New Jewels for Traps
Oh yes my trapper is going to be dam happy ... now I need more jewel sockets...
OAH |
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" Look at this guy who thinks he knows what he is talking about :P |
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Not a single Ackbar joke yet? I'm disappointed.
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Neato jewels. Scion ascendancy class? :3 pliz
"Teamwork is OP"
-The one and only one Dark_Reaper115 at your service. |
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" Here you go ... Admiral, new jewels seem to make Trapperbuilds actually viable ! What do you say ? Are the devs serious ? RIP King of the Forest view-thread/1738625
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The first two are amazing.
Unstable payload is neat, but nothing exceptional. Well done though, neat. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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Pretty good.
4th one a trap cooldown reduction jewel pl0x? Maybe with a limit of 1 I liked my trapper gear being cheap as fuck, guess that's about to change eh. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Where's the love for mines? Seriously, traps get buffed every league, yet mines get nothing. Just one crap unique...
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" Man you were just on the edge of your seat to get this shitpost out, weren't you? |
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The biggest problem with using a (single type of) trap is max number of trap you can throw before you hit the cool down. Hopefully the unstable payload gem can help solve this issue.
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