[2.4] COLB (Cast On Last Breath) tanky, high dps, can use any spells you want



2.4 update

this build is back in the game!!! you can get items from perandus maps!
atm im building a berserker char in essence, but this elementalist still work like a charm


Are you tired of COC?
Tired of the need to hit stuff in order to spam alot of spells?
if so... you are in the right place!

updated after few changes, now build is REALLY strong and fast

Demostration Video

Mechanics

in order to activate this.. we need just 2 uniques:



notice the synergy here.... scold's "your skills deal you 400% of mana cost as phys...", and zerphi's "grant 800% of mana cost as life".
the combination of both... make you take 400% of mana cost as life, but also heal you for 800%, that is equal to 400% healing of mana cost!
so you need to have high mana cost in order to get hit by scolds, and activate cwdt, and that will actually heal you!

ok.. so first of all we want high mana cost:
if you have some of these (i use 4 of them), you can easily increase your mana cost, and than increase your damage taken and the instant heal you take.
* another nice options to make your mana cost higher will be voidbringer gloves (80% mana cost) and apepe's wand (40% each).

ok, here is the tricky part:
you want your zerphi's flask to be up all the time, but he is a mana flask, so if your mana will be full, it's effect will end.
in order to achive that, we need to have no mana regen/leech, so the flask will have its time up for all its duration.

Not being used - just my first thought

the first option i thought of was using
. with soultaker you can spam your skills even if you have 0 mana... and that worked great! so i tried that with 8 fevered mind jewels, and that worked.
but, first of all, 8 jewels is alot of investments.
secondly, you also dont get too high mana cost with that, to activate high lvl cwdt.


that's where my rally brilliant idea came: use MOM (mind over metter) keystone, and lvl 1 bloodmagic (245%)!
( have lvl 1 on gear)
this way, we can use any weapon we want (2h/ 1h / bow) and it will still drain our mana, and let zerphi's flask for it full time (10s).
we use skill with bloodmagic -> some of the damage goes to mana (if we have any left) -> getting hit by scold's effect -> activating cwdt -> and zerphi's flask heal us for more than the mana cost + damage taken.
1 skill used, activate cwdt and heal us at the same time!

this is the main and uniqe idea here

Math

here are some maths for the calculation of mana cost and damage taken / healed life.

i use it with : Leap slam (15 mana cost) + bloodmagic (245%) + faster attack speed (115%)
this sceptre have this in him:
hypotermia (120%) + ice bite (110%) + cold pen (140%) + added cold dmg (130%) + mana leech (100%) + reduced mana (75%)
and its corrupted with WED (150%)
i have 4 fevered mind jewels (100% mana cost each) so that is in total = 669 mana cost.
now with that 669 mana cost, every time i use cyclone i take 655*4 = 2676 damage (some migation from armour) but that is enough to trigger lvl 16 cwdt every time!
and ofcourse, i heal for 669 *3 (should be *8 - the scold damage(*4) and mana cost) = 2007, every time i use a skill.
im using leap slam 3 times a sec , so that is insane 6000~ life regen per sec.

now here calculations for the leap slam speed:

leap slam have base duration of 1.4 sec to each leap, and that can only be increased by faster attack speed.
so we need to stack alot of attack speed to lower it to ~0.33 sec per leap slam (if you really try you can get to 0.25 sec per leap slam but that will be alot of investment.

20/20 faster attack gem - 55%
brightbick in main hand - 50%
dual wielding - 10%
can get 16% on gloves
17/20 bloodrage - 17%
4 frenzy from the bloodrage - 16%
onslaught (from flask) - 20%
with this Skill Tree(lvl 88) i get 30% increased attack speed.

so i have 239% increase attack speed, 1.4/ 3.39 =~0.4 sec per leap slam :) (tool tip show 0.38 at best situation)

you can also link haste / vaal haste or get more attack speed on tree (not needed).

Gear

basicly everything stay the same, except few small things:



those ring, combined with elemntalist nodes:
Shaper of Desolation - 20% Chance to gain Elemental Conflux for 4 seconds when you Kill an Enemy
Beacon of Ruin - Elemental Status Effects caused by your Skills spread to other nearby Enemies

make your dps increased dramasticly once you killed someone (and you kill everything really fast).
because you shoot so many spells, the enemies (that dont die) effected by alot of spells on them (and prolif from others), and make them take MUCH higher increased dmg

those are very nice flasks to use:



the rest of the gear can practicly be the same, this is what im using:




- notice its only 5L i use the 6th for my aura :) so 5L is more than enough






Ascendancy classes

at first, i chose ascendent, and went with deadeye + berserker, and that worked really great.
but than i decided to go with Elementalist - free elemental prolif and elemental conflix.
together with taming and emberwake i just kill everything really fast.

there are some other cool options:

necromencer - make offering effect you constantly, and become pretty much immortal.

Assasin - high crit for spells etc..

berserker - can be insane here!, have 2 options, or take Aspect of carnage for higer dmg taken to trigeer lvl 17 cwdt, and get more multi for skills, or go for Cloaked in savagery, this will gie you 100% leech 100% of the time! (you will always take savage hit from scolds effet!)

