[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything
" Promenade?? That's not reflecting spells, or has such a small amount of reflect that it doesn't matter. I've done that the other night on my Templar and didn't even notice it. Vagan? LOL. He dies in 1-3 sec regardless of his abilities. Pop the Orb and pre-cast Icestorms on him before clicking on Begin. |
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" Shaper does 100% cold damage. My golems never took any damage. Therefore IC is useless. Not using Auxium... yeah. Not using Orb?? Wow, that's a big mistake. Using FC instead of EF as well - that's the DPS you are missing. You need to run Purity of Ice. That's what I'm doing. A setup similar to Uber Atziri/Phoenix except PoI instead of PoF. Delegate all 3 curses to the Orb. He does not do teleport smash when you are facetanking him. I tried dodging his attacks at first but you need a lot of practice at that, and the time is limted before the arena becomes unplayable. PoI + orb curses + facetank + sulphur flasks of Heat. My execution was more than flawed but it was enough with that setup. |
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100% cold? Well that's good to know. I have so far not had any use for Auxium as a single heat flask has been enough for every previous boss / all trash mobs 100%. I can always swap out my belt for this / hydra.
Same with orb, never had a use for it as dps and leech was never an issue. The 25% resistance peneration wasn't worth the "oh crap" button to me. It will be in this fight. Dodging all his attacks from mid range would be super easy with a high speed movement ability or > 50% move speed. I wasn't aware he didn't smash if you stayed in melee range, that's also good to know. So you run 5x heat flasks in this fight? Sulfur just for the # of uses? <<Now have the orb in my build to get comfortable using it before my next try>> Also... last league played a pathfinder so guzzling flasks is muscle memoried. Last edited by Endactam#0972 on Sep 19, 2016, 9:59:14 PM
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"Could've been some mods. More likely a combo of 6k ES, no curse, running blasphemy instead of PoF and 0 mana leech on top of that because of un-enchanted boots, also no Ruby flask, which changed after that failure. The most recent brick wall was double crematorium boss with +4 projectiles. They shotgunned me with balls. Could tank one with flask, not two. |
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" Ok, I've just done Racecourse, twice. There are 3 bosses: a dog, a bull and a knife thrower dude. The 1st time they died in 5 sec cause I used the 'roflstomp' approach :) That must have been why I didn't know there was a reflect before. So then the 2nd time I waited and looks like the bull gets a very nice looking sun-shaped reflect buff. He telegraphs it a couple sec in advance by glowing some other yellow thing around him. And then his reflect buff lasts about 2-3 sec, very brief. My Templar managed to die to that before I thought to hit the Ruby flask. With the Witch I killed off the other 2 bosses carefully while the golems tanked the bull, and then tested the reflect. The reflect was not a big deal, although my ES was going down until I popped a Ruby flask. The thing is, there are 3 bosses, with about the same amount of life, and they stay together. That's 3 sources of leech. 4 sources of leech is enough to outleech the 100% reflect at Atziri. Simply leap onto the knife guy, the other 2 will charge you. And then it doesn't matter if they live long enough for the bull to use the reflect or not - you are hitting all 3 of them and won't even notice the reflect on the Witch. Of course, in HC I wouldn't farm that map after completing it for the bonus kill once. Just like Waterways, or Core. No reason to tempt fate. ;) Last edited by Kelvynn#6607 on Sep 19, 2016, 10:22:54 PM
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" Orb is used not as much for 25% resist penetration as for the 40% MORE damage buff from EO! Are you saying you got all the way to the Shaper without using half of your DPS potential? Daaaaamn. I use 4x sulphur/heat + 1 sulphur/staunch because you can get bled by a random corrupted blood pack while clearing to the minis. But if you are careful enough you can go with 5x heat. |
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" EO procs off icestorm & ball lightning does it not? 5% crit for ice storm hardly seems that much different from orb of storms 6.5%? Unless there's a crit mechanic behind orb of storms or lightning I don't know about. Looking for that now. <Edit> Ahh i see each hit from orb of storms is it's own crit roll rather than the 5% chance per cast of icestorm. <Edit> And I've been running /w item rarity even on the chimera/hydra/minotaur fight without orb of storms. This build is good ^^. Last edited by Endactam#0972 on Sep 19, 2016, 10:33:59 PM
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" Facetanking t15s in essence league at level 89 wouldnt really say thats bad. maybe your just a scrub eh? |
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" Orb produces a LOT of small hits. With multiple targets in range you get a crit within 1-2 sec. With just 1 boss you still get at least 1 crit per 8 sec, i.e. EO is still always on. Use 2 staves: 1) boss DPS staff with all the biggest DPS gems; 2) swap MF staff with IR instead of CE and Culling Strike (green socket) instead of CD. Clear trash with the MF staff. Use the boss staff for the boss. When it's under 10% swap to the MF staff. |
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Hm.. been thinking.
How good would Malachai's Artifice ring with Orb of Storms be? It gives elemental equilibrium to the socketed gem (though at 40% reduced effectiveness) but that would still make the orb reduce enemy fire/cold resists by around 25%. Would that be worth one curse? On second thought.. nevermind. Could just swap a defensive curse for flammability and get 44% fire resist reduction. |
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