New Support Gem Reveal - Blasphemy

not that exciting me thinks. dual curse for 50% mana reservation... damn. that's a steep cost to put a couple curses on monsters. 1 curse or gimicky as hell builds that will suck against curse immune are all this is going to be good for.

my guess is the new meta if phys dmg crap doesn't change.... blasphemy--enlighten--enfeeble
echo "The world is full of smart people" |sed -e 's/smart people/sheep/'
I hope this gem was very tested, as other stones which were released and nerfed damaged many compilations.
Congratulations to all GGG team on the work.
ooooh, great idea! I see potential for 2-curse synergy, esp. with damage over time and charge generation, making it a bit easier to make some creative builds for players who don't have the best Uniques yet, or good socket rolls/the currency to roll perfect socket/links.
will the curses benefit from aura nodes?
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
looks like an excellent skill i will use a lot.
This might even bring back Flicker strike :D
I assume a build relying on this for their build would be screwed with curse immune maps...

super cool idea though
"Act as if what you do makes a difference. It does." - William James
"People are just about as happy as they make up their minds to be." - Abraham Lincoln
I love Grinding Gear Games.
What I hope goes along with this gem is changing "curse immunity" on maps to "-% curse effectiveness", so full curse builds aren't completely countered by a very common map mod.

Looks amazing though, can't wait for this and the new poison skills. So much hype.
IGN : Jovial
noice!

Great stuff, especially for cyclone or nova builds.
11.02.2013 - 11.02.2017: four year PoE anniversary!

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