Tone down merciless Argus

"
ACGIFT wrote:
"
I_NO wrote:
You can over level it why don't you come back?

lol

That didn't make Izaro okay for you, as I recall. ;)

Plus, there's the whole point of... Sure, you CAN come back at level 90, with a couple exalts sunk into every gear slot, and then he's inconsequential.

Congrats, though; at that level any of the treasury chests don't give you shit worth the time wasted to pick them up. Like, "woohoo, a chest of tier 1 maps, this is EXACTLY what I wanted!" (Granted, GGG may be thinking that's the case, given how drops are in T15s...)

It's a whole "risk vs. reward" thing. If you're actually close to the designated level, Argus is way out of whack. If you instead come at the level he's relatively easy to deal with, the reward is zilch.

It's the same reason people hate maps like Desert, Dungeon, Jungle Valley, Terrace, Orchard, and Malformation. For >90% of builds, you're either too underpowered to reasonably tackle them, or you're past the point where the reward means anything.


No my friend who did the twin daresso thing was 1 shot not myself. I destroyed him very easily mind you in terms of merciless and cruel.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
I_NO wrote:
No my friend who did the twin daresso thing was 1 shot not myself. I destroyed him very easily mind you in terms of merciless and cruel.

And then there was your sentence immediately BEFORE you commented on your "friend" getting one-shot:

"
I_NO wrote:
I think he is personally, A player shouldn't have to be overlvled most of the time to kill the guy and it's bad enough the lab takes like a billion years to traverse.

Argus is little different.
Rufalius, hybrid Aura/Arc/Mana Guardian | Hemorae, TS Raider | Wuru, Ele Hit Wand Trickster
errr you can over lvl argus I'm really not honestly sure why you think he can't be.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
ACGIFT wrote:
"
sidtherat wrote:
i did him at lvl 64. what is the big deal about him? 2h melee build (sunder), 3.8k hp and proper defences were enough

You were also so blatantly NOT self-found. Try NOT dinking around on Standard where you have tons of exalts' worth of gear, to see what the labyrinth is like when you AREN'T loaded.

The trouble I had was going in at low-70s, having only 4k life, 11k armour, around 500/sec regen, with about 6->15k DPS with leech.

i wasnt 'loaded'. i was leveling so quickly that i had some trash items from normal, goldrim and pair of movement speed boots that helped me cap resists (barely)
and please - Parendus league is a Charity League so most probably your 'normal' Perandus char had easier access to uniques than me.

"

He STILL cleaves through about 2-3k life per hit through that armour + endurance charges + soul of steel, and basically that becomes a "run away after each hit, wait to regen for get in a little bit more damage each time."


thats why ive said 'proper defences'. armour alone does nothing vs him. armour vs big hits is pretty useless with these values (11k? granite is 6k alone). i had mix of ev, ar and block + proper flasks and it was a breeze

i know youll chalk it on '10ex twink gear' but still - proper build has little trouble vs him. one dimensional ones - might struggle. you had unwavering stance?
"
I_NO wrote:
errr you can over lvl argus I'm really not honestly sure why you think he can't be.

You didn't even read what I said.

Of COURSE you can over-level him; my existing characters had zero issues whatsoever, and I just held down RMB until he was dead for all of them.

However, the problem is that at that level? None of the loot in the labyrinth is worth picking up. The ONLY endgame thing worth it AT ALL from Merciless lab... Is that enchanting altar. And fighting Argus invariably makes your turnaround for enchants SLOWER (since, y'know, you're spending a few extra seconds to detour to his room) so there's zero point.

How hard is that to comprehend? It'd be like if Uber Atziri didn't drop special uniques; no one would bother fighting her, when T13-15 maps are easier to get ahold of than Hopes, and a much lower risk.

"
sidtherat wrote:
Leveling so quickly that i had some trash items from normal, goldrim and pair of movement speed boots that helped me cap resists (barely)
and please - Parendus league is a Charity League so most probably your 'normal' Perandus char had easier access to uniques than me.

You've not even touched Perandus, so what would you know? All you hear is the typical bitching from others that ALWAYS comes up. Just like "Waaah, Tempest is infinite 6Ls all day!" "Waaah, flashback league rains uniques and rares!" etc., etc.

Truth is, the supply of stuff on Perandus isn't actually that much greater. Only notable difference is that Maligaro's are easy to come by, but I think part of that is ALSO a lot of salt over their nerf.

The build I've been using isn't unique-based; the only unique they make use of is a Searing Touch. (they also have a Wyrmsign, simply because I've not found ANY rare gloves that best it, and that's pretty sad)

I had to pay a lot to get a chest that got me >2k armour.

"
sidtherat wrote:
thats why ive said 'proper defences'. armour alone does nothing vs him. armour vs big hits is pretty useless with these values (11k? granite is 6k alone). i had mix of ev, ar and block + proper flasks and it was a breeze

Translation: "It's only doable to specific builds, and others can go get fucked."

Also, that was the PERMANENT armour rating, not the flasked one. Since the fight goes on way too long, I can't just have granite+basalt up for the whole thing. (And since Incinerate doesn't crit, Surgeon's flasks are out of the question)

"
sidtherat wrote:
i know youll chalk it on '10ex twink gear' but still - proper build has little trouble vs him. one dimensional ones - might struggle. you had unwavering stance?

Of course you go US with a full-armour build. Without it, those hits would've been guaranteed stun, allowing him to connect a second hit and effectively one-shot you.

