Who balanced the Labyrinth?

I take 6k dmg from 1 trap on my es character in normal. What the hell were you thinking?

Edit: I had 10k+ es on my low life character. The way it survives is by killing mobs (i.e. no mitigation). It took me 7 hours to complete the labyrinth on all 3 difficulties on that character. That character gets countered pretty hard in the labyrinth, opposed to my dodge character, who can literally run through the 99% of the traps taking 0-20% health as damage. It took only 2 hours to complete labyrinth on all 3 difficulties on that character.
Last edited by diffor#6912 on Mar 5, 2016, 3:23:16 PM
Last bumped on Mar 5, 2016, 7:10:25 PM
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right.. and izaro, one shots me, and all my friends, and were already WAYYY over levels to this zone. wtf, we can't even beat it.
"
diffor wrote:
I take 6k dmg from 1 trap on my es character in normal. What the hell were you thinking?


Trapdamage is the same on Normal, Cruel and Merciless, it's percentage-based on your health.
Alexis
*smiles*

=@[.]@= boggled
=~[.]^= naughty wink
One shotted by final Izaro fight.

I'm 37, shield, eva, 900 hp, and he just raped me.
And I'm a trapper, didn't even facetank him, tried to run, can't even escape, no time to lay traps.
He's just too strong, too fast, ridiculous dmg, ON NORMAL.

Why do you force us to go full tanky life build?
Softcore is about dps.
Most builds are glasscannons.
Nobody wants to burn 20 regrets just to get their 2 asc points,
and then respec into dps again...

"Im smartest. Your stoped. Dael wiht it."
"
Quantume wrote:
One shotted by final Izaro fight.

I'm 37, shield, eva, 900 hp, and he just raped me.
And I'm a trapper, didn't even facetank him, tried to run, can't even escape, no time to lay traps.
He's just too strong, too fast, ridiculous dmg, ON NORMAL.

Why do you force us to go full tanky life build?
Softcore is about dps.
Most builds are glasscannons.

Nobody wants to burn 20 regrets just to get their 2 asc points,
and then respec into dps again...



LOL

l2p pls
"
Quantume wrote:
One shotted by final Izaro fight.

I'm 37, shield, eva, 900 hp, and he just raped me.
And I'm a trapper, didn't even facetank him, tried to run, can't even escape, no time to lay traps.
He's just too strong, too fast, ridiculous dmg, ON NORMAL.

Why do you force us to go full tanky life build?
Softcore is about dps.
Most builds are glasscannons.
Nobody wants to burn 20 regrets just to get their 2 asc points,
and then respec into dps again...



Maybe GGG are telling you Softcore isn't just about DPS.
its long and it has no waypoints. the traps that slow you down and poison u at the same time are just awful. is it temp chains, or is it tar? my ui doesnt say anything. and again its tooooo looong. and i have to do it 3 times ones in each difficulty. i honestly couldnt even finish it in normal on standard league because i got a headache about thirty minutes in. and just shy of an hour I was done. it is too long and when i got the silver key the door was no where to be found. I checked all the zones at least 3 times and no silver door. if its going to be long and boring at least give us way points or make it shorter. the layouts are unbearable to walk through and i have lots of movement speed and quicksilvers but why not make the layouts less winding. a few linear zones wont take anything away from the labrynth.
I was testing it so i could do it on hc but it is just unbearablely long and not interesting at all. b ut on the plus side all the boss fights were pretty sweet. But the finding keyes and having to double back multiple times is awfull. And the rewards are not even worth it. just a bunch of crappy loot everywhere.
wtf ggg?!
Friendship is magical
"
Kwonryu wrote:
"
diffor wrote:
I take 6k dmg from 1 trap on my es character in normal. What the hell were you thinking?


Trapdamage is the same on Normal, Cruel and Merciless, it's percentage-based on your health.


I just ran through the labyrinth with a non ci character i.e. acrobatics + aa it was literally face roll. I run through the traps. My message was the labyrinth hard counters builds waaay too hard.
Take the labyrinth slow, lol holy shit stop building 50% health builds in SC
IGN Nem:KrippsGardener
"
magiceffect wrote:
Take the labyrinth slow, lol holy shit stop building 50% health builds in SC


I had 10k+ es on my low life character. The way it survives is by killing mobs (i.e. no mitigation). It took me 7 hours to complete the labyrinth on all 3 difficulties on that character. That character gets countered pretty hard in the labyrinth, opposed to my dodge character, who can literally run through the 99% of the traps taking 0-20% health as damage. It took only 2 hours to complete labyrinth on all 3 difficulties on that character.
Last edited by diffor#6912 on Mar 5, 2016, 3:21:03 PM

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