[2.2] 100% chaos ICE TRAPPER - UBER down (T15 Abyss Double Boss fight in 10 sec!!)

Assuming elemental damage works wouldn't this start make more sense?

http://poeurl.com/AAt

Don't need to take co-ordination which seems useless to me and still get the nice first two chaos (14+12)
Last edited by Idyar#1105 on Mar 24, 2016, 9:45:45 AM
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Biggilus wrote:
So I've done nothign but read what's going on so far, loving the idea behind it and just grabbed the required core gear. Rejiggled some skills as I've decided to ignore crit nodes almost exclusively and get EO, keeping Orb of Storms linked with Increased Crit Chance to get that working. Feels good when planning, but the first few bunches of nodes I'm not sure if they coudl be optimised better? I realise it isn't a max level tree, achievable at ~lvl 90 which will suit me fine.

Spoiler

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAYDAbDYRXyi2cgU9W9qjBa_tNHIDHaCtUjrYxEvKwpd8g5I7hU2PZ2qbIxirLTF2-dwUXZvfrDYVMLsBbW3dY2_UUcwfI19I_ZNkqOK7g5W-pANMbNX2BvgM3jnOhGWf8bBxewYZKqbhmo2kydsCyL0bRmX9FJTl5U9X-vuj_pcQIfLp5t1ns8VpwjYJFZIna4abPfBiEKCHtsLhTI2xR8CBAeD21XGTLN7DW066KTo1psmMgGyGc96Yet6UzLRRUfAZjwF73yf3wSzogDUIzBx3ahLeDpCYk_JBmdOb3egeUIsJpVh4g==


There's a few chaos damage clusters I've skipped too, been a lot said about how much damage is pumped out that I decided to focus on life nodes once I had MoM, EB and ZO skilled up.

Thoughts?


Wasted a skill point at the bottom near master sapper. Go down instead of to the left from life nodes
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Idyar wrote:
Assuming elemental damage works wouldn't this start make more sense?

http://poeurl.com/AAt

Don't need to take co-ordination which seems useless to me and still get the nice first two chaos (14+12)


Void Manip is less elemental damage more chaos.
"
Idyar wrote:
Assuming elemental damage works wouldn't this start make more sense?

http://poeurl.com/AAt

Don't need to take co-ordination which seems useless to me and still get the nice first two chaos (14+12)


This nodes are same in terms of trap damage, but we have poison on our daggers. Poison scale from chaos damage, but dont scale from elemental damage.
Been using a tabula in Perandus to get the 6L but want some more survivability when needed. I can afford a 5L so wanted to see what you guys thought would be better - Carcass or Belly of the Beast. If only 5L, what should I leave out? DPS-wise, they're all about 25% loss.
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Dstry wrote:
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Biggilus wrote:
*snip My post! *snip*


Wasted a skill point at the bottom near master sapper. Go down instead of to the left from life nodes


Ha, that's silly of me, thanks :)
In two minds about branching out into Templar area - may not bother if I can sustain mana with Clarity.

Hi nice build!

I just started leveling but it seems that biggest issue is survivability. What do you think are the best defensive alternatives? Maybe double curses?
Last edited by Freeze_Tyler#6671 on Mar 24, 2016, 6:13:46 PM
Best defensive mechanic of this build is just manually dodging incoming damage with whirling blades ^^
Just coming in to say that I'm loving this build, it's simple to play, it's visually awesome, extremely effective in clearing maps and most importantly, it doesn't have impossible map mods, no regen and Enfeeble curse are the hardest ones I've experienced and the worst they do is slow you down by having to play a bit more carefully. I'd like to suggest if you can give the guide a bit of a better format, gem priorities and levels, ideal item mods and maybe a more detailed leveling guide in case new players would like to try this build.
Thank you.
Yo, how u generate power charges?

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