Labyrinth,the worst content ever made in POE?

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TheGoodBadWeird wrote:
After a long break throughout Perandus League, I got online recently. I wanted to give the Labyrinth in Cruel another try and hoped everything has been fixed in my absence.

Got half way through and then run into a bug, which switched PoE back to my desktop. It does this from time to time on its own and it happends only in PoE. No other game or program does this. I switched back immediately, but my char must have died on some traps. "Revive in Town" .... seriously?

All in all I am more frustrated with PoE than I was back in March. WTF is this bug-ridden game wanting me to do? And some jokers here still argue with skill?

Just ridiculous!


Read the lines under their nicknames, and u'll find out why ! :)
Pas ici pour rendre service ;).
Un jeu avec autant de qualités que de défauts, malheureusement ignorés et soutenus par une marée de supporters nolifes sans aucune objectivité.
My overall opinion on labyrinth is that... I dont like it... at all:)

I have no problem with the layout, after you do it a couple of times, u learn it (just like maps) so, that's not so bad.
Also, the first 2 fights of Izaro they are not so bad either, they are interesting, they keep you on your toes, so thats not too bad either.

What I DO have a proble with is:
1)Traps. Awfull... just awfull, man. Especially if u r an ES/MoM char. The dmg is retarded and the mini map doesnt help at all in certain situations, to show you in which direction to go. I find their mechanics pretty unfair and not challenging at all, just retarded...
I just lost my 85 lvl char, with 4.8K life and 3k ES and some unreserved mana (MoM/EB) to traps in a lvl 62 area! Not even inside the lab, just trying to navigate through the trials in act 2 merc...

I'd like to point out that I find these things problematic/unfair, while playing in hc leagues. I've tried the lab and I've run it plenty of times in sc leagues too(perandus sc and std league too). Things are not as bad there cause a rip will only slow you down 10 to 15 min, the time it'll take you to run lab again, but in a hc league?! No, I personally hate these mechanics.

and 2) 3rd Izaro fight. Again, I'm talking from a hc league perspective, the spike dmg of Izaro along with all the traps that leave you little to no room to maneuver in that fight, is for me very badly balanced... as in, not at all.

Again, allow me to repeat myself by saying, that this is a major problem especially in a hc league and also, I hate the fact that ascendancy points are locked behind the labyrinth ordeal...

Ripping at lvl 85 to a lvl 62 area trap is not challenging imo, its just stupid.

As another thread in this section says, I hope they remove ascendancy points from lab, and keep it for enchantments only. I absolutely respect the fact that some people like the lab, this just my opinon on the matter, and from what conversations I had with people on my friends list, I'm not the only one.

Thank you for listening.
"Too Wierd To Live... Too Rare To Die...."
Personal Motto

Finally made it to lvl 100... Only took me 3 years...:) :(
So did the lab get any better? I refuse to play because of it.
The labrynth stuff is awesome, it's about time we got some genuine level design in this game. I was very disspointed in Torchlight 2 removing several puzzle mechanics that existed in the early demos for it.
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Last edited by Nicholas_Steel#0509 on Jun 4, 2016, 1:13:52 PM
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Siochan wrote:
So did the lab get any better? I refuse to play because of it.


It got worse, they are in maps now too. Think it's time to just leave this game. If this is the direction they want to go, PoE is not for me any longer.
Another improvement is that trials need only be done once per league now.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Miská wrote:
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Siochan wrote:
So did the lab get any better? I refuse to play because of it.


It got worse, they are in maps now too. Think it's time to just leave this game. If this is the direction they want to go, PoE is not for me any longer.


Any ETA on patch 2.4? Great game, not giving up hope
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Chadwixx wrote:
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Miská wrote:
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Siochan wrote:
So did the lab get any better? I refuse to play because of it.


It got worse, they are in maps now too. Think it's time to just leave this game. If this is the direction they want to go, PoE is not for me any longer.


Any ETA on patch 2.4? Great game, not giving up hope


Hopefully, September they will have a release where trap game play is optional.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
By September I will already be invested in a DIFFERENT game...
currently i´m trying to do the labyrinth but when i read that i have to do this with ALL chars (i have 6) and this 3 times with every char... wow. that ruins the fun. i dint finished it once because i always dying but thats not the problem. the problem is i have to do it for 18 times and i cant enjoy it but i should do it and that´s not the reason why i´m playing PoE.
i´m disappointed from a game what i actually since 2013.

i think i will try to do the labyrinth once, the rest i will skip and try to enjoy PoE again.

ps: sorry for my horrible english :P

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