Skill Reveal - Summon Stone Golem
" life reg is useless in half and no reg maps ..... really sherlock^^ Auras are almost unuseable on blood magic maps ..... ice build are bad in cold res maps .... that argument is so funny |
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Ohhhhh yeah!! One after another incoming stuff suits my planned character so well! It's like GGG is in my mind lol.
Anyway, amazing addition. Looking forward to summon this little tough guy! EDIT: Indeed RF is gonna be a little buffed with this but if the regen of the golem is way to low to avoid it, it's gonna be useless. So what about a nerf to RF? Like burn for 100% of life and 75% of ES? (numbers are random ofc) As I used to play RF in the past, things were a bit harder than they are now. So it won't harm. Consider it, so whiners stop whining about RF being OP. Cheers! CI >> Life Last edited by sonafab#2148 on Feb 12, 2016, 8:40:51 AM
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" This is true. You aren't just creating matter out of thin air. You are creating a self-sustaining current of electricity that circulates through air which creates the lighting like plasma that radiates like lightning. So basically the creature you are making is immaterial in some sense. |
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Yeah... can't help, quite disappointed.
If its regen isn't op as hell, then who the hell needs a slow, never aggroed "tank" that provides regen when almost always big onehits are the problem... And the vid showed how "good" he is at "taunting"... (the vid actually looked more like a parody to me :( ) On the positive side... it looks really cool! (sadly we already have a ton of good looking useless cr...stuff) |
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What makes this significantly different from Chaos Golem? Tanky minion that adds survivability. I suppose Life Regen can be better than Damage Reduction depending on the situation. Does this guy taunt or something? Different color gem?
Also Lightning Golem where? |
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I reckon if they do finally add Lightning Golem it would be Attack/Cast Speed...
Just another Forum Signature in a Sea of Signatures.
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That's nice and all but..
One huge issue for the typical summoner type. Mass AoE spam from bosses and getting your minions to focus the right thing down before they're all AoE'd to oblivion. This is a pointless addition. It does nothing that the summoner already has. Minions to hide behind. Summoners need utility, not more meat shields. Last edited by Ghoulz666#5566 on Feb 16, 2016, 1:52:55 AM
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I think the Golem is great. Im running a CI summoner with the ambilicus belt so i have no flasks, so with zealots oath its just added ES regeneration. and i have lots of options in flasks to help keep my minions from getting one shot.
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