[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything

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Docbp87 wrote:
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MarlonB wrote:
Got me some half decent int gloves ... but for the life of me can't get 2 red and 2 green sockets :S
Any trick to that?



Vorici 1G1R. Still gonna take a lot of chromes (like, hundreds, probably)

Vorici calc says 589 chroms with average luck. Meaning anywhere between 100 and 1k depending on RNG. Better have at least 1k chroms ready. This is why I avoid off-coloring all 4 sockets in the Links section. Not new league friendly.


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StickyEeeky wrote:
Regarding the flasks again, I know you said this build doesn't rely on flasks, but isn't it always a good idea to run defensive flasks (granite & basalt) in HC?
Seems like we have 0 physical mitigation with this build?
3 quicksilver flasks seems overkill unless I'm missing something.

This build doesn't need phys mitigation except for several particular bosses (Izaro, Rigwald). I typically make one Granite and one Basalt flask and that's enough.

Of course, 3x Quicksilver is overkill. You need to bring flasks for: bleed, freeze, shock. So that's 3 of your flasks. And a couple of Quicksilvers for clearing that you can replace with something else when you need to face specific bosses.
Last edited by Kelvynn#6607 on Dec 21, 2016, 5:04:30 PM
What second golem should we take while leveling with CwC?
I assume Lightning is pointless since CwC doesn't profit from castspeed?
Last edited by cybertier#6539 on Dec 21, 2016, 5:30:42 PM
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Kelvynn wrote:

Your issue is low Int = low DPS and leech amount.

Your boots have no Int. Get Shav boots. They are the best option all the way to lv 70.

Your gloves have no Int. Get gloves with Int, you can just craft ones good enough for that level (Catarina lv 3) but shouldn't be hard to find something for 1 alc.

Carnage Heart = no. 25% reduced ES is really not what you want, and it's only 40 Int. You can find an amulet with 60+ Int easily. Get one with some Str on it and you won't need to take the Str node, refund that.

Your 2nd ring is useless. You don't need to worry about resists in Normal and Cruel. You already get some from Pyre, and use a belt with as much resist as you can (tri-res belts with nothing else are dirt cheap). Get a ring with good Int and whatever resist, but Int is everything.

You are worrying way too much about resists. Refund Lightning Walker.

Empty socket between Witch and Shadow. Get a 2-mod jewel at least.

You are using CE way too early, the build is not ready for CE at lv 44 yet.

Replace CE and Spell Echo with Scorching Ray + CwC, you need to link 4 sockets in the staff, the 4 blue ones. Or at least 3 (SR-CwC-EF) if you don't get lucky with a couple of fuses. Do the linking first, and then color them, chromatics are way cheaper than fuses.

While I haven't done enough testing at high levels to see if SR-CwC is an upgrade for the Elementalist, it's absolutely fantastic for leveling as any class. I'm going to update all guides to use it when I have time.

And then try the Lab again and tell us how that goes.


:) Thanks mate, I've replaced most of the items you mentioned & switched over to using CwC/SR & while I don't think my ES/Int are significantly higher, everything's significantly smoother (movement due to the higher MS & getting Icestorms from Scorching Ray). Plus I love a motherforking big lazor!

Actually, what's better than one Scorching Ray? Fork affecting Scorching Ray!
Noob here, wouldn't using controlled destruction support prevent elemental overload from working? Is 100% less crit chance the inability to crit or does it mean it takes away 100% crit? so if you have 105% crit then use controlled destruction youre at 5% crit?
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Kelvynn wrote:
Because this build is not a crit one, we use a secondary skill to trigger Elemental Overload's 40% MORE damage benefit. Orb of Storms works the best because it can benefit from the increased AoE and skill duration. And it also triggers Mastermind of Discord's fire penetration effect.


Sometimes it helps to actually read the guide, yeah seriously it does ^^
https://www.youtube.com/user/PeipeMasta
Hi, How do i go about crafting this? Regal and hope for the best? or scour and use eseence of spite? rinse and repeat?
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Kelvynn wrote:
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AdalonFirewind wrote:
On bosses, of course, I use the storm. But there is a timer tick-tock tick-tock, and it's not just the DPS, the case is likely that the mobs are hiding behind the bookshelves, they are dispersed and not in a hurry to run to me.

Well, your 15% movespeed boots are not helping... Try Quicksilver flasks with extra movespeed.

I am already using quicksilver flasks.
Also I use Atziri's flask and overflowing chalice to boost DPS.
This still does not help.
This is the peak DPS:

Is that not enough? O_o

You have to try to reach Uul'Netol yourself to see the problem.


Btw, what do you say about Self-Flagellation jewel and changing the Doedre's Damning ring on +50+ int ring and some good stats? Opal ring I think.
I thing this will give more damage when jewel +fire/+cold/+staff... etc.

And what do you say about Herald of Ice to boost DPS?
Last edited by AdalonMage#5014 on Dec 22, 2016, 3:13:36 AM
I just got to the endgame on the Berserker and did 4 Breachlords:

Xoph - trivial, rolfstomped.

Esh - trivial, but don't try to facetank, he teleports away, the whole challenge is to chase him around.

Tul - trivial with PoI and Sapphire flasks. I replaced TC gem with PoI since I don't have a Black Sun with a green socket yet.

Uul-Netol - terrible design of the area, walls everywhere! I used Quicksilver flasks and swapped LL for Inc Duration. Extra leech is not really needed for the clearing, but you can't stay in one room and cast Icestorm multiple times till hey die, you gotta keep moving, and fast. Inc Duration makes Icestorm last 8 sec, that's long enough to kill the trash you leave behind. Also swapped CE for CD to cover a larger area. Almost ran out of time in the first half of the area, but then got over the urge to stay and cast till everything dies, got the right rhythm and even started gaining time. The boss is trivial, roflstomped.

I had some Chayula splinters and blew 100c to buy some more to try Chayula. Same way as Uul-Netol. But the 1st try didn't go well - they have a lot more life than the Uul trash, so I left too many rares behind unkilled and ran out of time. At least there are no walls. But there are side rooms. Need more practice, but it's really fucking expensive to even try. Maybe the prices will go down after this latest patch, it's supposed to be more common now. I'll try to get it done eventually.
Last edited by Kelvynn#6607 on Dec 22, 2016, 3:54:20 AM
Loving this build! My gear's not the greatest, but I'm having fun. Thanks for the guide!

Spoiler




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Kelvynn wrote:

I had some Chayula splinters and blew 100c to buy some more to try Chayula. Same way as Uul-Netol. But the 1st try didn't go well - they have a lot more life than the Uul trash, so I left too many rares behind unkilled and ran out of time. At least there are no walls. But there are side rooms. Need more practice, but it's really fucking expensive to even try. Maybe the prices will go down after this latest patch, it's supposed to be more common now. I'll try to get it done eventually.


Yeah, since the update, I've opened 3 Chayula breaches and actually ran into/got splinters from Chayula twice in a matter of one hour. Should be much easier now.
Last edited by wrathchild619#2119 on Dec 22, 2016, 3:53:37 AM
Now with the patch out I hope the price of Astramentis will drop. Anyone saw where the Polymath card is dropping? Great build, thanks Kelvynn!

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