[2.2 Theorycraft] Chaosblaster Assassin

I can feel the fotm already...


Disclaimer: I am fully aware that there might be a lot of last minute changes regarding the unique items, the poison mechanic, and whatnot. However it seems that there either are no such changes in the alpha yet or there won't ever be any.



Alright, I did some math, and you can actually cap your Flameblast crit *with Marylene's Fallacy on* from skilltree/assassin tree and unique gear we would use anyways.


Asi nodes we take are Ambush and Deadly Infusion.
Those increase the basecrit of Flameblast to 8.5% and effecively double, and thus cap our critchance.


Unique Items we use are are Infernal Mantle, Consuming Dark, Bino's Kitchen Knife, Marylene's Fallacy and maybe Facebreakers for even more critmulti.


Auras either Anger in the CD for +1 gem level or Arctic Armor and Assassin's mark on Blasphemy to actually make our chance to crit 100% and to effectively provide 40%+ *more* damage.


Gem Links: Flameblast - Concentrated Effect - Void Manipulation - Elemental Focus - Added Chaos - Increased Critical Damage

Increased Area of Effect/Life Leech/Faster Casting/Empower are also considerable.


Critmulti without ICD and Facebreaker (assuming average 150% Marylene's): 627. Yes, I did consider the rewording of the critmulti mechanic. That means without further investment the Flameblast will deal 6 times it's regular damage. Everything will be onehit. Bosses that are not onehit will die off the poison. Placing Wither a totem is an option too.

Critmulti with Facebreaker: 717

Critmulti with ICD gem: 800+

I am not sure if those are worth it due to less effeciveness in higher numbers. Example: An increase from 700 to 800 critmulti equals only 14% more damage.

Critmulti factoring in Assassin's Mark's more critmulti: 1000+


Remember Pizzablast builds? Imagine them with 10 times the damage and reflect immunity.


Prototype Skilltree for SC: Link

I am aware Fatal Toxins has been halved. Propalby not worth it anymore.


Bloodrage for Frenzy charge generation. Yes, those double dip too. Maybe Stone Golem to counter the degen.


How to sustain pools? I haven't quite solved this yet. Easiest way would be a +1 curse Marylene's with cwdt WM. Life is regenerated through Bino's if you are close, Elreon rings for mana. Another option is the jewel that makes leech apply based on chaos with 5 corrupted items equipped. Can use Doryani's invitation in that case.


Party viability is low of course. However you can still unequip the Marylene's for 81,2% crit against damaged enemies nevertheless in parties. No Mary, no noncrit penalties obviously


That's it from my side. Oppinions? Ideas? Critique? Questions? Feel free to contribute your thoughts! :)


Edit: Consuming Dark nerfed to 50% conversion. Gonna be interesting. Especially on reflect... Maybe have dual CD in weapon swap?
My Build Compendium: https://www.pathofexile.com/forum/view-thread/1634158
Last edited by Legasi#0675 on Feb 27, 2016, 4:46:05 PM

Whaaat!!??

CD reduced to 50% conversion ??!!!





i am planning to play a chaos crit flameblast too
pretty sure i will not take the Marylene's Fallacy(40%less mean x0.6)
is make our crit chance from 90%+ down to 50%+

voidbringer is also a choice for glove,i love it more than facebreaker actually

i think mapping is still good for CD + Bino,your aoe will have a huge reduce if you Duel CD

and the life regen

but i think you can Duel CD while Atziri or something(for the reflect on 10 stack)

and one question

anger+Blasphemy=85% mana

how about the infernal mental increased spell damage taken mod?



some change on skill tree(about lv 94)
1.not going to waste point on frenzy charge,4point 8%more,not worth it,especially in atziri fight,you may not running blood rage,then it become a waste
2.node some damage over time and regen,making regen up to 2.8%,that's ok for blood rage
3.trying to get some jewel socket,but no enough point,give up
4.Fatal Toxins nerf to 50%,but i think 3point to get 75%increased damge is still a great choice


https://www.pathofexile.com/passive-skill-tree/AAAAAwYAsNii2cgU9W9qjBa_tNEmlcgMYeJ2glVLtUiMNutjidMRLzY9cFKdqioLbIxd8mKsDki0xRGW44S3MMLsf8YHHg3R6FoFtZMnlS5jQyaIBnCNv2wL8NVOn1FH1CMi9I_6SVF6f-dUMHwwcW0ZXEDr9ST9jX3dqJf0CPSHy2Sd_94j9kt4UlPAVKeb8h1NkjpCl5U9X2pDdZ5Ms88VIG6uswQHUDBBloPb214FQtD1VcYsnBEtfIPr7jLRmuBFR0WdwGZTUjwFBLOf3-98ogCaO-08gpvVpuw4OtgpTycva7eQVYV9Gjg=

and my link setup
flameblast - ele focus - controlled destruction - void - coneffect - crit multi

blasemy - assasin mark - clarity - fire golem (void bringger)

whirdling blades - faster attack - fortify (bino)

Blood rage - portal - increase duration(dark)

cwdt - immortal call - molten shell - increased duration (boot)

wither - faster casting - spell totem - increase duration(helmet)
Gaming Life
Last edited by kenhoyt#5059 on Feb 28, 2016, 12:56:26 AM
oh with ambush 50%+ is enough,sorry for missing

but may change to another amulet while atziri
Gaming Life
Last edited by kenhoyt#5059 on Feb 27, 2016, 8:42:22 AM
Yes, I have 48% crit chance with Mary on, so 95% against enemies on full life, AM takes care of the rest.

