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wild_captain wrote:
As i already explained in a previous post, Gladiator's Block Path Notables work with bows too, but you must equip a Rearguard quiver
So all in all EVERY SINGLE NOTABLE seems to apply to bows (yes even Impact on the Slayer which provides splash to melee attacks, has a second bonus of 15% increased AoE which is untyped/unspecified global bonus)
EDIT: "Outmatch and Outlast" notable on Gladiator specifies either main hand or off-hand so that probably does not apply to bows
It's mostly a testament to how broken/unbalance that class is than anything else.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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Posted byCrackmonster#7709on Feb 14, 2016, 7:05:45 PM
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wild_captain wrote:
As i already explained in a previous post, Gladiator's Block Path Notables work with bows too, but you must equip a Rearguard quiver
So all in all EVERY SINGLE NOTABLE seems to apply to bows (yes even Impact on the Slayer which provides splash to melee attacks, has a second bonus of 15% increased AoE which is untyped/unspecified global bonus)
EDIT: "Outmatch and Outlast" notable on Gladiator specifies either main hand or off-hand so that probably does not apply to bows
And as I already explained, the fact that half the nodes of a subclass technically work (although not in a way that's particularly useful for your build) doesn't mean it's a viable alternative to another subclass full of much more powerful nodes. You only get 6 ascendancy points, are you seriously willing to waste half of them just to get to 3 semi-useful notables?
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Posted bysuszterpatt#5078on Feb 14, 2016, 7:15:21 PM
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suszterpatt wrote:
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wild_captain wrote:
As i already explained in a previous post, Gladiator's Block Path Notables work with bows too, but you must equip a Rearguard quiver
So all in all EVERY SINGLE NOTABLE seems to apply to bows (yes even Impact on the Slayer which provides splash to melee attacks, has a second bonus of 15% increased AoE which is untyped/unspecified global bonus)
EDIT: "Outmatch and Outlast" notable on Gladiator specifies either main hand or off-hand so that probably does not apply to bows
And as I already explained, the fact that half the nodes of a subclass technically work (although not in a way that's particularly useful for your build) doesn't mean it's a viable alternative to another subclass full of much more powerful nodes. You only get 6 ascendancy points, are you seriously willing to waste half of them just to get to 3 semi-useful notables?
notables work for bows so it is possible to make bow character.
1. You dont know how to do it is not problem with game but with you.
2. Now and after asccendancy update there will be better and worse builds. Nothing is changing.
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
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Posted bykamil1210#5432on Feb 15, 2016, 2:48:46 AM
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