[2.3] King's "Close Stalker" - Blast Rain + Puncture Trap + 50/25 Block [HC and Atziri deathless]

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darkpaladin13 wrote:
Good I come to show my version of the build I think it is very efficient and reaches almost 600% increase damage Character

https://www.pathofexile.com/passive-skill-tree/AAAAAwQAmy25HRXsivDpRsSCsKu-p3XLZU23tupivTaNfkd-QzGE2Uz_v9XDM6mU1lhTu1oah2p4eo9g4J9EnqknBWZvJyFghO-aakCgdPFhIXrvRrdeExjbKaWuUBpVBS3TbyFVFHV7dDbodO3cPaTCZacB51ivRmkHdRRNqW7ApvxLwBq8n3gNbzsYkTpStfIyfg48cmw1khRxbEb-j9i92XwbqvjrMglN4_4KggcQ8OoYZFKmV_JF8kHyWvcydqzBo04yOuExnnzZz36tjdlhhVJXDZtq8azzm4tPKS5oZXy4Gj5fPxQg9kjvDozPxFhQRz38
see and comment
the idea is to use to kill blastarrow


Umm, I think you pasted wrong tree. This is my endgame tree :)
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Cursedone66 wrote:
Check ZiggyD channel atm, they used some variation of your build ;) But like I said, with Rearguard. And they use stun nodes from maces and staff nodes for endurance charges
https://www.pathofexile.com/account/view-profile/ZiggyD/characters


Heh, nice to see ZiggyD playing this :) I like the idea, nice variation! It looks a bit less defensive for now, but I'm sure he knows what he's doing :)
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kralj87 wrote:
Drillneck surely adds massive amount of damage to Shrapnel, perfect for bosses and narrow hallways. I use Blast rain when i need bigger aoe to clear more trash mobs.

Sure, post a video, i'd like to see it :)



Howdy!

I'm back with a clip, tested shadowplay for the first time and it seems to work great. This was just a quick Voll kill in Dried lake, but seeing how well the shadowplay worked I might record some maps later tonight :)

Here's the VIDEO!

Build link : poeurl.com/uoz

Stats:
5882 hp

DPS with 3 frenzy: 9207 (*2 from chin sol * 1.5 from point blank)=
27621

with vaal haste: 10,860 (*2 from chin sol * 1.5 from point blank)=
32580

7901 armor
423 hp/sec regen
-6 chaos res, others capped.

links:
HoA + AA + Blasphemy with enfeeble
CWDT molten shell+ flame golem
Shrapnel shot + PPD + WED + Added fire
vaal haste+ inc dur + bloodrage
Siege Ballista + GMP + FA + PPD, mostly to act as decoy so all monsters don't target me, does great damage up close though.



EDIT: Uploading video of lvl 71 zana daily

EDIT2: bought a 5link, so nice to have inc AOE back. Uploading a new Voll video with it too.
Last edited by ciryous#1654 on Dec 17, 2015, 9:40:02 AM
Nice video :) Try using Blast Rain instead of Siege Ballista - it's a great trash killer!
Here's another Voll kill with 5link as you can see the AoE and trash clearing is much easier with Inc. Aoe gem.

Here's the 4link lvl 71 zana daily it's still processing so 1080p might not be YET available
Level 44 now in HC. Going strong! Great build especially now with Blast Rain. I was thinking about going CWDT + IC aswell what are your thoughts on that? and thank you for the leveling trees
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kramurz wrote:
Level 44 now in HC. Going strong! Great build especially now with Blast Rain. I was thinking about going CWDT + IC aswell what are your thoughts on that? and thank you for the leveling trees


I would use CWDT + IC too, but only if I'd have at least 5L Daresso's Defiance. You could use CWDT lvl1 + Warlords Mark lvl7 to get endurance charges, but I came to conclusion CWDT + Enfeeble works best.
can you explain how drillneck works with shrapnel shot please, im about to get this quiver but im still not sure how this works. Drillneck says that grant damage equal to the character chance arrows to pierce, from skill nodes and gems but shrapnel doesnt show any chance, is just says arrows always pierce
I've been using a very similar build to yours, and I have to say it's been a very, very solid run so afar. Shrapnel Shot alone makes most things stupidly easy to get through. My suggestion, however, is that up until level 32 you should run Lesser Multiple Projectile with it. The AoE certainly makes farming easier. At level 32, Death's Harp, and just laugh.
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sporter26 wrote:
can you explain how drillneck works with shrapnel shot please, im about to get this quiver but im still not sure how this works. Drillneck says that grant damage equal to the character chance arrows to pierce, from skill nodes and gems but shrapnel doesnt show any chance, is just says arrows always pierce


"Arrows always pierce" means it has a 100% chance to pierce so that 100% increased damage to Shrapnel Shot. I'm using Rearguard tho, just to be even more tankier (also, using 2 Rumi's flasks)

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