Don't buff Chaos, it's already crazy strong and request nothing with all good benefits

"Request 6L bow + 1 Exalted = +3 lvl 6L Bow = endgame weapon for just 1 exalted."

Can elaborate this further?

In another thread someone also kept commenting on a PA buff. I certainly hadnt heard of one.
Last edited by Xexist#3611 on Nov 6, 2015, 3:10:34 PM
"
Xexist wrote:
"Request 6L bow + 1 Exalted = +3 lvl 6L Bow = endgame weapon for just 1 exalted."

Can elaborate this further?


This is how Walmart get 72 mirror, all you need is master leveled and you can flip 10000% profit.
Make PA unreal cheap and with 6 link even more OP, and yes PA gonna get a buff if we dont stop it.

"
Maswasnos wrote:

PA is the same way pretty much.


All melee needs buff, not just skill gems: melee defense (maybe new strong melee node with specific melee tag or something), melee aoe, melee clear speed, melee mechanic, melee gems, etc.

No PA not the same, and why you think one gem should nerf while even stronger gem should NOT nerf? PA stronger in endgame because you not stay in same position, not stationary at all and allow you do INSANE damage with high aoe. Also craft cost almost nothing: 1 exalted for master craft.
So it is clearly not the same.
Since my post got deleted, ill guess i have to make my point in a more reasonable fashion, though i consider this OP unreasonable.

Have you considered, actually reading the poison manifesto, before making this feedback thread?

Thanks in advance.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
Saw on reddit:
r/pathofexile/comments/3rvoao/darkshrine_uber_down_4d165h_i_love_you_all/
Uber's just laughably easy with PA!

And GGG think Poison Arrow not broken?
HAHAHAHA
Last edited by StrongWitchCraft#7308 on Nov 7, 2015, 7:26:43 AM
I dont think uber is laughably easy for any build not even close to 100% mitigation mjolner builds. But you know if u think pa is so undeniably op why dont u roll a character with it.
I also watched the vid for a while which i guess you didnt, in the 40 odd mins i flicked through he bricked 2 sets not so laughably easy for someone skilled and experienced.
Last edited by Fhark#5469 on Nov 7, 2015, 6:17:21 PM
"
Fhark wrote:
I dont think uber is laughably easy for any build not even close to 100% mitigation mjolner builds. But you know if u think pa is so undeniably op why dont u roll a character with it.
I also watched the vid for a while which i guess you didnt, in the 40 odd mins i flicked through he bricked 2 sets not so laughably easy for someone skilled and experienced.


I think you don't get what game we talking about.

PoE supposed to be HARD CORE game, Atziri - something super hard, UBER - TRUE endgame and STRESS-TEST for expensive builds!!! and one gem easily relaxed killed Atziri after few hours at start league and killed UBER after 3-4 days at start... now you get it?

So, if you try to tell Poison Arrow fine, then GGG create NOT hardcore game and literally super easy and bad one, because you can done game with few hours or 2-3 days (with true endgame content that supposed to be stress-test for riches and their million exalted gear.
Or Poison Arrow sick broken gem with no mechanic, no balance, not tested skill that request super hard nerf for a long time even before 1,3.


Btw i played PA MF build before and even use Greed's Embrace when it created (for extra drop) and farm old 78 maps with any combo and almost never die. It was fun and i get so much MF that even flame totem cannot get, it was strong before 1,3 and i know it from my own gameplay. I think you are one who never play PA before and don't know how useful and strong it was.
In 2.0 GGG quadripple base DPS on PA plus Frenzy buff plus more nodes for PA, plus new unique items, plus jewels with ~70% damage, plus new Slower Projectile, etc.

See what i mean? It's worst skill gem with over buffed damage for NO REASON from very start because it WAS already very strong before any of listed buffs.
I played pa in 1.3 and in 2 etc, its certainly a very powerful skill though i actually think i have better clear with anapoes high life high dmg incinerate build (PA also gets kinda boring but so does incinerate).
For single player i would agree somewhat op, for group which is a big part of high levelling no scaling at all in dmg. Anyway what im replying to you is your tone and statements like uber super easy etc, also you have to remember the meta of uber with all mirror gear is now gone, and things like srs, pa, even ea and discharge builds seem to have the edge for it. Anyway i agree to disagree hf gl im out.
Last edited by Fhark#5469 on Nov 8, 2015, 3:36:46 PM
Translated version of the topic:

Don't improve melee build depth, because I play ranged and feel OP.
I dont actually really play ranged i primarily play mjolner. Having seen nerfs for 2years i generally dont advocate them since i think 90% of the time ggg wouldve been better of reducing dmg 10% buffing other stuff they never seem to do this.
Last edited by Fhark#5469 on Nov 8, 2015, 4:46:01 PM
"
grant_m wrote:
Translated version of the topic:

Don't improve melee build depth, because I play ranged and feel OP.


I wish, i beg, i hope GGG will improve and buff melee as mechanic, melee gems, melee defense as global and melee specific!

Tried almost every build and melee sucks like never.
What we see in meta now: Mjolner, Crit bow, PA, PA + trap, support aurabot + 4 curse, Crit Flameblast, Crit Kinetic Blast, Crit COC, Explosive Arrow, Block Inci, Crit Flame Totem.



Melee not even close to be viable or playable, GGG on purpose ignore melee and all their problem. It looks like someone from GGG hate melee or have bad experience with it.

If we take a look only way to be melee Crit ST and Vaal Ground Slam with expensive gear, but those not fully melee in term or real melee as they have high range.

Also GGG forget that melee taking ALWAYS damage from all source and all type of damage all the time, they cannot kite or dodge, because they stop making damage and stop leech.

Need to say some words about nerf leech and new useless weak leech node in tree that GGG added - they are stupid useless and request WAY too bad path to get them, you lost around 8-16 nodes that you can invest in HP or in defense or in damage to get nothing at all (they add nothing to make them viable or worthy).

So, Poison Arrow must be nerfed, while melee should be buffed. GGG cannot be that bad at balancing for so long, IMO.

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