Pathfinder - make sure youll never run out of flasks (not happen alot anyway), and poison all the time with phys spells (might be OP)

deadeye - proj speed, additional proj, pierce

ofcourse going ascendent and take any of those combos will be also great!

Pros anc Cons

+ unique mechanic and fun
+ relatively cheap (only scold's cost here anything)
+ versitle - can choose alot of skills to play with this concept, in alot of ways.
+ can work with alot of different ascendency classes
+ great dps
+ very good clear speed
+ good for most map mods (and vs corrupted blood, just keep on spinining)

- not HC vailable, you cant get to low life, if you do, the damage you take will instant kill you (but if you have high life that really not happening alot, only bad luck/ lag).
- can be laggy
- can't do elemental reflect map (unless you change all your spells to phys spells)
- can't do blooad magic map

Bandits

Normal - oak (40 life)
Cruel - Skill point
Merciless - Skill pont / Frenzy charge (if using blood rage)

Videos

notice how my damage vs bosses improved in this version (if they have any minion near them ofcourse)

Gorge (1:40) can probably do much better (might even be able to break the record)

Conservatory - didnt manage well my potions vs boss

CountryYard

Excavation

WasteLand

overgrawn ruin

ShipYard

Village Ruin

chateau

double resident boss kill in 5 sec

volcano

Arid lake

precinct

FAQ

Question: why not using VMS with this?
Answer:
1. first of all, this is possible, but vaal molten shell isnt always up, and it need gem slots, which means that it will take at least 2 defferent spells (that work through all the map + the boss), and i dont think its worth it DPS wise or mechanecly wise.
2. VMS add 1000 base armour, which will probably effect in a way that the other proc of spells wont be activated every time, so that actually half the DPS of all other spells together, IMO not worth it.
3. im not using this with incenerate, because that will take even extra gem slot.
4. i dont have AOE on tree/gear, and that mean to get close and personal with the bosses, instead of just jumping for a few sec around them and they die

again this is possible and might be better to end bosses, but i dont like it mechanicly and it need to be compared to all other spells combined /2

Older versions

Version 1 of the build - cyclone (weaker in my opinion)

Gear

- there will be alot of good enchantments, because we use alot of spells :)


both are a must for this build (i use 3 flasks atm.... and quicksilver flask that help alot for clear speed)

in order to activate high cwdt gem (lvl 16 atm) i use this
, this make my mana cost (with cyclone + blood magic lvl 1 + inc aoe) be 655 mana per skill.

the rest of my gear isnt interesting and can easily be changed:

- will be great to get corrupted with ele weakness gloves




17% reduce flask used (or more) will let you use flask 3 times insted of 2, so that is great!
- that enchantment on boots is huge dps booster, because we are getting hit every time, and the damage apply to all of your spells together

Jewels


- 4 X


Math

here are some maths for the calculation of mana cost and damage taken / healed life.

i'll take my example with corrupted WED bitterdream:
i use it with : cyclone (12 mana cost) + bloodmagic (245%) + increased aoe (140%)
this sceptre have this in him:
hypotermia (120%) + ice bite (110%) + cold pen (140%) + added cold dmg (130%) + mana leech (100%) + reduced mana (75%)
and its corrupted with WED (150%)
so in total we get 12 * 2.45 * 1.4 * 1.1 * 1.2 * 1.4 * 1.3 * 0.75 * 1.5 = 121 mana cost.
i have 4 fevered mind jewels (100% mana cost each) so that is 121*5 = 605 mana cost.
i have in game actually 655 mana cost, so my math here is wrong somewhere.
now with that 655 mana cost, every time i use cyclone i take 655*4 = 2620 damage (some migation from armour) but that is enough to trigger lvl 16 cwdt every time!
and ofcourse, i heal for 655 *3 (should be *8 - the scold damage(*4) and mana cost) = 1965, every time i use a skill.
i can use cyclone 3-4 times a sec (if im clicking close to me, so that is insane 6000~ life regen per sec.

another very good option will be using a bow (quill rain for fast skill using) with explosive arrow (27 mana cost) + blood magic (245%) + gmp (165%) + life gain on hit (150%), this way you will be able to have 2 6L (bow and chest) and the mana cost will be (with 4 jewels): 654 mana cost.
(the problem with this is you wont move while casting)

ofcousre you can always add more jewels and change it however you fill like.

Links

in the tree i have atm i took increase duration nodes, so i wanted to have duration skills..
in general i think this is mistake and going for crit and projectile spells (like fireball,eternal knives, freeze pulse , etc) or aoe spells (novas , bladefall ,etc) will be much better.. but who ever had 40+ SRS and 40 + blade vortex in high lvl up? anyone?

3L (on sceptre): cyclone + bloodmagic (lvl 1) + inc aoe
6L: cwdt + spark + eternal knives + faster proj + pierce + inc duration
4L: cwdt + arctic breath + fireball + gmp
4L: cwdt + ice spear + ball lightning + gmp
3L: cwdt + blade vortex + inc duration
4L: cwdt + shock nova + ice nova + glacial cascade
with anger effecting all of them, and i took the good ecnhantments on boots:



that apply to me all the time becaouse im alwayws being "hit", so that is like another herald, thinking even maybe use another herald...




