Chitus' Betrayal - resolving the Labyrinth crisis
" Main reason I don't risk fighting Malachai in merciless is because I have to get past Triskeriaki first. I agree his ground effect is difficult to spot as well though. Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756 |
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So yeah, people seem not to like the idea, and not much interest in actually discussing it.
Good luck in the Labyrinth, I guess? Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. | |
Now, after a couple weeks of getting used to it, Lab isn´t actually that bad.
Would vote to leave it as is, and focus all dev power on further performance improvements and new content. |
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I think the lab is fine, but the trials can be removed as this will lessen the required time for getting the points. I can understand that they are there for people to "warm up" to lab, but after normal they shouldnt exist if that is the case.
A few of the layouts and trap rooms could also be changed, otherwise the lab IS pretty simple and experienced players shouldnt need more than 10-15 minutes to do a blind run(not knowing the full lab map) with just a quicksilver and some ms., First timers will probably still use 15-30 minutes, but would be shorter if a few of the longest and trap filled layouts gets slightly easier. You just wasted 3 seconds reading this. Last edited by Tian_Yihao#4319 on Apr 23, 2016, 7:25:28 AM
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" It's not really a fun or not fun thing for me. I find act 2 very boring. I cannot stand all the very weak and uninspired bosses, but it's pretty much 1 hour and a half of gameplay to deal with. Same with the lab. If your idea could be developed for free or with minimal effort for the devs, then i'd be the first in line to support it, but if they have to deal with this instead of solving all those performance issues that affect all the playerbase and not a few unhappy ones, then i just think that people can endure that 45-60 minutes of unfun gameplay and than rush their way to 90+ spending all the time they want. I know compromise is good but i just think that people sometimes are just overpicky and overcomplaining for, well, nothing. For an Emperor to be just, an Emperor must be patient.
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" How about we improve Act 2, instead of saying that it is ok to be mediocre? :V Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. | |
" I'd like that but unfortunatly some folks like it, so i can just endure that little chunk of gameplay :P For an Emperor to be just, an Emperor must be patient.
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" Well u find no problem to drop shit on those who dislike and troll their feedbacks, so why not ? " Because you are :), you act like one and talk like one :). nuff said. Stop tell people to not do something while u pass your day at it lol. Pas ici pour rendre service ;).
Un jeu avec autant de qualités que de défauts, malheureusement ignorés et soutenus par une marée de supporters nolifes sans aucune objectivité. |
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By the definition of quite some people, you are a white knight if you are so blasphemous as to like the lab. So I am a white knight, too. Sorry, can't help my feelings there. I like the lab.
Remove Horticrafting station storage limit.
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" The proper definition is: "If you happen to like something i dislike you are a white knight" For an Emperor to be just, an Emperor must be patient.
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