**GGG Balancing Ascendancy classes for PvP is a MUST before release !
" Okay, let's talk about math. Lvl 21 penetration support - 38%. lets say target has 75 max res, you will deal: 100-(75-38) = 63% of your tooltip damage 'ignore target resistances' mean you deal 100% of your tooltip damage 100% is 158.7% of 63% its literally 58.7% more damage compare to using penetration. Yes it isn't a big deal if 9k ehp target will die in your firestorm in 1.2 sec down from 1.8 sec Last edited by EFBBBF#6521 on Dec 10, 2015, 5:32:22 AM
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For the record of this thread i also want to mention more about the current ''OP'' build that everyone faces in PvP right now and which dominates 70% of the pvp top ranks.
Explosive arrow, since you dont need to mentally try to attack players and can simply stack everything on walls or neaby objects it is very easy for them to take advantage of the 30% MORE damage as arrows travel with this skill. And i can only imagine this getting tremendously worse as these builds will be able to use this notable effectively by simply shooting on walls from a distance, people keep asking and saying how broken that skill is and how it needs adjustments, well it didnt get adjusted, it's getting buffed by a LOT. IGN:Hauntworld - ICU Omniscient PvP guild
------------------------------------------------------------------------------- PvP Low life crit caster / Gear -->/1829851 ------------------------------------------------------------------------------- HLD PvP tournaments -->/1576295 |
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" As far as i know people have been saying how elemental penetration gems are a bit overpowered, yet you're trying to make me think 100% penetration is fine. I dont even want to argue with you on this anymore, i saw enough. IGN:Hauntworld - ICU Omniscient PvP guild ------------------------------------------------------------------------------- PvP Low life crit caster / Gear -->/1829851 ------------------------------------------------------------------------------- HLD PvP tournaments -->/1576295 Last edited by hauntworld1#6496 on Dec 10, 2015, 5:37:04 AM
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" PVP is already now a 1 shot (or very fast mutlishot) fest. Who can do this from a far has the advantage over one who can't (bow, caster vs melee) and who can do this without even hitting you (EA) is on top of the food chain. This is crap. Transforming crap can produce a different kind of crap or can produce fuel for instance. If its another kind of crap then we are already used to it by now, but there's a very small chance things might improve. I don't want to judge things so far ahead, especially things that can and will change multiple times in the way they are executed before release. EDIT: The fact of the matter is that PVPers in PoE are quite delusional. PVP is just a minor aspect of the game GGG made for the hell of it, without intention of "evolving" or "balancing". Some evolving happened due to pressure of a part of community, but obviously the amount of players that participated in the PVP seasons did not compensate the effort GGG put in preparing them. Hence races have new seasons but PVP does not. We might as well accept it for what it is. 20-30 players posting in this subforum will change absolutely nothing when GGG has thousands of people hungry for new PVE content. items shop: 364086 ign: [ICU]missuse if you like to HLD, add me inactive in game atm, PM me if you need something. Last edited by missuse#0603 on Dec 10, 2015, 6:01:12 AM
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The only way i can see Ascendency classes in pvp is by disabling it temporarily and GGG taking measures into tweaking the numbers seperalty from pve with on a beta realm, but letting things go on it's own is the worst thing to do with such changes, it's just obvious guys.