Version 2 - leap slammer

ok, after discussing here about the options, and testing few combos, i can clearly say that leap slam with faster attcks work the BEST!
can hit 3 times a sec while moving FAST on the map, that is really great!
the best part of leap slam (compare to whirling blade for example, is that you can also leap slam on the same place (VS vosses etc), so you can totaly control where you'll be all the time.

here ill update how this work with the changes from cyclone to leap slam:

Gear


basicly everything stay the same, except few small things:



we want as much as possible from attack speed, (and life and res are important too) so we will use gear with it (gloves / rings).


highest increase attack speed 1h in game, (also have nice res)
(Prismatic Eclipse Twilight Blade with 3G can be nice also, a bit slower but have 8% chance to block, and can be corrupted for incearse block or culling strike for dps boost!)


same as before, this is needed to get high mana cost to activate cwdt every leap slam (as slightly higher mana cost than cyclone version)

the rest of the gear can practicly be the same, this is what im using:








also please notice that quicksilver flask now does not help at all, so you can take extra zerphi's flask.


Links

all the link are the same except for sceptre

3L (on sceptre): leap slam + bloodmagic (lvl 1) + faster attacks


Videos

T14 Shrine: (not sure to what i died, think lag. also my first shrine /T14 ever)
https://youtu.be/daj_E0NaZLE

T13 Excavation:
https://youtu.be/vrEWK1YviF8

T12 shipyard:
https://youtu.be/7SO8Dtc45SY

T10 pleatu:
https://youtu.be/FFWDCkZVezM

Gorge (2 min):
https://youtu.be/clT8NV9RvQg

Arid lake:
https://youtu.be/FZCLPsolTfk

zana Dry paninsula:
https://youtu.be/mI1o1DWwnAU


my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
Last edited by The_x_ile#7220 on Sep 18, 2016, 5:10:34 AM
Last bumped on Apr 17, 2017, 12:18:00 PM
reserved
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
Last edited by The_x_ile#7220 on Apr 13, 2016, 3:58:41 PM
I consider myself something of a Scold's connoisseur, and you, my friend, have brewed a tasty draught!

Edit: For Ascendancy, you could always go self-Temp-Chains Juggernaut with either Vaal Molten Shell or Soulthirst belt. Could build it tanky that way, too, starting as Marauder. Pathfinder probably allows you to keep up Zerphi's indefinitely. Have you thought about using Mind Over Matter? It'd serve the same function as Soul Taker.
builds: https://www.pathofexile.com/forum/view-thread/1663570/
Last edited by ThatsSoGoodman#2702 on Mar 26, 2016, 4:25:27 AM
"
ThatsSoGoodman wrote:
I consider myself something of a Scold's connoisseur, and you, my friend, have brewed a tasty draught!

Edit: For Ascendancy, you could always go self-Temp-Chains Juggernaut with either Vaal Molten Shell or Soulthirst belt. Could build it tanky that way, too, starting as Marauder. Pathfinder probably allows you to keep up Zerphi's indefinitely. Have you thought about using Mind Over Matter? It'd serve the same function as Soul Taker.


i guess you didnt read it until the end, i am using MOM..
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
LOL

I actually had the very same idea, but I abandoned it, because I couldn't scale the mana cost high enough. Using bitterdream is a very cool idea!

I was thinking the EA quill solution, but projectiles file in random directions and that doesn't work for me.
i did a post on this build in the templar forum a few days ago
https://www.pathofexile.com/forum/view-thread/1627702
though that was really just for the basic principle
one thing i mention is how to use zerphi's without having to hurt yourself before going into packs.
since it's a mana flask you can't use it on full mana. i use a sapping(removes a portion of your mana) health flask of warding before using zerphis. since you can use flasks that remove ailments or curses even when you're at full health this just removes a bit of mana. then you can use zerphis to start spinning for free
Last edited by narfcicles#6485 on Mar 26, 2016, 9:42:02 AM
build updated after some changes that make it really strong, uploading new map videos
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
Very nice looking build and concept. Wish I could try it :D

On another note, you mention the tree is poorly setup, so I
went onto a planner for a few minutes...

Would this Scion Tree be better?

Regards,
Punkdog.
"
Punkdog wrote:
Very nice looking build and concept. Wish I could try it :D

On another note, you mention the tree is poorly setup, so I
went onto a planner for a few minutes...

Would this Scion Tree be better?

Regards,
Punkdog.

that really depened what you trying to build, but you took way too many jewel nodes, if you put life jewels in all of them that might be good... need to test the numbers
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
Interesting and creative build. I am leveling up a Berserker now and I'm excited to try this idea with Cloaked in Savagery and Vaal Pact.

Have you tried many different combinations of spells? I am leveling a bunch to try out. I was thinking of trying firestorm, bladefall, ethereal knives, and arc, but I need to find a combination that doesn't completely kill my FPS.

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