2.2.1d Patch Notes

OMG ! Lightning warp fixed. I have been waiting this for soooooo long :D
Thanks a lot !
I was hoping it would say removed the labyrinth no such luck :(
"
GGG_Neon wrote:
Version 2.2.1d
  • Fixed a bug where Lightning Warp would often not show its effects when being cast in quick succession while using Lockstep networking mode.

!!!!!!!!!!!!!!!!!!!!!!
Great Job fixing all those bugs but the real issue is the FPS lag the game is unplayable when are you guys going to fix the FPS lag?
"Piety... betray me, and I WILL have your head."
IGN:EmbracerOfDeath level 100 Righteous fire Marauder Chieftain.
Thanks for fixing lightning warp!
so you're not going to fix windows 10 compatibility/memory leak issues? lol thanks dont mind using 28gb ram out of my 32gb just for path of exile then i close it and open 3 other games(csgo, dark souls and dota 2 all at once) and only use 13gb
No one cares about standard. It's literally a recycle bin, just press empty.
"
Fixed a bug where Maps dropped in the Merciless Labyrinth were capable of being higher than Tier 1.

Because allowing higher map drops would just be too much. We must all be forced to run level 68 Labyrinth despite otherwise running level 76+ maps. Sigh...why not at least make Labyrinth level random each day...or have it scale from 68 to 74 toward the end...so many better options than boring 68.
Good work :)
any performance ones coming
rawrawr
"
Fixed a bug where clones of Duelists would look incorrect.

Thanks!

EDIT:
"
Fixed a bug where the third encounter of Izaro would sometimes not have Izaro.

Does that mean you lose or win when he doesn't show up?
R.I.P. Harvest crafting. You were amazing for one league
Last edited by Icewave21#2266 on Mar 17, 2016, 12:30:18 AM

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