And if you're gonna say "well, you should take evasion instead," you're admitting that a core part of the game's content is explicitly undoable for a large portion of the builds.
Rufalius, hybrid Aura/Arc/Mana Guardian | Hemorae, TS Raider | Wuru, Ele Hit Wand Trickster
Last edited by ACGIFT#1167 on Mar 25, 2016, 5:56:24 PM
"
ACGIFT wrote:
"
I_NO wrote:
errr you can over lvl argus I'm really not honestly sure why you think he can't be.

You didn't even read what I said.

Of COURSE you can over-level him; my existing characters had zero issues whatsoever, and I just held down RMB until he was dead for all of them.

However, the problem is that at that level? None of the loot in the labyrinth is worth picking up. The ONLY endgame thing worth it AT ALL from Merciless lab... Is that enchanting altar. And fighting Argus invariably makes your turnaround for enchants SLOWER (since, y'know, you're spending a few extra seconds to detour to his room) so there's zero point.

How hard is that to comprehend? It'd be like if Uber Atziri didn't drop special uniques; no one would bother fighting her, when T13-15 maps are easier to get ahold of than Hopes, and a much lower risk.

"
sidtherat wrote:
Leveling so quickly that i had some trash items from normal, goldrim and pair of movement speed boots that helped me cap resists (barely)
and please - Parendus league is a Charity League so most probably your 'normal' Perandus char had easier access to uniques than me.

You've not even touched Perandus, so what would you know? All you hear is the typical bitching from others that ALWAYS comes up. Just like "Waaah, Tempest is infinite 6Ls all day!" "Waaah, flashback league rains uniques and rares!" etc., etc.

Truth is, the supply of stuff on Perandus isn't actually that much greater. Only notable difference is that Maligaro's are easy to come by, but I think part of that is ALSO a lot of salt over their nerf.

The build I've been using isn't unique-based; the only unique they make use of is a Searing Touch. (they also have a Wyrmsign, simply because I've not found ANY rare gloves that best it, and that's pretty sad)

I had to pay a lot to get a chest that got me >2k armour.

"
sidtherat wrote:
thats why ive said 'proper defences'. armour alone does nothing vs him. armour vs big hits is pretty useless with these values (11k? granite is 6k alone). i had mix of ev, ar and block + proper flasks and it was a breeze

Translation: "It's only doable to specific builds, and others can go get fucked."

Also, that was the PERMANENT armour rating, not the flasked one. Since the fight goes on way too long, I can't just have granite+basalt up for the whole thing. (And since Incinerate doesn't crit, Surgeon's flasks are out of the question)

"
sidtherat wrote:
i know youll chalk it on '10ex twink gear' but still - proper build has little trouble vs him. one dimensional ones - might struggle. you had unwavering stance?

Of course you go US with a full-armour build. Without it, those hits would've been guaranteed stun, allowing him to connect a second hit and effectively one-shot you.

And if you're gonna say "well, you should take evasion instead," you're admitting that a core part of the game's content is explicitly undoable for a large portion of the builds.


The reward is just another key there's nothing wrong with it.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
I_NO wrote:
The reward is just another key there's nothing wrong with it.

And keys (and the treasury chests they unlock) are absolutely worthless past level 70-75 or so.

So either Argus needs to come down in difficulty, or the reward from the chests needs to go up. (perhaps make 'em iLvl 84)

Obviously, one of those options sounds a lot more ludicrous than the other; T15 loot easily repeatable? Would be very broken. But if it's not that... People who could run high-tier maps have no reason to run labyrinth beyond the enchants.

Only other option I've seen discussed otherwise is to instead allow Argus' key to grant a second enchant roll.
Rufalius, hybrid Aura/Arc/Mana Guardian | Hemorae, TS Raider | Wuru, Ele Hit Wand Trickster
Last edited by ACGIFT#1167 on Mar 25, 2016, 6:07:37 PM
Argus is just wasted content.

He is impossible for many builds, especially in the intended level range.

If you severely outlevel the zone or run some sort of FOTM build, why would you even waste your time with the massive HP and pathetic rewards the boss provides? Rather run the lab faster for another RNG enchant.


This isn't the first time GGG does this (all the overtuned map bosses people always skip, Malachai) but being a part of this major update, I don't think he deserves such treatment.
Argus is entirely optional content (literally, hes behind a door you dont have to ever open if you don't want to)- I dont understand why you consider it 'being wasted'

the problem isnt in Argus per se, its just that if one takes the pure efficiency to be king (as it is now in PoE), it's extremely hard or next to impossible to create content that wouldnt be binary in terms of the whole risk/reward thing.

because poe is purely a time investment calculation, anything introduced in terms of risk/reward will almost always either be considered mandatory or useless


and the whole thing about some builds being more fit for some content somehow being a bad thing, is laughable. especially nowadays when even most of the unoptimized, suboptimal, noob-built builds can perform well enough into mid-tier maps

"
And if you're gonna say "well, you should take evasion instead," you're admitting that a core part of the game's content is explicitly undoable for a large portion of the builds.

I mean, really ? "core" part of game's content is 'explicitly undoable' ? really ? argus is a core part ? and hes undoable ? please stop

there are plenty of tools if you want to do the optional part that is argus:

1. hes very easily aggroed, so totems/summons completely take his attention. his ai is dumb
2. if ranged you can pew pew and dance around him
3. finally you can lure him out of his room into traps into which he will rush
4. stibnite flasks work even if you have IR. if you have US, of course, tough luck
5. since hes not an act boss, enfeeble crushes his damage (and accuracy/crit if youre not using US) by a shitton
Argus really cannot one shot character, you may get stunned into death but unless you're running a build with sub 3k Hp he cannot kill you in one go, and even then I don't think he even hits that hard.

He does however have pretty obscene Hp and I wouldn't do him for that reason on pretty much any character, between time to track him down and kill him that's probably half another lab run you could have done if you were farming lab (the idea makes me gag).

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