[2.6] TankyTwirl - PhysSpell CoC Cyclone

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ZweihundertMorder wrote:
Added a Video of Atziri Runs with EK and BV only just to test stuff for the incomming BF nerf.


Where did you find notes about BF nerf?
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ZweihundertMorder wrote:
Added a Video of Atziri Runs with EK and BV only just to test stuff for the incomming BF nerf.

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denby wrote:
Honestly I think the assassin out classes the trickster by far, the raw boost to damage is just insane.


Trickster could also use a Blashpemy Ass Mark or Vulnerability or run a HoA that you can´t run as Assassin.

I think Trickster wil lbe cheaper to build, better for the start of a league because you don´t need Elreon Rings so its easier to get resists on them and you can start cycloning and whirling bladeing right away without any worries about Mana.

You can allways respec the Ascendancy later if you feel like you miss out on to much damage.



You're absolutely right about Trixter. Will make entering a new league a lot easier.
Hope BF doesn't get nerfed too bad though. Could really put a damper on this build.
The Lab, making a great game good since 2016.
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Bowman8763 wrote:
You're absolutely right about Trixter. Will make entering a new league a lot easier.
Hope BF doesn't get nerfed too bad though. Could really put a damper on this build.


I don't think so. Currently, in a scale between OP and dump, BF is CrazyOP. Maybe in 2.2 it's just OP.
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edov93 wrote:
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ZweihundertMorder wrote:
Added a Video of Atziri Runs with EK and BV only just to test stuff for the incomming BF nerf.


Where did you find notes about BF nerf?


Watching Alpha Streams
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
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Bladefall had a bug that caused its damage per volley reduction to apply too early, reducing the damage of the first four stages. This has been fixed, which has raised its damage. To compensate, Bladefall's damage has been reduced by 25% at all levels. Bladefall now does 6% less damage per stage (up from 5%). Its damage effectiveness has been reduced from 120% to 90%.
Whirling Blades is now 10% slower.

2.2 note
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Sakredo wrote:
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Bladefall had a bug that caused its damage per volley reduction to apply too early, reducing the damage of the first four stages. This has been fixed, which has raised its damage. To compensate, Bladefall's damage has been reduced by 25% at all levels. Bladefall now does 6% less damage per stage (up from 5%). Its damage effectiveness has been reduced from 120% to 90%.
Whirling Blades is now 10% slower.

2.2 note


You forgot crits rework and, at least, 40% less crit chance with daggers!
Now seeing the patch notes, will this build still be a viable option for the new leagues? Using EK and BV possibly?
The Lab, making a great game good since 2016.
I think Bladefall and EK will be ok the nerf wasn´t that hard....

Here are 2 Trees i made up for Trickster and Assassin:

Trickster

Assassin

Those trees are only rough drafts and may change while i level the build with new Items, Gems, etc.
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
Excellent, thank you.

Probably going trixter for sure. Seems like the easiest path for a new league.
The Lab, making a great game good since 2016.
how does the BV change affect this build if you use BV for charge gen?

The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled.
Last edited by alkoxide#0390 on Mar 4, 2016, 1:26:43 AM

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