Spectral Throw Returns ELE BUZZSAW 50k+ DPS Ele Atziri Capable/High End Mapping 2.1[STREAM Offline]
Hello im following this build and i love it im just lvl 62 atm (no deaths yet)
im gonna refund VP and take heart of oak, im not sure if refund jewel socket from right side and take more hp from wheel wht do u think? this will be my gear at lv 70 What can i upgrade? Ty so much for this build i totally love it :D |
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" for the 4link you use frenzy to gain stacks on say a solo boss you if you can't build up charges. Also for the flask guess it's really just up too you. |
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Maybe this is a noob question but what's the reason you are going elemental damage and not physical?
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Just dinged 86 on this build in Hardcore Talisman. Cruising through mid tier maps, with lvl 19 gems. Should see a considerable jump in DPS (only 15k on 5L) soon as I can quality my gems, I'm assuming. Just wanted to note that it is possible to reach the high 80s-90? with this tree, as long as you play smart. Should only be attempted by experienced HC players imo, as 4K HP requires a lot of smart play. One thing that has saved me headaches is *not* turning on Blood Rage in maps with an unfavorable layout. For this, I linked my Herald of Ice + Curse on Hit + Assassin's Mark with ICE BITE. Frenzy charge generation is not as consistent, but will save you the headache of having to backtrack with Blood Rage on. If anyone has any other means of Frenzy Charge generation (apart from using Frenzy + PCOC + FA), please advise!
I've thought about working in Arctic Armour into my defenses but you'd need to take Reduced Mana Reservation + Charisma, as well as a higher level Enlighten to have enough mana to cast maybe 3 STs before going oom. Not sure if worth taking those nodes versus just taking Life? Physical spells (as such with any Evasion based build) will be the bane of your existence, so remember to be liberal with your use of Rumi's Concoction and be smart about your positioning! At any rate, thank you for the fun build. Looking to hit 90 before expansion. Only started this character late in the league to level with a friend, and unfortunately he died to some shared boon Dischargers (rip), but I live on! Gear as of 86
Spoiler
Last edited by surveillance#6399 on Feb 23, 2016, 5:31:29 AM
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Hi, Will you update the skill tre to ascendancy? There is avaieble the newest skill tree planner. Ty
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" Where is the tree planner I couldn't find one for scion yet just says unavailable, also I hope this spec is still viable Last edited by travisiscool#0524 on Mar 2, 2016, 2:16:30 PM
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Are you planning on updating this for ascendancy? If you were to do this build again, would you still use swords, or switch to daggers, with the thought in mind that the crit sword cluster got nerfed a bit. What would your tree look like? Thanks!
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From this video by ZiggyD: https://www.youtube.com/watch?v=BI3Gn5OQBkY I understand that Scion can take 2 partial sub class trees? I'd say if examined correctly this build can become even better.
ST was also passively buffed by 20% from reading around. I just can't see why this wouldn't EVEN MORE viable than before. P.S: I continued reading here and there what we get as Scions: Deadeye and Berserker seem to be our best options: Berserker 1.5% of Damage Leeched as Life 5% increased Damage taken 25% increased Attack and Cast Speed if you've taken a Savage Hit Recently 10% more Damage Deadeye 50% chance of Projectiles Piercing 20% increased Projectile Speed Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile From what I see the tree will probably stay the same. Last edited by xecutable#6776 on Mar 3, 2016, 6:19:28 PM
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What about these?
+1% to Critical Strike Chance 40% to Critical Strike Multiplier against Enemies that are on Full Life 10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies 20% increased Elemental Damage Take 8% reduced Elemental Damage while standing on Consecrated Ground 120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments 20% chance to create Consecrated Ground on Kill, lasting 3 seconds 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Always Stun Enemies that are on Full Life 15% increased Attack and Cast Speed while Leeching 25% chance to Avoid Elemental Status Ailments 2% chance to Dodge Attacks 10% chance to gain a Frenzy Charge on Kill You have Phasing and Onslaught while on full Frenzy Charges The Berseker one you linked doesn't seem that valuable to me since I already leach really well. The Deadeye one might be useful but Spectral arleady pierces and i'm not sure I need another projectile. I guess I could drop down to LMP instead of GMP if I used that. To me the Gaining Phasing and Onslaught when at max frenzy charges is pretty nice as well as the stunning enemies and 30% damage against rares/bosses. Not sure on the secondary nodes I would pick though. IGN : Futons
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Let me link you the test observation of a few people on reddit. I did not have alpha access, but I guess they did:
DRHST 4 points 7 days ago* "Occultist - 3/8 nothing special Juggernaut - 5/8 the endurance charge part is very strong Hierophant - 6/8 very nice for crit totem builds, you can grab this, get Ancestral Bond and run 3 totems with two different skills (one in your helm) Assassin - 4/8 meh, the "full life" limitations make this mediocre Trickster - 3/8 underwhelming Saboteur - 6/8 looks strong, cd recovery is so good for trappers Deadeye - 8/8 .... Pathfinder - 5/8 strong, but not out of the ordinary Gladiator - 3/8 don't see why you would take this over Gladiator if you have a block char Slayer - 3/8 same as Glad, if you're a stun build you will go Slayer Berserker - 7/8 Global leech ggwp, didn't give it 8 because the passive also has a malus Chieftain - 3/8 Mediocre like the mother class Inquisitor - 6/8 Good defense/offense balance Guardian - 2/8 terrible Necro - 2/8 come on Elementalist - 6/8 i hope they didn't change Conflux to only proc from rares and uniques Raider - 7/8 crazy good " and then a 2nd post: adept_or_die 2 points 7 days ago* Very Strong: Deadeye, Berserker Strong: Assassine, Slayer, Raider Neutral: Juggernaut, Pathfinder, Gladiator, Inquisitor Weak: Trickster, Saboteur, Chieftain Very Weak: Champion, Necromancer, Elementalist Like I've said I threw a quick glance earlier at the planner, and what my eyes stopped on, matched what these gentlemen wrote. Last edited by xecutable#6776 on Mar 4, 2016, 10:07:09 AM
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