State of Exile Community Podcast - Featuring Chris Wilson

I have to say i never cared to use trading bc of third party downloads, but with the new tabs i been trading a lot and been more successful in making currency.

pvp i hope leo gets changed and i hated pvp in this game. i liked this game it was more pve based and with there being leaderboards for lab it is going better in a pve direction.

ik this next is a long shot bc this isnt a mmo. but i know a few of my friends who play wow over this is only because of raids. a few said they liked this game overall but the raiding party play is such a success and a decision clincher for some that they choose to play wow because of this. I know balancing and technical side of things would make this really challenging of devs, but would help the game grow. kinda like how the lab is its own instance. have it like the first room where people can get in even like 2 parties or upto 10 or so idk just throwing out ideas. bc of how the game is and map areas slow close and performance issues on low end with having more skills going off would caus problems lag and other things. just input of why some choose wow over this game.

but overall great podcast and great information cant wait next patch great job devs.
rawrawr
The reason more people don't pvp has always been that the gear is unattainable. We expressed this. The responses we got was "well its a game about items". I'm not sure why people thought it was ever gonna take off. If the thought is everyone should NOT be able to get the items in the first place.

Move on ppl
Last edited by Lordsidro on Apr 11, 2016, 1:35:15 PM
Decided to share my opininion regarding one aspect of the game - trading. First time sharing, tho i'm in this community for a long time now, so to speak.
Not having normal in game trading system for me is kinda a game breaking thing. They say that having open for all, easy accessible trading system would have drowbacks. Especially concerning "quiet" part of players who are unsocial and mostly do not trade or do not trade at all. As such accessibility of unique items would immpose further distincion between players. I do not agree.
I think that this limited and excessively complex trading "system" exacly does the oposite - isolates those players. I am one of those players. I dont like trading becouse of its complexity and time it takes. If you want to buy or sell items, you have to use trade chanel or poe.trade. Both of those are far from convenient. For example, if you want to sell via trade chanel, you have to spam chanel hundreds of times, days by days, write to player and ect. If you dont have time or decire, you end up with nothing. Contrary to players who puts quite some time and effort, so players-traders, social ones. Morover they also end up with better gear and dictates prices, forms game economy. So you still fall behind as you cant catch up, earn or trade as much. Point is - ones who has/buys best items do that even with broken trade system and will do, ones who does not put up with this - are excluded at the moment.
Now, if you would make trading easily accessible, it would simply encourage those people to actually use it.
Simple thing - i want to trade, so make it approchable at last.
Good work!
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vio wrote:
@ggg:

i know this game is massively centered around the united states, a majority of players comes from there and you even risk the well being of your company by doing your accouting in their currency so they feel like at home.

but you ever asked yourself on how many of your european players can access the substantially mass of information in your video interviews without a proper transcription?

Very true. My english oral comprehension isn't good enough to understand one quarter of what was said in this video.
A summary of the main points covered would be very welcomed.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...
Last edited by Panini_aux_olives on Apr 11, 2016, 3:13:23 PM
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Achilion wrote:
1. Great podcast but TOO SHORT !!!
2. They should let Chris talk and answer more. Ziggy&Zeno took too much of podcast time talking themselves (at least thats my impression)
3. Chris Wilson as always amazing attitude , honest and brave . God i love GGG devs so much.
4. I disagree about what Chris said about PvP i feel it could have amazing pontential just needs few more changes/improvements and it could be amazing (for me i had already few moments when i spent over several hours session in Sarn arena and i loved it)
5. I do hope for amazing MTX aswell as reasonable prices.

Having Chris as a guest is always great. It's too bad that Chris is so un-animated as if he was hit by an infinite duration freeze spell. At least we could here him clearly.

I wonder when Chris became camera shy?
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Excellent Podcast!

The future of PoE is looking brighter and brighter by the day =)
take out PvP and add RAIDS (WoW 2)
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I think people were more interested in PVP in D2 because it was somehow forced into you and always looming over your head. A lot of people realised they liked the rush. People in poe will never learn about pvp because all there is in poe are arena duels. PvP in D2 evolved into duels but without the hostile button i dont think anyone would have cared about pvp.

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