, and it was converted on first impact, it will count the non-chaos dmg from that particular hit made? |
|
" You gain chaos damage from non chaos damage every chain. Added damage is calculated before conversion First hit will be 100dmg (40L, 60C), second 120dmg (40L, 80C), third 140dmg (40L, 100C) Damage conversion from wiki Last edited by Nubatack#3979 on Feb 8, 2018, 6:54:10 PM
|
|
Hello, I am wondering if you have Tombfist gloves with a Searching Eye jewel, which maims enemies all the time on hit and you also have the Maim support gem which says "enemies maimed by supported skills take x% increased physical damage" does that mean you never get the Maim support gem damage bonus if you maim an enemy from other source before?
|
|