[2.4 Video Guide] Beginners Tanky Infernal Blow Marauder Build [HC/SC]
Which masters would you recommend focusing on for this build?
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" Always: Elreon, Haku & Zana :) Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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FYI guys, even though the cost of a Marohi Erqi hammer has increased you can easily do this build without it - a good rare hammer with high phys damage is what you are looking for.
Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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" I bought a 4L Marohi for 11c and it was awesome for leveling. Now i switched to a 5L Marohi for 1,5ex with 250% Dmg roll. Its not that expensive when you save your currency while leveling and know what to pick up (chromatic recipe rocks). I'm 78 now and progressing easily through maps. Curios when progress will be slowed down. Last edited by engelswut#0434 on Mar 17, 2016, 10:49:30 AM
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" Exactly, if you just make sure to save up as you go, it shouldn't be an issue for anyone in the end to buy the hammer :) Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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I'm a bit noob but I have questions that i can't find answers to :
1/ "Diamond skin" (15% to all resist) is not worth it for one point ? 2/ In bandit quest, isn't better to take the "8% attack speed" instead of another skill point since it's not that easy to get that much attack speed in one point ? 3/ Also why not taking another endurance charge in bandit quest ? Is 4% speed/damage from frenzy more valuable ? Thank you for the build, it helps a lot ! |
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" 1. Good for leveling, but since resistances can be covered on gear I'd suggest doing that and saving the skill-point! 2. A jewel slot is superior :) 3. It is a matter of preference. I prefer the frenzy charges for damage, but if you want to be more tanky then go for endurance charges :) Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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" Since the Juggernaut passive "Unrelenting" gives +6% DMG per Endurance Charge the choice for another Endurance charge shouldnt be that be that bad i guess. Maybe i will give it a try. Edit: I tried it ingame with diffrent amount of frenzy/endurance charges and wrote down the tooltip dps. Definitly not worth for me to go for a another endurance charge while loosing 2kdps. This is my IB DPS running full buffed/full charged. Last edited by engelswut#0434 on Mar 19, 2016, 2:38:07 AM
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" Yea Frenzy charges are just so powerful right now that they outshine most other benefits :) Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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Double, sorry!
Weekly build guides: Youtube.com/LiftingNerdBro Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting Last edited by LiftingNerdBro#1842 on Mar 25, 2016, 5:43:48 AM
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