New Support Gem Reveal - Blasphemy

if GGG add this OP support skill i think, incoming nerf something 100%
Start playing in Feb 9, 2013
My KineticBlast LL ML 400kDPS GMP /view-thread/1466693
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Asus GTX970 STRIX 4GB / Asus ROG Xonar Phoebus 7.1
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Fantastic! This opens up so many options!
On the first day of gaming, RNG brought for me: one Flame Hellion of Frost on The Rocky Climb.
Rip Arctic Armor. Again.
"ran out of high teir maps to leave on the ground - people kept taking the higher teirs" - Da Pagionator
https://www.youtube.com/watch?v=T31clJn_oNQ
I'm currently using Herald of Ice + Curse on hit + Elemental Weakness on my CoC Cyclone build. This should be a way better method of cursing enemies as I attack them :) Will be interesting to see if I do better damage than with HoI!
OMG SO MUCH HYPE !!!
At first glance this looks OP, but it's not.

To get additional curses you have to blow/invest in passive or get +curse items that sacrifice something else you could have for your bis.

So before you think it's going to be easy to run around with 4 curses, think again - and plan accordingly :)

Low life options inc!
✰CARD✰ The Survivalist
I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags.
This is going to be nerfed so fast
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
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TravisL wrote:
This one sounds good but very broken, really don't think this is a good idea

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Andrew676 wrote:
if GGG add this OP support skill i think, incoming nerf something 100%

You can already curse anything not curse immune. This just makes it faster (i.e. automatic). It can't be considered any more overpowered than curses already are because it adds no greater potential than already exists.
"Arctic Armour was a mistake." - Chris Wilson
Awesome! And good job on the toon MTX wise and (seemingly) build wise :)
I've been waiting for GGG to make this gem for a long time. It's such a simple idea, but it really enables a lot of different play styles and build ideas. I do think however that 25% might be a bit too steep (depending on what gem quality and level do anyway), and 20% would be better.

Also, Poacher's Mark is going to be manditory on all my new melee builds (because who needs more 5% unreserved mana when you get it all back instantly). In that regard, it's op. Everything else though, it seems pretty balanced.

All in all though, I think a lot of the auras need reservation reductions. 50-->40, 25-->20.

Also, Alpha's is even more required.

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