Wearing Voidbringers doesn't add anything except for higher mana cost when the crit is already capped.

Speccing degen doesn't make much sense, since it's only secondary. Frenzy charges give cast speed, which the tree has almost nothing of, and 20% more direct damage and 20% more poison damage. I'll definitely take them.

Good point about the IM downside, seems like it's either only Anger or BlaspWM and AA then.
My Build Compendium: https://www.pathofexile.com/forum/view-thread/1634158
"
Legasi wrote:
Yes, I have 48% crit chance with Mary on, so 95% against enemies on full life, AM takes care of the rest.

Wearing Voidbringers doesn't add anything except for higher mana cost when the crit is already capped.

Speccing degen doesn't make much sense, since it's only secondary. Frenzy charges give cast speed, which the tree has almost nothing of, and 20% more direct damage and 20% more poison damage. I'll definitely take them.

Good point about the IM downside, seems like it's either only Anger or BlaspWM and AA then.


oh,i didn't cal the crit change exactly,then facebreaker will be the only choice

without voidbringer i think the mana cost is ok,i would take blaspAM and AA
Gaming Life
Last edited by kenhoyt#5059 on Feb 28, 2016, 12:51:45 AM
ooo this is interesting. i like it.

i do think you'd be 1000% better off taking controlled destruction over ICD though. yes you will lose 8.5% crit chance, but you'll gain SOOOO much damage it won't matter
"
xMustard wrote:
ooo this is interesting. i like it.

i do think you'd be 1000% better off taking controlled destruction over ICD though. yes you will lose 8.5% crit chance, but you'll gain SOOOO much damage it won't matter


That's not quite correct. With CD you lose 0.6*2*8.5% critchance, resulting in a critchance off ~90%. This means every tenth blast will pretty much deal no damage at all. Wait a sec, AM pretty much provides these missing 10% anyways... hmmm. Except against bosses, where you really do not want to not crit. Double hmmm.....

To counter that you'd need to either wear Voidbringers, which I'm not a huge fan of, or get rid of Marylene's entirely.

The more I think about it, the better this option seems. I'm too lazy to do the math now, I'll just test it when Ascendancy hits.
My Build Compendium: https://www.pathofexile.com/forum/view-thread/1634158
Last edited by Legasi#0675 on Feb 27, 2016, 4:19:14 PM
Just curious about the dmg.

L25 flameblast does 458.5 base damage.

VM is 1.4, CE is 1.6, Controlled destr is let's say 1.35, elem dmg gem is 1.3 (?)

So 458.5 * 1.4 * 1.6 * 1.35 * 1.3 * 1.2 (frenzies) = 2163.

282% increased damage from tree, 100% inc from gear, 100% from jewels (?)

2163 x 6 = 12978.

12978 * 12 (full stacks) = 155.7k.

155.7k * 7.17 * 1.42 (717% crit multi and assassin's mark) = 1.58M damage per use before poison.

That is straight up n.a.s.t.y.

Time to reach 10 stacks would be around 2sec/(1.35)=1.5sec, so about 1M DPS + poison......

Seems pretty nice X_X

Quick delete the thread. I'm also thinking the non-chaos version might be better because ignite does 80% of the initial hit, whereas poison caps out around 50% even with double dipping?
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
Last edited by MatrixFactor#3574 on Feb 27, 2016, 3:19:07 PM
Your math's seems about right. There's not really a point in discussing minor details so I'll leave it for now.

Well I think ICD or Added Chaos have more value than Empower and are easier to come by. Still not sure about ContrDest.

The reasons I prefer chaos over fire are:

- easy access to crit on unique items
- reflect
- resists (no need for pen gem)
- no need for prolif gem
- sweet bino heals
- there is no poison immune map mod
- Wither Totem (about 100% *more* damage that also double dips (if it worked as intened...))
- chaos is even more metal than fire

Edit: Okay I actually did a bit of maths. Assuming a lvl 20+1 FB gem and a lvl 20 Added Chaos gem AC provides 32% more damage.

My Build Compendium: https://www.pathofexile.com/forum/view-thread/1634158
Last edited by Legasi#0675 on Feb 27, 2016, 4:36:25 PM

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