[2.2] Full Block Earthquake with Varunastra + Aegis (Gladiator)

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It's a nice node itself, but phys damage aren't that much problem later, making that 4% node kinda meh if we think about it takes 3 pathing nodes.


Yeah, I see your point, I haven't really cleared any map above t11 ever, so I assume you know better. One last thing before I forget - how do you deal with physical reflects (except for becoming a virtuoso pianist drinking armor pots) ? That's the only map affix I found out to be a bit problematic so far.

p.s. what do you think of blood rage just for the 1,2% life leech part?
Last edited by uforia#5123 on Mar 19, 2016, 7:34:37 AM
Hey bro, very nice build, i love defence guys, instead glasscannon. And i always wana try BoR, looks brutal)))
But i have 1 wish: i realy love tanky, can we upgrade our survival? I dont care about clearspeed (example: if you do t15 for 5 min, i can do it for 7-9-10 min, i dont care)) Prioritet for me its defence. I dont love die)) Have think about it? I dont know, maybe switch melee damage\fire damage to Fortify? Or get more defence from tree?
Thx.
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Sakredo wrote:
Hey bro, very nice build, i love defence guys, instead glasscannon. And i always wana try BoR, looks brutal)))
But i have 1 wish: i realy love tanky, can we upgrade our survival? I dont care about clearspeed (example: if you do t15 for 5 min, i can do it for 7-9-10 min, i dont care)) Prioritet for me its defence. I dont love die)) Have think about it? I dont know, maybe switch melee damage\fire damage to Fortify? Or get more defence from tree?
Thx.



Fortify is run on whirling blades so that counts that out. You could try running defensive auras to give even more armor?
IGN: Raise_Ur_Donger
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uforia wrote:
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It's a nice node itself, but phys damage aren't that much problem later, making that 4% node kinda meh if we think about it takes 3 pathing nodes.


Yeah, I see your point, I haven't really cleared any map above t11 ever, so I assume you know better. One last thing before I forget - how do you deal with physical reflects (except for becoming a virtuoso pianist drinking armor pots) ? That's the only map affix I found out to be a bit problematic so far.

p.s. what do you think of blood rage just for the 1,2% life leech part?


Many melee physical builds avoid phys reflect maps, but since we are block, we CAN do the map with potions.

Always keep your max enduring charge + fortify/ use 1 armour pot before you attack, and you should be good.

Blood rage will ruin the aegis + melee damage on full life combo since it will use all ES in few seconds, so I don't suggest using it.
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Sakredo wrote:
Hey bro, very nice build, i love defence guys, instead glasscannon. And i always wana try BoR, looks brutal)))
But i have 1 wish: i realy love tanky, can we upgrade our survival? I dont care about clearspeed (example: if you do t15 for 5 min, i can do it for 7-9-10 min, i dont care)) Prioritet for me its defence. I dont love die)) Have think about it? I dont know, maybe switch melee damage\fire damage to Fortify? Or get more defence from tree?
Thx.


Your defense should be really good already with the setup I have, I mean I can face tank two bosses on t15, t14 maps except core map. Not many builds can do that.

With this setup, your goal should be:
- 170% on every ele resists and 135% chaos resist in hideout.
- 6k life.
- decent armour

If you still feel like you need more defense, you can run defense auras like grace.
Added few more side notes on the guide
do u have mana leech? do u need mana leech to sustain eq spam?
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Saerah wrote:
do u have mana leech? do u need mana leech to sustain eq spam?


His first Viridian Jewel has mana leech on it, one jewel should be enough to sustain
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Dr_Jam wrote:
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Saerah wrote:
do u have mana leech? do u need mana leech to sustain eq spam?


His first Viridian Jewel has mana leech on it, one jewel should be enough to sustain


Yes, this is correct, thanks.
Never had any mana problem with just 1 mana leech on jewel
Anyone testes this with Sunder instead? I like the concept of this build, Hate targeting with EQ though. What 4 link for BoR With sunder?

Never mind, this is covered by the OP, I find for Dried Lake though Sunder is way faster...Anyone using Sunder as the main attack late game maps though with this build?
Last edited by shahmat1972#7115 on Mar 20, 2016, 12:28:24 PM

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