Poisonquake Juggernaut Prophecy Updated, Beginner friendly, cheap to start, Uber Atziri/Core
Unbreakable is not good for this build at all. All the other ascendancy keystones are worth much more than 3 passive points. The reason I don't path through the curse effectiveness nodes is to save points for more life. If you want to give up a life node for the curse effectiveness you can, but Hexproof isn't an uncommon map mod later on so I prefer life which is always good.
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Ah I see thats my fault thinking it was already in the ascendecy points you take, my fault. Oh yeah wow you would be taking an extra point that way..I was thinking it was the same 2 points since with blaphemy the curse speed and duration nodes are just placeholders on the way. Thanks for helping me see the obvious stuff I was overlooking lol. Thanks for the build !
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Hey me again lol! Lvl 44 now everything is ez mode. I went up one and got retribution for now atleast but im wondering is it worth investing in the neighouring aoe nodes here? I'd considering dropping the least worthwhile jewel node. I don't know how powerful a good jewel can be(or how rare expensive) But I feel like a couple nodes aren't super efficient in dealing with jewels.
Where you only have to take one node extra to reach a jewel spot it seems efficient and worthwhile to take a good jewel. But for instance down low where you have to invest in 2 4% damage nodes to hit the jewel node..maybe I question the worth of one or two jewel spots on the tree that are like this. Then again I assume jewels could spawn with increased aoe, aoe damage, and 2 handed damage? Or something similarly nice like that? Last edited by FrooostyTheBlowman#2358 on Jul 12, 2016, 4:50:44 PM
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" I get jewels because I want more life. Its not really about efficiency - currently the mechanics of the build do so much damage that once you have a good weapon, life is really the only thing you need. You will need most of the jewel sockets for resistances as well, since the build uses a lot of unique items. If you feel you are lacking in damage then by all means skip some of the jewels early on, but if you gear out the build you will find you don't need the extra damage nodes. |
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Ok man thanks for your patience in your replies I appreciate your perspective..ever try out blood lust potential yet ?
*Cant find much about it but i reckon if you use this over a more utility or clear speed gem choice then itll slow you down except against big hp bosses since Eq does good damage..but if we are using voidheart thatll work with bloodlust , right? So may as well use it over melee physical damage right since it has more *more * damage? Shoot hold on voidheart still has your attack cause the bleed I think so wed have to get into using a totem to proc it wich is probaly going around your elbow to get to your arsehole! Last edited by FrooostyTheBlowman#2358 on Jul 12, 2016, 7:22:45 PM
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" I did test out bloodlust since I use Ancestral Warchief anyway and Voidheart makes him put on a bleed. Bloodlust is a dps gain over Rapid Decay on a target that isn't moving (or is immune to knockback) but it is a pain in the ass to keep up since those bosses tend to have aoe attacks which kill the totem often, so I decided not to bother with it. Against enemies who you can knock around, however, the bleed does massive amounts of damage because it triple dips from Vulnerability. |
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scusme for my english, i want to know if its posible to go with scion, im actually following this build and start having problems in tier 9 maps,( no reflect mod,) i feel im weeak and sometimes i just die one shotted. and donno why, im new to th game, i have also the rings and the chest an kongoros maze. but, donno whats wrong with my build/ekpip i got resis caped (%180+) also chaos resis at +32 in merciless, im lvl 88.. please helpme out if u understand a liltle here, :P my profile its public so u maybe can helpme. by the way thank you very much for this build i njoin the game so much
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hey, thanks for the build and this is my first time playing with an EQ character.
I have a very newbie'ish problem with the Inya's key prophecy V. Inya one shots my character, i'm not exactly sure why. Stats and gear: https://web.poe.garena.com/account/view-profile/kelongngu/characters hp about 5.1k, capped resist, chaos resist +48. I can facetank uber izaro and all the other prophecy Vs so i'm pretty puzzled why i'm getting 1 shot on this one. Does she have some sort of reflect? I do have a flame totem chieftain that can clear this encounter, am i doing something wrong with the poisonquake jugg? Last edited by KelongSalty#5343 on Jul 18, 2016, 3:33:44 AM
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Playing this build more or less, made some changes based on the gear I got. Also clearing t15 maps without too much of a worry, managed a core malachai as well, although I dropped Voidheart for Kaoms Way to get some regen. Build is also pretty nice for lab runs with a Kaoms Way equipped.
My gear, char is public, but skilltree sucks a bit I think: I also made it more clickextensive with vaal haste, no cwdt bloodlrage. Not to sure if I should test some of the equipment I got as well: Last edited by Jindor452#4810 on Jul 18, 2016, 8:04:09 AM
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- 8k life
- 1.5k life reg - 68% phys reduction (without fortify) - 10 end charges |
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