It is more than obvious that such boosts cant be let on it's own like this, yes missuse the current meta is borderline 1 shot at the moment, but letting it getting worse is not what we want. It will need tweaking and balancing, but letting it get part of the live realm is going to be atrocious yet making even MORE players quit the game and pvp. I really dont think players are willing to wait again in order for GGG to fix such things, we already know how fucking long it takes for GGG to fix something as simple as a skill being too strong, i can only imagine such mecanisms taking ages for GGG to properly balance and especially when it comes to pvp. By no means i want to play in such meta while waiting for it to get balanced, people are going to get frustrated, their builds getting destroyed and you want them to wait even more ? Better quit than waiting and playing in such evironnement. GGG Has to ATLEAST do a minimum of balance, and i really hope they do so before release. IGN:Hauntworld - ICU Omniscient PvP guild ------------------------------------------------------------------------------- PvP Low life crit caster / Gear -->/1829851 ------------------------------------------------------------------------------- HLD PvP tournaments -->/1576295 Last edited by hauntworld1#6496 on Dec 10, 2015, 11:52:53 PM
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" No need to argue :D especially not in that way. People still remember those flicker-acro-block 'gods of arena', 'kill my build and win 10 exa', they got nerfed and disappeared forever. Ascendancy classes are indirect nerf to your cherish build. Fear not, you will be remembered. peace Kappa Last edited by EFBBBF#6521 on Dec 10, 2015, 6:00:29 AM
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" Suposing you are reffering to my build getting indirectly nerfed with ascendency, as far as i know next patch is the BIGGEST buff i've ever recieved and is pretty BS. 100% Res pen on crit while giving me a free gem slot because i can now remove fire pen, firestorm gem buffed by 20% at lvl 20, i cant even remember a bigger buff than this in my whole poe experience. IGN:Hauntworld - ICU Omniscient PvP guild ------------------------------------------------------------------------------- PvP Low life crit caster / Gear -->/1829851 ------------------------------------------------------------------------------- HLD PvP tournaments -->/1576295 Last edited by hauntworld1#6496 on Dec 10, 2015, 6:04:19 AM
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" :/ Tbh even with 100% pen on crit, It won't mean much in terms of pvp, few very players can crit in pvp (enfeeble, blind, belt and anti crit wheel) Even without those, trying to get in range to hit me is pretty hard. I don't think those Ascendancy numbers are absolute, Ggg can easily slap a pvp limiter on it. The way I see it, is that everybody gets some cool stuff :) Everybody fears change, Me included! I'd feel pretty smug, when everybody blames a class for being "broken" though!:3 Haunt aren't you a 100 witch? [Gear & Club] ¯\(°_°)/¯ #1 Professional Afk Club /2133058 [Hideout] New Oriath /2505008 [Pvp Trophy] PVP #1 EU & US EA /1591888 | | BM EA /1431163 [Dead] PSC La /1682118, Build BM PA /1296491, BM IG LL ST /1121092, Shop /874905 "God's in his Heaven, All's right with the world!" IGN: Libritannia Last edited by 1Tokimeki2003#6663 on Dec 10, 2015, 6:06:32 AM
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" Hostility towards hount is quite unwarranted. He can and will change his build to adapt to the new meta as will all who like to PVP, the only things he is talking about is that he would like more than 1-2 options. But it wont be much worse than we have now, since its: If you want to beat all on STD HLD you have 1 option, Hf. items shop: 364086 ign: [ICU]missuse if you like to HLD, add me inactive in game atm, PM me if you need something. Last edited by missuse#0603 on Dec 10, 2015, 6:16:49 AM
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I think it's pretty normal to fear such big changes Lib, with how much whining you have seen from people saying how OP ea is and hating on you i can only see things get worst when you are receiving 30% more ea damage and even more AOE.
" My witch is 92, i have a 90 templar and a 90 shadow so i can easily adapt to those new classes like i want yet i dont even know what the witch ascendency class will bring. I know this sounds pretty lame my main being level 92 after 4 years, but u can judge by yourself that the only thing i did is flipping, trading, theorycrafting, respeccing and pvping. " I completely agree with your above post missuse ^, but i feel better atleast trying to contribute than keeping my mouth shut, it's actually a part of the reason why pvp does not flourish, because players only post unfundamental and unconstructive feedback while having no facts to support their arguments. If everyone would put their pants and contribute i'am pretty sure GGG would have more data to work with and end up better geared in order to balance everything out. I encourage everyone again to keep posting constructive thread related posts and keep any hostility away from this thread, the main purpose of this is compiling data so GGG has atleast something to look at in order to balance in the future... IGN:Hauntworld - ICU Omniscient PvP guild ------------------------------------------------------------------------------- PvP Low life crit caster / Gear -->/1829851 ------------------------------------------------------------------------------- HLD PvP tournaments -->/1576295 Last edited by hauntworld1#6496 on Dec 10, 2015, 6:18:39 AM
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