Path of Exile 2.2.0: Ascendancy Patch Notes

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Fixed an issue where life recovery on block did not work with Bone Offering.


Lol, seriously?

guess that's why my minions with 75/75 block were getting wrecked
in some fights which it didn't make sense -_-
Last edited by smichal52#3310 on Mar 3, 2016, 2:59:20 AM
Should i Vaal my crit multi jewels before update?

GGG, Please fix not only corrupted jewels but also non-corrupted ones.
ROLF.. How fun 3 years of insane farming..Thousands of hours spended and now i have this, i have something to show, i have something what have price
Spoiler
And i won't let anyone touch it! I Won't!!
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stipen wrote:
so its a 33% multi nerf

and ascendancys gives a fucking 250% buff

chill out my god

if you have a crit build that has quite a few jewels and othere gear that has crit muilt that 33% add up really fast
Last edited by rishain#7043 on Mar 3, 2016, 3:12:04 AM
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Darkkrows wrote:
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Rhys wrote:
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Chris wrote:
The countdown for Haku missions now starts when the grace period ends, rather than upon entering the area.

Ninja edit: timed Zana missions also do this.
need clarification, if I die half way during the mission(solo), will the timer pause temporary and only resume when I zone back in and loose the grace period?

No, that functionaliy has not changed. The mission timer keeps ticking down while you're away/out of the instance.
Code warrior
what happens to talisman? will none of it make it to SC/HC? Rigwald would be a nice addition to the current lacking endgame. Not to mention some talismans being really good for certain builds.
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leighferon wrote:
heres the way i read the crit/crit multi changes.

old crit/multi values even legacy max cannot equal the new ones.

the new crit values will be 33% higher at max teir.



where do you see them saying they will buff rare item crit rolls to match the new wording? This bold part, where did they say that or imply it? I dont see that anywhere in the notes, I know sometimes my brain skips things tho so it could be there? If Im wrong someone chirp in and show me the quote Im missing.


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goat4dinner wrote:

Destroying all mirrored crit multi items in the game it just completely bonkers!!



where do you see them saying this will happen? Im not seeing anything in what Chris posted that suggests rare crit gear will change and need divined to the new rolls. I think youve got it wrong man, I think all the old mirrored crit gear will remain exactly where it is relatively speaking.
Well, this looks Promising I don't really understand the hate on premundes league uniques don't drop often or at all so people who don't find them or don't have the means to find them now have something to look forward too, The hate is unnecessary. Friday Can't come any faster. One question, Since you guys are updating the skill tree will characters be reset?
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Chris wrote:
Path of Exile 2.2.0: Ascendancy Patch Notes
  • Blessed Orbs are required to update the following to their new values: implicits mods on all Rapier base types, implicits mods on Curved Blades, Lithe Blades and Exquisite Blades.
  • Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.
  • The following were not updated to new values: Maligaro's Virtuosity, all craftable item mods (non-jewel) and master-crafted mods.



Why? This needs a lot of divines to fix many items we have. In addition some of which may be legacy variants that will be ruined if we use a divine on them.

Is this because of a technical limitation? Because if not then you are effectively creating legacy items that are worse than new ones (and in fact less good that when they used to be) that can only cause problems to players.
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Sexcalibure wrote:

i dont think any other skill in the game has ever suffered from a 55% less damage nerf.


dom blow never got a 55% less nerf

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