{3.0} Necronomicon / Raise Spectre Monster Info...[The Unofficial Minion Wiki]

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onomastikon wrote:
One Question and some small comments or requests, please:

1. Question: Can you put some information somewhere on Minion Resistances? I cannot find this info anywhere on the Wiki, either. I want to know how I can find out whether I need to obtain items or skills which grant my minions resistances, I have no idea what my minion resistances are and cannot find a way to see this in-game. Thanks!

2. Tiny comments or wishes:
- You write "Minions do not have Base attributes." I think that strictly speaking this is incorrect or misleading. They do have Base attributes, they are zero.
- Could you perhaps use "find and replace" and replace "leach" with "leech"? That makes it easier for us to find "leech" in your documents!
- You seemed to have deleted Carnage Chieftains from your database -- these guys are still decent for certain niche builds, do you think you might want to include them again?

Thanks!


Thank you for your feedback. I will write up something on minion resistances. Althou every minion type does have their own resistances.

2. all 3 notes are now issues. I am working on adding spectre slowly in. If its not there it does not mean it is not viable rather I simply did not get to them yet.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Found a Merveil's Blessed in Mud Geyser, seeing as there's not many good T7 maps to shape, I figure a Shaped Mud Geyser is useful to get Merveil's Blessed in. I know Frost Sentinels are basically the desired cold damage Spectres to use atm.

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mattc3303 wrote:


Thank you for your feedback. I will write up something on minion resistances. Althou every minion type does have their own resistances.


Thanks! Could you give me a quick heads up as to how I can determine if my minions' resistances are capped? Thanks!
Underrated stats: Basic human decency, small quantum of respect, microportion of compassion
Sure you can manually count up since minions by default has a resist cap of 75%. I am sure path of building will help list this stat as well.

Minions will start off at 0% always regardless of quest state. You can then add everything on top of that.

If you have commander or darkness and the resistance node on the tree. Spectre should be capped. Other minions may need 1 additional source of resistances to cap them.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Also, I am wondering if "Shavronne's Vision" can be desecrated at all. Maligaro's Cruelty and Passion can be desecrated in the Rotting Core, but none of the other Godless Three's monsters can be spawned.

Despite the poor stats they have a very strong mortar ability which seems to shotgun really hard and might scale better with wrath.
I have some new information regarding:

Frost Sentinels, Solar Guards, Cannibal Fire Eaters.

This is from one of the guys that works with the Taiwanese DB or poe.db. Frost sentinels 7% crit chance and solar guards 6% crit chance is pretty important info. They crit way more often then we thought.

After some discussion on reddit...





Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303 on Aug 28, 2017, 8:50:39 PM
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mattc3303 wrote:
Minions will start off at 0% always regardless of quest state. You can then add everything on top of that.

If you have commander or darkness and the resistance node on the tree. Spectre should be capped. Other minions may need 1 additional source of resistances to cap them.
I think you got this backwards or I'm misunderstanding or misinformed. Most minions have 40 ele and 20 chaos res as of patch 2.5.0. (Golems have a bit more resistance towards their aligned damage type).

Spectres however just have whatever they had as enemies and most enemies have high resistance to just one element and no resistance to the rest or low general elemental resistance, usually lower than 40%. Generally speaking, I'd say it's harder to cap spectre resistance than for example zombie reistance.
My supporter items: Victario's Charity and The Forsaken
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mattc3303 wrote:
I have some new information regarding:

Frost Sentinels, Solar Guards, Cannibal Fire Eaters.

This is from one of the guys that works with the Taiwanese DB or poe.db. Frost sentinels 7% crit chance and solar guards 6% crit chance is pretty important info. They crit way more often then we thought.

After some discussion on reddit...







Mind linking the reddit thread? Also I figure this means if possible one can try to do a crit build for at least Frost Sentinels as they got the highest listed at 7% base chance?
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mattc3303 wrote:
There are no chaos spectre that can contend with the current elemental choices in terms of damage, tankiness, and AI.

If you want Chaos go physical => chaos added damage.

Maybe undying alchemists but why intentional gimp your damage?


It's theoretically impossible to get any viable chaos/physical spectres considering how monster damage is balanced in POE.

think about how we usually build our defense: 75% ele resists is a must; 0% physical reduction is OK; -50% chaos resist is OK even in HC. These are the baselines POE balance monsters' ele/phys/chaos damage around.

How is it possible to get any viable chaos spectre when their base damage is supposed to be 95% less than an elemental specre?
I was able to desecrate Frost Sentinals in a Waterways map with no lunar mod. I already had Frost Sentinal spectres from a previous map.

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